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03-12-2016, 03:19 AM
So I made this thread so people, if they were interested, could have a place to compare how they have changed, and, in essence, their writing, as they have written as their character.
It doesn't matter how long you've been writing as them, just feel free to share!
Caira- hmm. For her I think my writing style is a bit more in depth, as I try to show the reader how she is contemplating the justice of her ongoing decisions.
My progress: i would say since I started about a year and a third ago, I'm a completely different person than who I was when I began. I still love writing as her character, but I also feel the need to express my own personal growth through her, because she's based off of some traits I value personally. Currently I'm hoping Omni/OV stuff will help.
Gildarts: it's almost our 1 year anniversary - 2 days from now!
I think I've changed a lot since I originally wrote him too. He's grown on me in more ways than one, but I DONT want to see this character change. Sure he can progress, and continue to make a name for himself Omni-world wide, but he's a canon character, and I think if I tried to change him drastically I'd be compromising to who he is and more specifically, who he means to me.
"I have never met a strong person with an easy past." -Atticus
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I think I'll give this a shot, if only to prove I'm not dead xD.
Ballad:
For starters, I've abandoned my original idea to have his thoughts be Un-italicized to make it look pseudo- Third person/First Person because it just got confusing after a while. I think I've also made Ballad more of a villain while making him a bit more sympathetic. I've also made him a hell of a lot less snarky than I originally intended.
Progress: Pretty much every fight I've participated in has allowed me to progress as a writer and as a character builder. I focused more on details after the Colosseum event (something I think I still suck at,) and after the mock fight with Esdeath, focused more on character (something I think I'm great at, tbh.)
I've also, I think, focused more on story then just "participation," if The Gunsmith's Gamble has said anything about it. I've found I care more about making a good story and good characters rather than just participating for the hell of it.
As for Sans, dunno. haven't done to much with him xD.
i may be all alone
but i'm here to tell ya honey
that i'm bad to the bone
B-B-B-Bad to the bone
New to the Omniverse? Need a question answered? Want a C&C of your work? Send a PM to me and I will assist you in any way I can!
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I'm gonna do this for Mickey because I'm still getting used to Jessica.
Mickey Mouse:
So, he's definitely changed from my initial idea of him. Certainly he's still the extremely hyped up, happy "true good guy" that I think is essential to a place like this (and he's found some good company in the three or four other true good guys that bounce around this joint) but his purpose has grown into something much different than I originally intended. Originally, his first big arc was going to be to push back against the xenophobia against non-humans in Camelot, but as I continued writing him and engaged with other writers more, he changed into a character that's bringing justice to all places in the Omniverse, and in a more interactive manner.
Progress: Honestly, I've been writing Mickey consistently for almost a year now, so it's worth it to note that I've grown more stalwart as a writer, if nothing else. I've rarely been able to connect to a character this much before and grow this comfortable with him. I honestly feel like I could write him in almost any situation and know exactly what he's going to do, and I think that helps me come up with new and exciting ideas in things like competitions and what have you.
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(03-12-2016, 10:19 AM)Sans Wrote: I think I'll give this a shot, if only to prove I'm not dead xD.
Ballad:
For starters, I've abandoned my original idea to have his thoughts be Un-italicized to make it look pseudo- Third person/First Person because it just got confusing after a while. I think I've also made Ballad more of a villain while making him a bit more sympathetic. I've also made him a hell of a lot less snarky than I originally intended.
Progress: Pretty much every fight I've participated in has allowed me to progress as a writer and as a character builder. I focused more on details after the Colosseum event (something I think I still suck at,) and after the mock fight with Esdeath, focused more on character (something I think I'm great at, tbh.)
I've also, I think, focused more on story then just "participation," if The Gunsmith's Gamble has said anything about it. I've found I care more about making a good story and good characters rather than just participating for the hell of it.
As for Sans, dunno. haven't done to much with him xD.
Nice! Thanks for sharing
"I have never met a strong person with an easy past." -Atticus
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(03-12-2016, 10:40 AM)Jacob Wrote: I'm gonna do this for Mickey because I'm still getting used to Jessica.
Mickey Mouse:
So, he's definitely changed from my initial idea of him. Certainly he's still the extremely hyped up, happy "true good guy" that I think is essential to a place like this (and he's found some good company in the three or four other true good guys that bounce around this joint) but his purpose has grown into something much different than I originally intended. Originally, his first big arc was going to be to push back against the xenophobia against non-humans in Camelot, but as I continued writing him and engaged with other writers more, he changed into a character that's bringing justice to all places in the Omniverse, and in a more interactive manner.
Progress: Honestly, I've been writing Mickey consistently for almost a year now, so it's worth it to note that I've grown more stalwart as a writer, if nothing else. I've rarely been able to connect to a character this much before and grow this comfortable with him. I honestly feel like I could write him in almost any situation and know exactly what he's going to do, and I think that helps me come up with new and exciting ideas in things like competitions and what have you.
Do you have any quests in mind for mickey in the future? How do you think his Coruscant bounty has effected you playing the character?
Mark Wrote:"Every story I have told is part of me." -(How I Go) Yellowcard
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I had wanted to play as Guu for years. I even had plans for a version of her on pathfinder and D&D4. I just really liked the idea of a troll goddess being brought down to the level of a mortal and having to learn mortal ways while slowly growing attached to a group of people. After reading some inspiring stories online, I decided to try forum RPs. I just went down RP Lists until I found Omniverse and thought it fit the character the most.
Oh god, Guu came a long ways from the start. I knew from the beginning I wanted Omniverse Guu to become much more benevolent than her anime counterpart, but ruling a kingdom wasn't my plan for her right off the bat. My first storyline was going to be slice-of-life stuff where she tries to keep a job at a bakery, but a long chat with Desco set me on the course with being her and Nyeseth's (Minato's) traveling partner. I had a lot of long term goals for Guu, like I wanted her to eventually find Omniverse Hollywood and become a TV Star, but I've long lost interest in doing that. I also planned for Guu to be the group's Nami, just a Utility character that helped the group out without getting too involved with fighting. This also didn't last. I also had this thing where Guu would switch to first person whenever she started getting introspective, but this confused people more than intrigued.
After rolling with Desco and Nyeseth for a while, I decided i needed some alone time and split with them, and it was around this time I started getting ideas for a kingdom full of the odd and bizarre of the Omniverse. My original plan was just to find some random empty field and establish a castle there, and then slowly gain my subjects through self imposed quests. I originally had plans to travel to all verses to find these people, but Proto said I needed to gain recognition in the Tangled before i could start a kingdom, so I set out to make a name for myself first.
My first stop was Langweilig town, a Camelot colony I made up filled with 70% old timey racists that execute non-humans, and 30% rebellious teenagers. I wanted to do a long storyline about Guu getting famous for converting a town of bigots into embracing diversity. However, early in that arc, Guu decided to troll some political leader from the Dunes named Gilgamesh over twitter. When his player came to me about him hunting me down for a fight, well, I took a chance for a fun storyline.
Glad I did, I think Guu'd vs. Evil is my favorite moment writing for this site.
Also, I never intended to turn Langweilig into Ambrosia originally, but the resulting battle between Guu provided me with the perfect opportunity.
You may have realized that the bigoted town would be the early prototype for Berry Blitzkrieg, well, you'd be on the mark there. BTW, the biggest inspiration for Princess Bonbon Sunshine was Starlight Glimmer from MLP if you were curious. Starlight's overall smugness really carried over to the character.
Not much to say from that. I did have alternate plans for Ambrosia along the way, but not too many to note.
![[Image: MUsY55C.jpg]](http://i.imgur.com/MUsY55C.jpg) [float=right] ![[Image: sN7AejK.jpg]](http://i.imgur.com/sN7AejK.jpg) [/float]
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(03-12-2016, 03:25 PM)Guu Wrote: I had wanted to play as Guu for years. I even had plans for a version of her on pathfinder and D&D4. I just really liked the idea of a troll goddess being brought down to the level of a mortal and having to learn mortal ways while slowly growing attached to a group of people. After reading some inspiring stories online, I decided to try forum RPs. I just went down RP Lists until I found Omniverse and thought it fit the character the most.
Oh god, Guu came a long ways from the start. I knew from the beginning I wanted Omniverse Guu to become much more benevolent than her anime counterpart, but ruling a kingdom wasn't my plan for her right off the bat. My first storyline was going to be slice-of-life stuff where she tries to keep a job at a bakery, but a long chat with Desco set me on the course with being her and Nyeseth's (Minato's) traveling partner. I had a lot of long term goals for Guu, like I wanted her to eventually find Omniverse Hollywood and become a TV Star, but I've long lost interest in doing that. I also planned for Guu to be the group's Nami, just a Utility character that helped the group out without getting too involved with fighting. This also didn't last. I also had this thing where Guu would switch to first person whenever she started getting introspective, but this confused people more than intrigued.
After rolling with Desco and Nyeseth for a while, I decided i needed some alone time and split with them, and it was around this time I started getting ideas for a kingdom full of the odd and bizarre of the Omniverse. My original plan was just to find some random empty field and establish a castle there, and then slowly gain my subjects through self imposed quests. I originally had plans to travel to all verses to find these people, but Proto said I needed to gain recognition in the Tangled before i could start a kingdom, so I set out to make a name for myself first.
My first stop was Langweilig town, a Camelot colony I made up filled with 70% old timey racists that execute non-humans, and 30% rebellious teenagers. I wanted to do a long storyline about Guu getting famous for converting a town of bigots into embracing diversity. However, early in that arc, Guu decided to troll some political leader from the Dunes named Gilgamesh over twitter. When his player came to me about him hunting me down for a fight, well, I took a chance for a fun storyline.
Glad I did, I think Guu'd vs. Evil is my favorite moment writing for this site.
Also, I never intended to turn Langweilig into Ambrosia originally, but the resulting battle between Guu provided me with the perfect opportunity.
You may have realized that the bigoted town would be the early prototype for Berry Blitzkrieg, well, you'd be on the mark there. BTW, the biggest inspiration for Princess Bonbon Sunshine was Starlight Glimmer from MLP if you were curious. Starlight's overall smugness really carried over to the character.
Not much to say from that. I did have alternate plans for Ambrosia along the way, but not too many to note. Thanks for taking the time to write that guu! :,D Brings back the memories. I remember reading both of those storylines for the book club!
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After Sinestro got his wring, writing really really changed for him. Honestly, I haven't gotten to further his personal plot much since he changed over, not really. It's something I'm really looking forward to getting back into.
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This is a fun thread.
When I originally joined as Proto Man, I had planned to make him far more 'gray'/jaded than he wound up being. Too much of the Protomen and The Megas (this was before HR: Red was an album as well). My backstory is a fusion of the 'canon' (you ever talk to me, you'll understand how laughable I find 'Mega Man canon') and bits from the Megas. In writing my history, I tried to blur the lines of what was good and evil, especially with Dr. Wily, who Proto Man actually respects and likes more than Dr. Light (who he kinda detests).
So yea, I was originally going for more of a chaotic neutral experience, but I wound up creating something closer to John Cena. What was supposed to be a morally gray individual wound up being in the white side of an extremely black-white spectrum, and I think it's the lack of gray that defines Proto Man. Sure, he's a machine capable of wrecking anything, but he's also a naive child. He sees good and evil. He doesn't want to hurt people. He thinks most people are good until they show otherwise, and once they wreck that, they're villains that need to be dealt with.
I think that a lot of what I originally intended for Proto Man will wind up with A17.
As for Shang, I started out having zero idea what I wanted to do with the character. I just wanted a different experience other than Proto, and I thought the Moors were an untapped wealth of ideas. There was one point (and you can see the groundwork for this a little bit in my first thread) where I considered making Shang into a Jack the Ripper-esque serial killer. I've said this before, but it really wasn't until Atelos started writing that I found any real direction. The ability to play-off another motivated the more grandiose concepts out of Shang.
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(03-12-2016, 02:32 PM)Sam Wrote: (03-12-2016, 10:40 AM)Jacob Wrote: I'm gonna do this for Mickey because I'm still getting used to Jessica.
Mickey Mouse:
So, he's definitely changed from my initial idea of him. Certainly he's still the extremely hyped up, happy "true good guy" that I think is essential to a place like this (and he's found some good company in the three or four other true good guys that bounce around this joint) but his purpose has grown into something much different than I originally intended. Originally, his first big arc was going to be to push back against the xenophobia against non-humans in Camelot, but as I continued writing him and engaged with other writers more, he changed into a character that's bringing justice to all places in the Omniverse, and in a more interactive manner.
Progress: Honestly, I've been writing Mickey consistently for almost a year now, so it's worth it to note that I've grown more stalwart as a writer, if nothing else. I've rarely been able to connect to a character this much before and grow this comfortable with him. I honestly feel like I could write him in almost any situation and know exactly what he's going to do, and I think that helps me come up with new and exciting ideas in things like competitions and what have you.
Do you have any quests in mind for mickey in the future? How do you think his Coruscant bounty has effected you playing the character?
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