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[8] NPCs
#1
At least five NPCs (they will be primes) will be present on the island. These NPCs may be Site NPCs or NPCs created specifically for Dante’s Abyss. These NPCs will be competing in Dante’s Abyss. They will be subject to the same restrictions as any other prime in the competition. They will also receive a random weapon.

Unlike player characters, the NPCs all travel at a set interval every 12 OOC hours. Near the end of each thread, I will post an ‘NPC Update’ that will include what the NPC has done for the last half-day.

In the event that a player enters the same square as an NPC, a Face to Face will occur just as if they had encountered another PC. Despite the fact that an NPC is involved, the F2F will follow the same rules, and I will be making the same considerations. As NPCs won’t be writing, I can’t really judge the writing/story of the character as I would with a PC. Due to this, each NPC will have a pre-set ‘Handicap’ (from 1 to 5) that I will consider when they are fighting with a PC. A higher handicap indicates a character that will be harder to kill.

NPCs will move after participating in a Face to Face.

Due to the random nature of weapons, do not expect NPCs to be pushovers. If you have a spork and are fighting an NPC with a high handicap who also happens to have the rocket launcher, you should expect bad things to happen.

NPCs, along with their handicap, will be included in the Profile forum.

Note – When half of the contestants are dead, any surviving NPCs will start to roam like normal players.
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Dante's Abyss 2015
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