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Super Mario
#1
Character name: Mario Mario

Character source: Super Mario Bros

Character history: Mario is an old school hero. Born in Brooklyn, the plump plumber went missing and ended up in the Mushroom Kingdom with his brother Luigi, where they were rescued by a type of friendly dinosaur known as a Yoshi. They grew up, raised in various enviroments, including their birthland, where they learned their trades. Mario started as a construction worker, but after that job went odd and he broke up with his girlfriend Paulina, the red warrior became a plumber. He rediscovered the land he was rescued in during this time and later became a full time resident of the Mushroom Kingdom. He spent his time rescuing princesses, stopping King Koopa, playing various sports, and throwing parties. Not to mention eating lots of cake.

After his most recent adventure, he found himself in a strange black void...



Stats:
ATK: 4
DEF: 1
SPD: 2
TEC: 3

Starting Proficiencies:
Physical Strength- 1000
Ranged Proficiency- 1000
Area Shield Proficiency- 400


Starting Powers:
Master Jumping- 800 (Mario is capable of insane jumping maneuvers, more so than he remembers being able to do before he became a Prime.)
Master Acrobatics- 400 (Mario is a very skilled man. He can backflip, cartwheel, and even jump off walls.)



Starting Moves:
Super Hammer- 600 (A basic mallet type hammer. It's handle is made of a wood-like material that capable of resisting being broken by extreme use. The Hammer's head is a big cylinder shaped hunk of steel. It needs the physical strength proficiency in order to be wielded, and weighs about 200 pounds. Mario has had plenty of time to adapt to this particular weapon and has no trouble slinging it around with ease. It fits comfortable in either one or two hands and can be thrown. This is why it costs 600 OM, because two hands hit with more force than one, allowing for greater damage, and it can also be thrown, making it a ranged attack. And if Mario spins and throws it, adding momentum to it, the thrown attack can potentially deal even more damage.)
Fireball- 600 (Mario fires a simple fireball from his hands. It' a relatively simple fire based attack that uses one hand. Mario can also charge it using both hands over the course of a few seconds, making the attack power variable.)


Used 4800 OM total..

I confirm that I have read and agreed to the Rules of Conduct.
#2
Hi Welcome to the Omniverse!

First off you need to state explicitly when you were taken by Omni. It seems as if it was after all the current events? If so that's cool but just make sure you make it obvious.

Super Hammer- This move would actually be 1200 (One hand+2 hand+throw+spinning throw)

Fireball- This is good but just describe it in like size roughly.
[Image: 300-4.jpg]
#3
Character name: Mario Mario

Character source: Super Mario Bros

Character history: Mario is an old school hero. Born in Brooklyn, the plump plumber went missing and ended up in the Mushroom Kingdom with his brother Luigi, where they were rescued by a type of friendly dinosaur known as a Yoshi. They grew up, raised in various environments, including their birthland, where they learned their trades. Mario started as a construction worker, but after that job went odd and he broke up with his girlfriend Paulina, the red warrior became a plumber. He rediscovered the land he was rescued in during this time and later became a full time resident of the Mushroom Kingdom. He spent his time rescuing princesses, stopping King Koopa, playing various sports, and throwing parties. Not to mention eating lots of cake.

It was in the middle of the planning for his 10th Party that everything faded away, and he found himself in a strange black void...



Stats:
ATK: 4
DEF: 1
SPD: 2
TEC: 3

Starting Proficiencies:
Physical Strength- 1000
Ranged Proficiency- 1000


Starting Powers:
Master Jumping- 800 (Mario is capable of insane jumping maneuvers, more so than he remembers being able to do before he became a Prime.)
Master Acrobatics- 400 (Mario is a very skilled man. He can backflip, cartwheel, and even jump off walls.)



Starting Moves:
Super Hammer- 1200 (A basic mallet type hammer. It's handle is made of a wood-like material that capable of resisting being broken by extreme use. The Hammer's head is a big cylinder shaped hunk of steel. It needs the physical strength proficiency in order to be wielded, and weighs about 200 pounds. Mario has had plenty of time to adapt to this particular weapon and has no trouble slinging it around with ease. It fits comfortable in either one or two hands and can be thrown. This is why it costs 600 OM, because two hands hit with more force than one, allowing for greater damage, and it can also be thrown, making it a ranged attack. And if Mario spins and throws it, adding momentum to it, the thrown attack can potentially deal even more damage.)
Fireball- 600 (Mario fires a simple fireball from his hands. It' a relatively simple fire based attack that uses one hand. Mario can also charge it using both hands over the course of a few seconds, making the attack power variable. The fireball itself is about a foot long in diameter.)


Used 5000 OM total..

I confirm that I have read and agreed to the Rules of Conduct.
#4
Approved!!!


Name: Mario
Level: 1
Spent OM: 5000
Proficiencies:Ranged Proficiency(1000) Physical Proficiency (1000)
Powers: Master Jumping(800) Master Acrobat (400)
Moves: Super Hammer (1200) Fireball (600)
Super Moves:
Transformations:
Assists:
Items:
Bases:
Unlocks:
Base stats:
ATK: 4
DEF: 1
SPD: 2
TEC: 3

Make a roster in the Roster Forum, copy and paste the above and make that the first post of your roster. The second reply should contain all the core information of your character(Look at the profile of an active member to see what I'm talking about)

Here's a topic to help you along: What to Do Once You've Been Approved

Remember that your first post should be in the Nexus after you've been taken by Omni, and all future purchases should go in a log that I shall set up shorty.

You're good to go! Enjoy the Omniverse!
[Image: 300-4.jpg]


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