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Character Testing
#1
Have a character you wanna test before actually committing to one? Have ideas you want to test? Well put it here! How does it work? Well let's see

1. Make a character sheet with the standard 5,000 OM

2. Post it here

3. Write one paragraph IC, refer to rule #2 when done

4. Let your peers critique it

Now that's out of the way, let's lay down some rules.

1. BE NICE

2. If someone has posted a character, and no one has responded yet, WAIT

3. Let at least three people critique the previous Character
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#2
Character name: Spartan 813

”Why do you even go by that call sign? It's not like you are the 813th Spartan-IV”

~Valkyrie



Character source: Halo OC

Character history:
He was born on earth right when they received word of the first Covenant attacks on Harvest. Although he won't admit it he was born right after his twin sister. When he was a teenager he went to an UNSC Academy on a UEG inner colony. He was being trained to fight the Covenant. A first class marksman and pilot, while being slightly behind in martial arts. While he doesn't always know the best strategy, he didn't hesitate to ask his squadmates. Everything was going fine till an unknown alien force attacked Earth. They started with military targets, then moved on to killing civilians indiscriminately. His team decided to take action and snuck into the hanger and ‘borrowed’ a Pelican class airship. They would fly right behind fleeing humans protecting them from any Covenant forces that go to close. They were eventually shot down, but thanks to his piloting skills the Pelican landed quite gracefully. After this they helped evacuate the civilians.

His team went on dozens of successful missions till one fateful day near the end of the war. It was a rescue mission, of a certain Spartan-II. During their flight they took on fire from shade turrets and then crashed. Two of his team members died in the crash. As they were sorting through their equipment, a group of Covenant forces ambushed them. Six of his squad mates died valiantly in the firefight. Five others and him survived and fought off the Covenant squad. Ambush after ambush while trying to get to the lone Spartan-II, picked off his team members one by one.
Once he reached the Spartan, there were only two, including himself, left. The Spartan was pinned down and his last squadmate and he managed to sneak behind the Covenant forces. The battle was going in 813’s favor till a Sangheili Elite killed his last friend. 813 went into a rage and started killing in a frenzy to reach them Elite. Once the Elite was dead 813 continued to shoot at the corpse. The Spartan knocked him out to get him to stop.

Once the Great War was over 813 heard about a final Spartan program that was taking in volunteers only, and military personnel were encouraged to join. He put his name on the list and after he was accepted, he asked his extremely smart but terminally ill sister to erase his true name from the UNSC database. This was no easy feat, and once he was done he told her his new call sign. He said his final goodbyes to his parents and left for the UNSC flagship, Infinity. After a few short years he achieved SR50 and took on the Specialization of Operator. When he got to OP4 he commissioned an A.I. When his sister, who was amazingly still alive at the time, heard about this, she volunteered to be scanned for the A.I. She was tired of being in pain and knee what would happen if her brain was scanned. 813 knew nothing about this and his sister asked if the creation of the A.I. was kept secret from 813.

When the A.I. woke she named herself Valkyrie, after giving her avatar onyx black wings once she knew that her operator used to be a pilot. Valkyrie, or Val for short, inherited a lot of things from 813’s sister: her careful analysis of combat situations, her analytical personality, and a deep sense of care for 813. 813 and Valkyrie sometimes get into arguments, especially when orders are concerned.

(Entrance to Omniverse TBD)


Physical Description: (originals only)

[Image: fullbody?target=large]

Instead of the average 7 feet that most Spartans are, Wolf is 6’8. This carried over from his original physique. Underneath the helmet that he almost never takes off, is shaggy dark brown hair, soft brown eyes, and a face that seems to be devoid of any emotion.


Stats:
ATK: 3
DEF: 2
SPD: 2
TEC: 3


Starting Proficiencies: Ranged Prof.(1000), Physical Strength (1000), Area Shield Prof.(400) (2400)

Starting Powers:
Super Jumping basic (300)

Starting Moves:


M7 Smg x 2: 300 OM
(Requires Ranged Prof.)

813 uses two M7 Smg’s in tandem (dual wielding)

The SMG has a polymer pistol grip, folding fore-grip, iron sights, and collapsible buttstock, as well as a titanium body. The SMG must be cocked before it can fire the first round. The charging handle is located on the right side of the gun and does not move during operation. Once the first round is fired, the gases from previous rounds force the breech to rotate and chamber a new round. Once the magazine is empty, the handle although not illustrated in-game, can either be pulled back and locked or it can be fully cycled after a fresh magazine has been housed. If it is first pulled back and locked, then it must be pushed forward in order to chamber a new round. The magazine release button is located between the red dots on the receiver and needs to be pressed before it can be flicked off. There is no ejection port due to the nature of the rounds fired.

The SMG uses 5x23mm caseless ammunition, a radically different kind of ammunition than the kind found in other UNSC weapons. This ammunition is classified as "caseless," meaning it does not have a metallic casing that holds together the bullet, propellant, and primer. Instead of using this casing, the round uses a combustible adhesive to seal these components together. Because the adhesive and propellant are both vaporized when fired, there is no need to eject spent casings.

When not in use the SMGs are attached with one on each hip.


[spoiler]Size

Length:
(retracted): 47.4 centimetres (18.7 in)


Weight:

(empty): 1.3 kilograms (2.9 lb)
(loaded): 2.88 kilograms (6.3 lb)

Magazine Size: 60 rounds

Rate of fire: 15 rnds/sec

Accuracy: Low to Moderate

Range: 50 meters



[Image: 640px-Halo3_M7_SMG_left.png][/spoiler]



M395 Designated Marksman Rifle (DMR) 300 OM:
(Requires Ranged Prof.)

The M395 is an air-cooled, magazine-fed, gas-operated semi-automatic bullpup rifle that fires 7.62x51mm ammunition, with a maximum effective range of 950 meters.It accepts a fourteen-round detachable box magazine in contrast to its predecessor's fifteen-round magazine. Unlike its predecessor (capable of semi-automatic and fully automatic fire) the M395 is restricted to semi-automatic fire. The weapon's mounted optic is capable of 3x magnification. The ambidextrous magazine release buttons are located directly above the magazine well, behind the trigger. The safety, also ambidextrous, is mounted slightly behind the trigger.

When not in use the rifle is attached across the back.


[spoiler]Handheld, Two-Handed


Size

Length: 119.2 centimetres (46.9 in)
Height: 31.9 centimetres (12.6 in)
Width: 7.3 centimetres (2.9 in)
Weight: 8.5 kilograms (19 lb)

Magazine Size: 14 rounds

Fire Mode: Semi-automatic

Ammunition Type: M118 FMJ-AP, 7.62x51mm


Operation: Gas-operated, magazine-fed

Rate of Fire: 165 rounds/min (cyclic)

Muzzle Velocity: ~2,600 ft/s (792 m/s)
Accuracy: High

Range: Medium to Long


[Image: 800px-Halo4-M395DMR-Side.png][/spoiler]

M6H Magnum: 300 OM

(Requires Ranged Prof.)

The M6H Personal Defense Weapon System is a handgun in service with the UNSC. It is part of Misriah Armory's widespread M6 series. The M6H was in service as an officer's model as early as 2526 and was made the standard-issue sidearm of all UNSC personnel in 2555.

The M6H is a semi-automatic, recoil-operated, magazine-fed handgun. It is an up-sized model (17% larger than standard versions) with a smart-linked KFA-2 x2 scope and an electroless nickel finish. It fires the M6 series' standard 12.7x40mm ammunition. The M6H is effective at reasonably long distances as well as its preferred close-to-medium-range.

When not in use the handgun is attached to the left thigh facing backwards, so that Spartan-813 can cross draw with his right hand.

[spoiler]Technical specifications
Size

Handheld, one-handed

Length: 13.7 inches (35 cm)
Width: 2.1 inches (5.3 cm)
Height: 10.2 inches (26 cm)

Damage Per Hit: Medium


Magazine Size: 8-round detachable magazine


Maximum Ammunition: 32 rounds

Operation: Semi-Automatic

Rate of Fire: 240 rounds/min (cyclic)

Muzzle Velocity: ~1,800 ft/s (550 m/s)

Accuracy: Medium-High

Range: Close/Medium

[Image: 610px-H4-M6HMagnumPistol.png][/spoiler]


Energy Shielding: 300
(Requires Area Shield Prof.)
Energy shielding is an advanced defensive technology making use of a field of energized particles that wraps around a surface, which deflects objects that attempt to impact the surface. Most energy shields are able to deflect various forms of damage, from material projectiles to directed energy streams.

The shielding is not indestructible, but rather decays over time as it receives damage. Once depleted the user must stop taking damage, once this happens it takes 4 seconds for shield to recharge

[spoiler][Image: 640px-H4-Raider-Grifball-02.jpg][/spoiler]




Tier 1 Super Move

Defensive: Overshield I (600)

The overshield technology was developed to enhance the Covenant's Sangheili warriors' personal shielding system. Although designed in mind for the Covenant shielding system, the technology can also be used by anyone utilizing a personal shielding system such as a Spartan in a MJOLNIR armor.

It takes approximately three seconds to overcharge the energy shields once picked up. It adds one additional layer of energy shielding (200%). During this short period, the user is invulnerable to all forms of attacks, save for a melee attack from behind. The user's normal shield does not take damage until the overshield is completely depleted (although any damage overlapping from something destroying the overshield such as an explosion from a grenade will also do damage to the user's normal shield). Additionally the user’s energy shielding becomes a teal color and is visible at all times, rendering any cloaking useless.

[spoiler][Image: 640px-2821683-gallery.jpg][/spoiler]
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#3
(My paragraph will be posted as soon as my question in QQ is answered, it's kinda important...)
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#4
Quote:“My name is Omni. This is not the world you know. This is the Omniverse. You interest me, so I have made you part of it. The Omniverse is a place that reflects the wishes of those who are part of it. But! There are rules. I will explain them only once, so listen carefully.”

"813."


Quote:Omni hands you a glimmering orb in which all the colors of the rainbow coalesce. “This is Omnilium. It’s what ties the Omniverse together. Without it, you are nothing. With it, anything you desire can be yours. But you will need more than this. If you desire it enough, you will find it. You will find that using it comes naturally. Just think of what you desire most.


”813, wake up.”


Quote: “You will not be alone in the Omniverse. There are others. Of course, they, too desire Omnilium. Do not fear death. For as long as you interest me, you will be reborn. “That’s all you need to know right now. You’ll figure out the rest soon enough. I’ll be watching … and waiting.”

”Goddamnit...AARON WAKE UP!”

The young Spartan Soldier, encased in black and red AVIATOR-class GEN 2 MJOLNR power armor, jolts awake from the persistence of his A.I., Valkyrie.

“Val, did you see it?” He ask as he dusts himself off and gets up.

“See what?”, Valkyrie appears in his HUD within his helmet. He stands up completely and does an equipment check.

“The white and eyeless guy, I think he called himself Omni or something. Val, I have all of my guns, can you see what equipment is broken?”, he starts to load ammunition into his macabre of guns as Val disappears from his visor. He finishes and waits for her.

”I guess the crash really rattled you…”, she blinks out and does a systems scan.

”Everything's fine, except Motion Tracking and Radar are, well….missing.”

“Huh? How can that be? And crash? Val, I’ve only crashed once, and the first was a gentle landing. Plus last I remember we were in the hangar of the Infinity going out on our second tour on Requiem.”

”Well 813, I don't know how to explain it, but the equipment is missing and you did crash. The second part is probably because we were taking fire”

Quote: So? What do y'all think? Do I need to expand or is it good for now?
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#5
Looks good to me.
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#6
I like the idea of a halo OC, and you're writing him quite well. I think this thread is an excellent idea, as well, and will likely participate eventually.
If you're new to Omniverse Shenanigans, feel free to pm me about whatever piques your interest!

[Image: dlpaou6b73f.gif]
-by Jade Harley


Never Falter in the Face of Infinity.
-Tearan Wover
#7
Ballad Wrote:Looks good to me.

Gamzee Makara Wrote:I like the idea of a halo OC, and you're writing him quite well. I think this thread is an excellent idea, as well, and will likely participate eventually.

Thank you both Smile
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#8
Bump, and those who have a character they want to test can post now
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#9
(Deleted. Check Noodle out in her joining form!)
#10
Character name: Shelly the Tortoise

Character source: Original

Character history:
Before one can properly introduce the main character of this story, one must first describe, in as much detail as possible, the world it resided in.

The chain of restaurants named Freddy Fazbear's Pizza (uncreatively named after its signature mascot, Freddy Fazbear,) first started around 1973 with a restaurant called Fredbear's Family Diner. Compared to its eventual successors, it was rather small and, for the most part, nothing more than a local resturant with the added bonus of singing animatronics.

Until 1983, that is, when the diner became involved in a massive lawsuit owing to the recent death of a child. The child had its head crushed by their main animatronic, Fredbear after several teenagers stuffed his head into the suit's mouth. The lawsuit was ignited by a Vincent D'Agatio, the father of the deceased son, who accused the restaurant of doing nothing to stop the teenagers. The lawsuit was dropped due to lack of evidence as well as being considered fraudulent, but it created a big enough hole in the restaurant's reputation that they closed down.

Several years later, a new chain of restaurants began to appear all around the American South, now under the name "Freddy Fazbear's Pizza." The name was mostly changed as a result of the bad rep the original had, though that did not stop the company from keeping several assets of the original diner. For example, the animatronics remained, albeit with new, sleeker looks dubbed "Toy" animatronics. Each one was installed with a security system for protecting the customers against any threat, including potentially criminal activity established by the unruly teenagers.

Shelly was a special breed of those animatronics.

Shelly was built for a Freddy Fazbear's restaurant based in Arizona with a specific purpose in mind: To guide the customers around. The theory was that an animatronic that knew the layout of the building from top to bottom and held long logs of who went where at all times, as well as one of the first things a customer would see upon entering the building, could easily catch any criminals, unruly children, or anything else disruptive. This was also how the design of its four-foot neck came to be, as the designers thought it wise to make him stand out. He was commissioned and put into use around 1986, but was mostly used to point people towards the bathrooms.

It all changed after a kitchen fire in the same building, which killed an estimated three individuals while Shelly was leading others away from it. From that point up until its shutdown in 1987, it began acting very oddly around patrons both on and off hours. On hours, it had a tendency to give bad directions or downright cryptic ones, with most leading straight towards the storage room, backstage, or the kitchen. Off hours, however, was usually far more gruesome.

His malfunctions became so bad and so frequent that he was shut down, and was originally intended to be used for parts. However, his strange behavior caught the attention of Omni, who sent him to the Omniverse.







Physical Description: (originals only):
Shelly, being an entertainment animatronic, is intentionally designed to be non-threatening and, for the most part, welcoming while still trying to serve its purpose as a guide. It is around six feet tall (not counting neck) and is rather wide, taking up about as much space as a normal door. It typically stands in a hunched over position, lowering its stature to that of a normal human male's.

Shelly's most prominent feature is its neck, which is about four feet in length and is surprisingly bendable, allowing it to curl in various different directions and look into areas others possibly couldn't. Being a tortoise, it's head is composed of a beak with several rows of blunt dentures that are still visible even when its mouth is closed. When it is open, another row of endoskeleton teeth can be seen within its mouth. It has small, plastic black eyes which cover its endoskeleton eyes, which it is capable of blinking. It also has a monocle on its left eye. Its skin color is a peachy orange color, which is visible on its head, neck, arms, and legs. Its arms are around one and a half feet in length. Its hands have around four fingers, each with human-like nails on them, with one operating as a thumb. Its legs are more or less elephant-like stumps, with around three human-like nails on the front end of each one. Its torso takes on a green texture, with its back being brown. Its torso and back are also covered with a turtle carapace that has a wide variety of different patterns on it, with holes in the arms, legs, and neck.

Its voice can be best described as similar to a friendly old man's.

The above is its default appearance, which is its daytime appearance.

It's nighttime appearance, however, has differences that vary in subtlety. During the nighttime, it loses its monocle, usually by it dropping down onto the ground. Its black eyes also go away, replaced by pin-prick sized white dots that serve as his endoskeleton eyes. During this time, it also does not stay hunched over, keeping its neck up and allowing it to gain a full height of ten feet. It also has a tendency to hold its arms out as if it was about to grab something and keeps its mouth open. Whenever it speaks, it does so with a deepened voice that tends to pop and skip in between sentences. During this time, it also begins to smell like a rotting corpse, which is a dead giveaway to its presence.


Stats:
ATK: 4
DEF: 1
SPD: 3
TEC: 2


Starting Proficiencies:
Physical Strength Proficiency (1000 OM)

Starting Powers:
Enhanced Senses (1400 OM)
Stealth (1200 OM)
Suppression (1000 OM)

Starting Moves:

Lunge Time (requires Physical Strength Proficiency) - 300 OM

Shelly's long neck is not merely for show or intimidation. It is able to use its long reach to snap at targets, bringing its robotic jaws on anyone unlucky enough to get caught in them. If it manages to bite down on any part of its opponent, it would try to bring it down to the ground or at the very least stagger it.

As mentioned before, the move has exceptional reach, being able to attack from four to five feet away when standing still, with an additional foot added while moving forward. The move is also surprisingly quick, snapping towards its single target in little over a second.

The cons, however, are that the move itself is not particularly damaging unless it is used multiple times. It is also slightly predictable, as Shelly tends to bend its neck backwards before trying to bite its prey.

Total Spent OM: 4900


I confirm that I have read and agreed to the Rules of Conduct. because everyone else said so.

[spoiler]Casual Theme: The Joy of Creation (FNAF 1 Menu Theme)

Stalking Theme: Camera Static (Minuit A Fond La Caisse)

Combat Theme: Rampancy (Nightcore - Peper Steak)

Death Theme: Artificial Conciousness (Final Hours - Majora's Mask)[/spoiler]
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#11
Quote:“My name is Omni. This is not the world you know. This is the Omniverse. You interest me, so I have made you part of it. The Omniverse is a place that reflects the wishes of those who are part of it. But! There are rules. I will explain them only once, so listen carefully.”

Patron detected. Powering on...

Quote:“This is Omnilium. It’s what ties the Omniverse together. Without it, you are nothing. With it, anything you desire can be yours. But you will need more than this. If you desire it enough, you will find it. You will find that using it comes naturally. Just think of what you desire most.

Structural health: 95 percent.

Quote:“You will not be alone in the Omniverse. There are others. Of course, they, too desire Omnilium. Do not fear death. For as long as you interest me, you will be reborn."

Lead them... to the kitchen...need to...

Quote:“That’s all you need to know right now. You’ll figure out the rest soon enough. I’ll be watching … and waiting.”

---------------

The robot blinked, lifting its incredibly long neck off of the ground. Mechanical whirrings and clicking noises erupted from its chassis as it pushed itself off of the ground, standing up.

In front of it erected a stone water fountain, similar to one you would find in most schools or restaurants. It was the only thing that Shelly could even remotely recognize, as everything else was nothing more than a large realm of white. It had no sense of direction or location inside the monochrome land, and it quickly noticed that its map was completely scrambled. A quick run-through of its programming confirmed what it had already figured out: It was not in the resturaunt anymore. It's internal mapping of the pizzeria was glitched, impossible to discern. Worse, it had no idea what time it was.

At least it knew what to do next.
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#12
I think it sounds good, I really like your custom animatronic. I have to admit that I was a bit skeptical at first when you mentioned it in the chat. I am sorry for that and OC's always get a little bonus in my book Smile
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#13
This is a rather interesting character, its a OC from FnaF right? It has my attention, though im curious to see what possible plots there would be for it. Good job with the internal desriptioms, reminds me of when i describe IRIS. ^-^
[Image: giphy.gif]
#14
Ballad, are you done, or do you want more feedback?
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#15
Connor Hound Wrote:Ballad, are you done, or do you want more feedback?

Done. You can keep going.
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#16
Okay, Character Testimg is now open.
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