Combat Stats, Powers and Abilities
Stats
ATK: 5
Amaterasu's offensive power is not to be taken lightly. To vanquish supernatural creatures and exorcise even the most dangerous dark spirits she has accumulated great power, both physical and spiritual. Her soft form is very deceiving in that regard.
DEF: 1
Due to having no armor and only average strength Amaterasu is neither particularly weak nor strong when it comes to taking a hit. She moreso relies on dodging her opponent's blows than tanking them.
SPD: 3
Amaterasu retains the speed and nimbleness of her wolf form and is able to dart around the battlefield astonishingly fast - usually to dodge a blow or put some distance between herself and her opponent.
TEC: 4
Amaterasu shines (pun intended) when it comes to skill. She has accumulated great knowledge and battle experience in her journey through Nippon and is able to use even something not originally intended as a weapon - such as her Prayer Beads - to greater effectiveness than an average person would wield a real weapon.
Proficiencies
Ranged Proficiency (1.000)
Amaterasu can wield ranged weapons to great effect, though due to her origins she is much more familiar with weapons of medieval asian origin than with modern and non-asian weapons. In a pinch, any item she can use as projectile would do.
Ranged Materialize Proficiency (600)
Using her Celestial Brush (and possibly other powers as well) Amaterasu is able to make things appear at a distance. Her Cherry Bombs are one way of her using this Proficiency.
Area Attack Proficiency (600)
Many of Amaterasu's techniques are intended for usage against a number of opponents rather than a single one or two. This is due to that the
oni she typically battles do not fight fair and by themselves, but instead in groups. Her Galestorm, for instance, is one such application of this proficiency.
Remote Control Proficiency (600)
While Amaterasu mostly uses this to control her weapons or retrieve fired projectiles, she may find further use for it in the future. Who knows?
Powers
Master Acrobat (400)
Amaterasu is very nimble and adept at acrobacies, even in the middle of a fight. She mostly uses this to dodge blows which, coupled with her speed and skill, makes her a rather elusive opponent.
She is also adept at freerunning techniques such as wallruns and impact-dampening rolls - the latter are especially important after she jumps high.
Adv. Super Jumping (500)
Amaterasu is able to jump up to 30 meters high if the situation calls for it. Chaining multiple jumps together consumes a great deal of energy however.
Moves:
Total: 900
Prayer Bead Chain
Most monks and shrine maidens have one of these. It appears to be simple jewelry, but can be a deadly weapon in the hands of a master. Amaterasu may also refer to these as the Yasakani no Magatama, meaning Eight Shaku Curved Jewel.
[spoiler]Amaterasu is able to use the Prayer Bead chain which she usually wears on her belt or neck, in combat. While it is not as powerful as an actual weapon or even her powers as a goddess, it is an effective means for her to fight to some degree. While in use, the beads hover around her at waist height, slowly rotating until Amaterasu uses them.
Offense: By thrusting her palm forward Amaterasu then sends one of the beads flying forward in a straight line, at a rate of around one bead per second (1 bead per 2 seconds if she can’t use one of her hands, 1 bead per 4 seconds if both hands are disabled). She can not control their trajectory after launching them. Here's an idea of what it looks like (the first 3 seconds):
[youtube]yiAaKKwuzPU[/youtube]
NOTE: This is just a vague reference. The fire rate and looks are different, and Amaterasu cannot “charge” up to fire multiple shots at once.
Defense: Alternatively to using them as an offensive weapon, Amaterasu can also use the beads to intercept enemy attacks to weaken or stop them, though she cannot make a “barrier” with multiple beads this way. They can take one or two attacks before breaking. Again, movement speed is around the same as an arrow, though they will remain stationary, floating in the air, until recalled.
Amaterasu must have the bead in question floating around her waist in order to use it for either offensive or defensive purposes, she cannot have them fluctuate between offensive and defensive without “recalling” them first.
Recalling: After having used a Prayer Bead for either offensive or defensive purposes, Amaterasu is able to “recall” them remotely. This causes them to turn transparent and intangible as they come flying back to Amaterasu. They fly around the same speed as when used offensively, so if Amaterasu hasn’t moved since her attack they would take the same time to return as they took to reach where they are now. Due to being intangible they cannot “boomerang”-hit an opponent in the back. Amaterasu cannot recall a bead mid-flight after firing them, she needs to wait until they hit an object or fall to the ground (Offense) or until they have reached where she wants them to be and have become stationary (Defense).
Amaterasu has a total of 12 beads at her disposal.
Destruction & Recovery If one or more beads are destroyed Amaterasu must materialize new ones, which takes ca. 2 seconds of concentration for each bead - 24 seconds if all 12 of them were to be destroyed. She doesn’t have to materialize all of them at a time though. While concentrating Amaterasu’s movement speed is halved.
Bead Size: Around the size of a human palm.
Flight Speed & Arc: Around the same speed as an arrow fired from a bow. They arc the same way as well.
Max Range: ~100m
An image reference to Amaterasu using her beads in combat:
![[Image: human_form_amaterasu___okami_render_by_p...5roy7x.png]](http://orig08.deviantart.net/908b/f/2013/016/6/a/human_form_amaterasu___okami_render_by_pastelkuro-d5roy7x.png)
[/spoiler]
Celestial Brush: Galestorm
A simple drawing of wind, painted into the air with the Sun Goddess's magic brush, makes the very air around her buffet her opponents.[spoiler]Amaterasu uses the magic brush that is at the end of her hair, turning the very world before her into her canvas. She draws a "wind" symbol (
this here) into the air in front of her, while saying
"kaze" (japanese noun, meaning "wind"). This creates a powerful wind of around 3 meters wide and 2,5 meters tall, that horizontally blows from behind her in the direction she is currently facing. Small, light objects and projectiles caught in the wind can be blown away by this.
Other beings can move through the wind, but it takes a great deal of effort to move towards Amaterasu. Someone with less defense than Amaterasu's attack stat can only move at a fraction of that speed - for instance, if Amaterasu has 3 attack and uses this against a Prime with 2 defense, they would be able to move at roughly 2/3rds of their normal speed, without considering Super Speed, Burst Movement, Teleportation etc. However, if their defense is equal or superior to Amaterasu's attack stat they can move towards her against the wind, though it still takes some effort to do so.
Amaterasu must focus entirely on using Galestorm and has to stand still as long as she continues to channel it. The maximum duration that she can cast Galestorm for is ~8 seconds. It drains a small amount of energy which rapidly accumulates if used continuously or for many times in succession, using it for its maximum duration without break would leave her physically exhausted and needing to catch her breath for a bit.
For around one second, the kanji 風 (kaze, wind) appears also appears in the air above Amaterasu as she begins casting Galestorm, this is a cosmetic effect that does not influence the move itself.[/spoiler]
Celestial Brush: Cherry Bomb
In a magnificient display of fireworks and light, evil is vanquished by this powerful bomb. After all, defeating an opponent does not exclude doing so in a classy manner.[spoiler]Amaterasu uses the magic brush that is at the end of her hair, turning the very world before her into her canvas. She draws a circle into the air, while saying "
baku" (japanese noun, meaning "explode"). This creates a large spherical Cherry Bomb with fuse, around one meter large, at the location she was drawing at - this can not be further away than three meters from her. The Cherry Bomb itself is completely wrapped into what looks like wrapping paper - it's very colorful, which makes it look more like a carnival firework than an actual danger.
The bomb lasts for ~5 seconds during which the fuse burns out. During that time it acts as a solid object - it can be pushed around and would roll down uneven terrain. However its large size makes it rather unhandy. After the five seconds, the bomb explodes into bright fireworks, smoke, confetti and a strong scent of gunpowder, dealing damage up to four meters from its center (so - that's not the bomb's size plus four meters, only four meters total). The fireworks also form the kanji 華 (kabi, shiny/flashy) for ca. 1 second. That is a cosmetic effect that does not influence the move. While the bomb is rather powerful its long duration before it explodes means that it is more useful to create an area of denial or to hit stationary targets.
It should also be noted that only a single bomb can be "active" at a time and that the fuse can be cut or snuffed to prevent the bomb from exploding - in which case it would harmlessly pop into a bunch of confetti, without exploding. Cutting or snuffing the fuse requires a minimum of skill. There's no minimum TEC requirement for this but as a rule of thumb an unskilled character couldn't cut multiple fuses consistently and without fail.
Finally, Cherry Bombs cannot be summoned to "automatically" hurt the opponent (for instance, by summoning it above them to drop on their heads).[/spoiler]
Celestial Brush: Sprout
With a swift stroke of her brush, Amaterasu calls upon the sprites of forest and sea. And in response to the plea of the sun kami, life-giver to them all, the spirits send aid in times of great need.[spoiler]Amaterasu uses the magic brush that is at the end of her hair, turning the very world before her into her canvas. The Celestial Brush: Sprout technique has two uses:
Vine: For this technique Amaterasu cannot be further away than ten meters from a solid surface, such as the ground or a wall, which she intends to target. By drawing a line from the ground to any location and saying "
Hana saku" (japanese verb, meaning grow/sprout in reference to a plant) she causes a green vine to sprout from the surface she began to draw on, along the line that she drew. The maximum length of that vine is as high as Amaterasu can jump
(Note: currently 30m, and this can go up to 50m [Master level Super Jumping], with Flight not providing any greater bonus), and it grows at around a rate of 5 meters per second. After reaching its full growth the vine grows broader and rigid, turning into more of a beanstalk, and remains in place as a surface to stand on or climb.
A maximum of two vines can be present at a time, if a third were to be drawn anywhere the oldest one would disappear in a lengthy puff of smoke. A single vine will remain in place for up to an hour. During the last 5-or-so minutes of its lifetime it rapidly whithers away and shrinks to nothingness.
If the Vine was grown on a surface that supports plant life (such as rich soil or mud, but not rocks, ice, sand or arid soil) and in a flora-friendly environment (the Underverse is an example of a hostile environment for this purpose), after having whithered away the vine may turn into a random piece of flora that grows in that area (such as a flower or a tree sapling), in an early state of growth, thereafter growing naturally. This is a cosmetic "aftereffect" that brings no advantage to any party.
The purpose of this Celestial Brush technique is mobility, not combat, and this becomes very appearant in a number of ways:
-The vines cannot physically injure a foe or break an object. If they encounter an obstacle in their growth they will grow around it instead.
-Any attack at the vine (or beanstalk, if it's fully grown) done with the intent on breaking it will instantly destroy it, causing it to disappear in a puff of smoke, whilst the attack itself isn't blocked or even slowed, making it useless as a shielding move, and fairly impractical to use in battle. Any stress placed on the vine that is not intended on breaking it (such as someone climbing it) will make it react like a regular plant in the same situation.
Upon casting Vine, the kanji 結 (musubu, tie (as in "tie something up")) also appears in the air above Amaterasu for around one second, this is a cosmetic effect that does not influence the move itself.
(Bought but not available yet!) Water Lily: This variation of the technique can only be used up to 10m away from a body of water. By drawing a circle onto the water surface and saying "
Riri" (japanese noun, meaning Lily) she makes a large Lily Pad appear on the water. It's around 3 meters across and rigid like a wooden board. Additionally it floats even in agitated water and will resurface if submerged. This can be used as a makeshift boat or stepping stone, and moved around by paddling or such. Up to two Lily Pads may be present at a time, if a third is summoned the oldest one will disappear in a puff of smoke. The same happens to a Lily Pad if it gets torn or broken. While not destroyed or otherwise broken, the Lily Pad will remain indefinitely until it is separated by 12 meters or more from Amaterasu for even just a moment, at which point it will disappear in a puff of smoke.
Upon casting Water Lily, the kanji 咲 (saki, bloom) also appears above the materializing Water Lily for around one second, this is a cosmetic effect that does not influence the move itself.[/spoiler]
Super Moves
Super Move T1 - Celestial Brush: Power Slash
An invisible slash delivered with tremendous strength. It is said that the blade wielded by the god Tachigami was made to conquer all evil.[spoiler]Amaterasu uses the magic brush that is at the end of her hair, turning the very world before her into her canvas. She draws a horizontal straight line into the air and/or onto an object or being, saying
"kiru" (japanese verb, meaning "cut") as she does. After a brief delay, an invisible sword delivers a huge slash up to ten meters beyond the ink line, on the side opposite of Amaterasu's (thus if Amaterasu stood on the left and drew the line in the middle, the slash would happen on the right). The slash only affects the first opponent (Prime or Secondary) that it hits, assuming that it is delivered in the direction that Amaterasu drew the line in. It may also cut into the environment such as a wall, a tree or a rock, leaving slash marks and possibly even cut them in half, however they will just harmlessly drop to the ground, never hitting Amaterasu's opponents or herself. Why not? Because Omniverse logic ¯\_(ツ)_/¯
For around one second, the kanji 斬 (zan, meaning "beheading", "murder" or "kill") also appears in the air above Amaterasu as the slash happens, this is a cosmetic effect that does not influence the move itself.[/spoiler]
Super Move T2 - Celestial Brush: Thunderstorm (Requires Ranged Proficiency, Area Attack Proficiency)
Amaterasu calls upon the powers bestowed to her by Gekigami, God of Thunder, to crush her opponents under the terrible wrath of the skies.[spoiler]Amaterasu uses the magic brush that is at the end of her hair, turning the very world before her into her canvas. Using her golden ink (Manifestation of SP) she draws a "ϟ" symbol into the air in front of her, while saying "raikou" or "inazuma" (japanese nouns, both meaning "Lightning"), taking ~3 seconds to do so. Once completed electric energy starts sparkling over the symbol as it flies into the sky above the battlefield, taking a further ~5 seconds and creating miniature thunder clouds above it, with rumbling and booming as well as a drizzle announcing the imminent storm.
After reaching its pinnacle and spreading the thunderclouds across a large area (about 4 meters in every direction, with the symbol being the center) the rainpour intensifies, accompaigned by winds that make both Amaterasu's and her opponents's clothes flutter for added dramatic effect. What opponents must be wary of however are the powerful bolts of lightning that rain down from the ϟ symbol and hit everything in the area beneath the thunderclouds indiscriminately - indeed, even Amaterasu gets struck several times, although she is unharmed by her own attack. The attack relies less on quality, but more on quantity - the damage dealt to an opponent, appropriate for a T2 Super Attack, adds up through multiple lightning strikes rather than a single decisive one. It also causes some environmental damage and leaves numerous smouldering little craters where the lightning bolts hit.
The thunderstorm lasts for about 10 seconds during which 100 lightning bolts bombard the area - 10 bolts per second, though on average one opponent would not get hit by more than 5 bolts. After the thunderstorm ends, the symbol, now discharged, as well as the clouds dissipate.
Amaterasu must remain stationary after painting the initial symbol, up until the thunderstorm is over (18 seconds in total), and cannot use offensive moves due to the great drain put on her during that time. She can however defend herself with defensive moves in the event that her opponent(s) attempt(s) to take her down with them.
The kanji 迅 (jin, meaning "swift") also appears in the air above Amaterasu as the thunderstorm takes place, this is a cosmetic effect that does not influence the move itself.[/spoiler]
Fluff: Where Amaterasu's body touches the ground, grass and tree sprouts appear. This typically happens around her feet as she walks. These plants only grow on surfaces where plants would typically grow already - it doesn't work on rocks, ice, concrete etc or in lifeless environments such as the Underverse. These disappear a few seconds after Amaterasu lifts her foot, and are purely a cosmetic effect. The amount of energy consumed is very minor - this alone won't make her tired even if used for extensive periods of time -, but if Amaterasu is very exhausted for any reason, this will not work. During combat or if Amaterasu wishes to conceal her identity she can also disable this.
Power-Ups
Power-Up T1 - Celestial Brush: Sunrise
[spoiler]Amaterasu uses the magic brush that is at the end of her hair, turning the very world into her canvas. Instead of drawing something into the air as she usually would, she draws a circle onto her chest (between her stomach and breasts, onto her clothes or skin, depending on what is applicable), while saying "
taiyo" (japanese noun, meaning "sun"). As the circle completes, a miniature sun (a sphere about a meter in diameter at most) appears in the air above the battlefield. While it slowly drains golden ink from the pots on Amaterasu's sash (visible as glittery drops flying away from her, towards the sun) it empowers the sun goddess with its sunlight. Curiously, it seems to be out of reach no matter how someone approaches it, and unlike the real sun does not blind even if directly looked at.
Upon ending the power-up both the sun and the ink disappear by themselves.
+2
+0
+2
+1[/spoiler]
Flavour Items
Curved Troll Blade Amaterasu took this weapon from a dead troll after slaying it. It's clearly troll craftsmanship, relatively crudely treated metal with worn-out leather around the hilt, and strangely curved. It served primarily as a slashing weapon and its sharp edge ideal against bare skin, not so much however against armor.
Reinforced Dagger Taken from the same troll that the curved troll blade is from, this dagger appears to be stolen. It may be dwarven or Camelotian craftsmanship. The blade is strongly tempered and reinforced to make it a powerful stabbing weapon that can break chainmail and penetrate weak armor such as leather. The hilt shows signs of wearing out and the blade itself is a little rusted. There are some remains of a symbol on the blade but they are faded out too much to be readable.
Quote:Some Info about Amaterasu's Three Imperial Regalia and the Celestial Brush techniques:
Amaterasu wields the Three Imperial Regalia of Japan, which by legend she bestowed on the first Tenno, or Emperor, of Japan. While said to make their wielder just about invincible, in the Omniverse they are more normal weapons. They are:
the Kusanagi no Tsurugi, the Grass Cutter Sword - Amaterasu calls it the Blade of Kusanagi. By legend, it represents valor.
the Yasakani no Magatama, the Eight Shaku Curved Jewel - Amaterasu calls them the Prayer Beads. By legend, they represent benevolence.
the Yata no Kagami, the Eight Hand Mirror - Amaterasu calls it the Mirror Reflector. By legend, it represents wisdom.
In addition, Amaterasu wields the Celestial Brush, a magic brush that allows her to reshape the very world around her using magic ink. She is able to draw shapes into the air using that brush, creating effects depending on what shape is drawn. After her reincarnation into wolf form, her abilities were severely weakened, and after her arrival in the Omniverse they were further changed.
Amaterasu can use the following shapes:
Rejuvenate Allows her to repair broken objects in the environment, returning them to the state they used to be in prior to their destruction. Mostly useful for mobility purposes.
Sunrise/Crescent Causes the celestial bodies to rapidly advance to noon or midnight, respectively.
Power Slash Unleashes a forceful slash performed by an enormous invisible sword.
Elemental Control Allows Amaterasu to channel the elements of Water, Fire, Lightning and Ice along a path she draws. Can be done from either the environment, or from her weapons: the Prayer Beads provide Water and Ice, the Mirror Shield provides Fire and the Blade of Kusanagi provides lightning.
Sprout Lets Amaterasu create vines to transport her around, or flower lilies to stand on. Can also be used to make withered flowers bloom. (Vasty Deep) (Note: Purchased but not unlocked yet. Water Lily (Vasty Deep) and Vine (Frozen Fields) have separate CB Gods!)
Cherry Bomb Creates a spherical bomb that explodes after its fuse burns out. The bigger the shape, the stronger the bomb.
Galestorm Causes a strong wind to blow in the direction that the Celestial Brush draws it, deflecting projectiles and pushing people back.
Veil of Mist Slows time for around 4 seconds, allowing Amaterasu to move faster. The battlefield is also shrouded in a thick mist for the duration.
Drizzle/Drought Instead of manipulating the celestial bodies to make it day or night, Amaterasu is able to change the intensity of the sun to make it rain, or sunshine in a small area. Cannot be used for large-scale terrain manipulation.
Bloom Grows a number of thin trees as a physical shield to block opponents with.
Note: This is a little lore for those interested, and a reference to the moves I may purchase in the future. If Amaterasu does not have any one of these things as moves yet, there's your reason why.