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Can you smell the circus, Georgie?
#1
CHARACTER NAME: Pennywise the Dancing Clown (It)

CHARACTER SOURCE: Stephen King’s It. Borrowing from the novel and the 2017 movie.

CHARACTER HISTORY: It came into being while in an empty space surrounding the furthest reaches of the universe. This void was called the Macroverse. It’s true form was that of a mass of glowing, pulsating orange energy, or "deadlights". It was an abstract and immaterial being drifting through the ether of outer space— a force that was driven to consume. For millennia It fought against the forces of conception, viewing the Guardian of creation, Maturin the great cosmic turtle and feasibly It’s “brother”, as endlessly lesser and stupid.

At some point, It was spat out from the Macroverse and landed in what would one day become the town of Derry, Maine, causing natural disasters from It’s earth-shattering impact. After sensing the incoming occurrence of humans in the area, It fell into a pattern of hibernation and lived underground, awaking in cycles every twenty-seven years to feed on the fearful denizens of the area. The physical form It assumed was usually that of Pennywise the Dancing Clown, designed to both lure in and frighten its preferred prey: children.

Every time It awoke, vicious massacres, suicides, and mass deaths would occur, and as It went back underground something of similar brutality would lull it to sleep. For many years It’s influence darkened the streets of Derry, the unsolved disappearances of children and a general sense of being played with haunting the people in their everyday lives. Everything changed, however, once a group of children known as the Losers Club became aware of It’s sinister power.

Following the first Ritual of Chüd, a physic, metaphysical clash used by the Losers Club to defeat It in the year 1958, It was sent to what the children assumed to be a permanent doom. This was not the case, as It would soon awaken someplace else entirely, with a brand new food source to seek out and exploit... Omnilium.

PHYSICAL DESCRIPTION:

https://pre00.deviantart.net/d5fa/th/pre...bocjyb.jpg

Upon entering the Omniverse, It was trapped in one of It’s most favored of physical forms: Pennywise the Dancing Clown. Pennywise is a silly-looking figure that stands at about 7'7", with long, spidery limbs, chalky white skin, and bright red tufts of hair sticking up around the top of It’s head. It’s eyes are yellowish-silver and cat-like, though they sometimes turn sky blue to lure in unwitting prey; they are prone to drift out of alignment when focusing on multiple things at once or when confused.

This creature also has on clown makeup, cherry red paint covering the mouth, dabbing over the nose, and streaking over It’s eyes in spikes. The clothing It wears appears almost antiquated, silvery-blue with funny ruffles around the wrists, knees, and neck. There are silver bells attached at the sleeves, jingling merrily. It has puffy sleeves akin to a Victorian doll, colorful clown shoes, and orange pom-poms in place of buttons.

STATS:
ATK: 3
DEF: 1
SPD: 3
TEC: 3

STARTING PROFICIENCIES: Physical Strength (1000)

STARTING POWERS: Master Acrobat (400), Shapeshifting (1400), Malleability (1000)

STARTING MOVES:

Vortex of Teeth (requires Physical Strength, Shapeshifting, Malleability) – 300 OM

It is able to unhinge It’s jaw not unlike a snake in a second’s time, revealing the frightening number of bone-breaking teeth hidden behind that friendly grin. It has strong lip and jaw muscles, allowing for It’s maw to open wide (roughly wide enough to consume a baby antelope whole) and bite down with a strong bite force. These teeth erupt from the beast’s gums as it swoops in to take a mouthful out of an opponent, resulting in the upper portion of It’s face tilting backward at an ungodly, horrifically-stretched angle and causing the eyes to roll back in It’s skull. This awkward position leaves It’s front side and neck area vulnerable to attack. It takes a small amount of effort to do this, but It can only maintain the gaping maw look for a short amount of time (no longer than a minute) regardless.

Claws (requires Physical Strength, Shapeshifting) – 300 OM

Despite the goofy Mickey Mouse gloves covering the hands of Pennywise the Dancing Clown, It is able to instantly sprout wickedly sharp five-inch claws that are greyish-white in color. The claws are curved, allowing for It to latch onto prey more easily as they attempt to flee. While the claws make it a bit awkward for Pennywise to scamper after a prospective kill on all fours, they ultimately do not hamper It too much. The claws take a small amount of effort to manifest and can remain indefinitely, but they are physically taxing on It and slow It's speed. They can do medium to heavy damage dependent on a target's DEF stat.

Puppet Without Strings (requires Malleability, Master Acrobat) – 300 OM

Like any successful carnivorous species, It has a collapsible bone structure designed for efficient locomotion and flexibility for turning during high-speed chases. In combat, this allows for It to turn on the spot to attack an opponent standing behind It, twisting It’s bones in a series of sickening pops to look an attacker in the eye. It also lets the clown tuck itself into very tight spaces, squeezing through like a mouse might squish itself to fit under a door.

I confirm that I have read and agreed to the Rules of Conduct. Yep!

Where did you find us? Bruh.
#2
Vortex of Teeth: How much effort does it cost to use this Move?

Claw: How much damage does it do? Effort?

Puppet with Strings: Um. I'm not sure, but this feels like it's just a manifestation of those Powers???
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#3
Added the changes! Thanks for the help, Vis!

As for Puppet Without Strings (this is extremely funny to me because you're The Vision, ahahahah)... I think I'll scrap this move for now until I figure out how to make it more move-like!
[Image: tumblr_inline_ox9oq2UNpf1v9qbbn_540.gif]
#4
You're very funny.

Name: Pennywise the Clown
Spent OM: 4400
Consumed OM (0); (for consumed items or OM permanently lost from respecs, etc)
Proficiencies (1000); Physical Proficiency (1000)
Powers (2800/8000); Master Acrobat (400), Shapeshifting (1400), Malleability (1000)
Moves (600); Vortex of Teeth (300), Claws (300)
Super Moves (0);
Transformations (0);
Assists (0);
Items (0);
Artefacts: None
Bases (0);
Unlocks (0);
Base stats:
ATK: 3
DEF: 1
SPD: 3
TEC: 3

Here's your logsheet: http://omniverse-rpg.com/showthread.php?tid=9391
Oh, you should check this out. Tongue http://omniverse-rpg.com/showthread.php?tid=140
[Image: 2e90d321b01d5016a4116390e9d88ebd.jpg]
[Image: ytLTikp.png?1]
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01101100 01101111 01101111 01101011


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