Character name: Deimōs Pánitōs apó Contùrbatiæ
Character source: Original
Character history: Born in Pavoria, Deimōs was inducted at birth into the Cult of the Pavoriæ, his blood offered to the cult's god Pavor at his initiation. He was raised without the help of his actual parents, but by the caretakers of the cult, looked after carefully. The Pavoriæ taught him from birth that Orcs are the superior race to all others, and that mages especially were above anybody else. Upon reaching the age of 7, he was placed into training for the Contúrbatiæ, an elite sect of mind mages who practice the magic of the god of fear himself, and are trained for eventual induction into the Pavorian military. He quickly rose through the ranks, surpassing most of the other trainees, exhibiting a natural aptitude for magic. Upon learning the true extent of the ongoing war between Pavoria and Elandrais, he began questioning if he and his fellow cultists were truly doing the right thing. He'd been raised with the ideas that they were bringing prosperity to Elandrais by spreading their religion, but when he learned how long the war had been going on between the two countries, he began to truly question the morality of what they were doing. He began to secretly meet to speak with prisoners of the war, attempting to learn more about what it was really like outside of the academy halls he was confined to. After speaking with several captured soldiers about what it was like outside of Pavoria, his doubts fully solidified, however he did nothing to act on them as doing such could result in his 're-education.' Upon graduating his training at 23, he was recruited into the military, assigned to a squadron as their Contúrbatiæ, and sent into combat. After several weeks, he deserted. He left under the cover of night and a perception dampening spell, escaping to the neighboring country of Remia by paying slavers to smuggle him into the country. During the trip there he met Lilu, an incubus slave being moved from one home to another. Lilu was also a mage, and the two quickly hit it off talking about magic, of which Lilu was known for utilizing a rare and ancient type. Upon nearing Remia, the two began to devise an escape plan for Lilu, attempting to work around the difficulties of the magic dampening shackles put on him. Eventually deciding to just break the chains and deal with the shackles later, the two made their escape from the slavers. They headed toward Elandrais by sneaking their way onto a trade caravan, Lilu having the common knowledge that most artificers or healers in the country were able to safely remove shackles such as his. Upon reaching Elandrais they found Sangóman, a notably powerful fae mage, who removed Lilu's shackles and allowed them to stay with him. The three lived together for some time, Deimōs and Lilu becoming romantically involved and staying that for quite some time. Several years passed quickly and the two found their places in the town, Deimōs becoming a thaumic artificer and Lilu becoming a renowned researcher in the local academy. However, making a name for himself also brought the attention of the Pavoriæ to Deimōs, who quickly prepared an assassination attempt, not wanting more information about any inner working of the cult or their magic to get out. The assassins attacked in the dead of night, catching the three mages in their beds. Deimōs ran to draw them away from his friend and lover, knowing they weren't trained for combat, and began fighting a fight he knew he would lose. Two of the assassins fell before Deimōs's magic before he himself was pinned to the ground. A dagger swung down to strike the final blow, but before it came, he had vanished by Omni's machinations.
Physical Description: (Sketch by CutiChan, full commission in the works. Commission is of a more modern reimagining of the character, but it works. Lilu gets him a keyhole sweater as a joke and he unironically wears it constantly.)
![[Image: LlEpfae.png]](http://i.imgur.com/LlEpfae.png)
Deimos is a 31 year old Pavorian orc who stands at 7'4" (223 cm) and weighs ~395 lbs (179 kg). He has a very strong, bodybuilder like build, light green skin, brown hair cut into a crew cut, and bright yellow eyes with black scleras. He has a squarish face with a strong jaw, short beard, slightly pointed ears, and two small tusks protruding from his lower jaw. He usually wears simple brown or black leather leggings, black boots, and usually forgoes a shirt, as he usually ends up ripping even the biggest clothes he can find, as they're pretty much only designed with humans in mind. His clothes are almost always tight fitting, as it's very difficult to find anything that actually fits somebody of his size, so I'm sure he'll have plenty of fun making new clothes with omnilium.
Stats:
ATK:3
DEF:3
SPD:2
TEC:2
Starting Proficiencies:(3000)
Physical Strength (1000)
Debuff Proficiency (1000)
Area Attack Proficiency (600)
Area Shield Proficiency (400)
Starting Powers:(0)
None
Starting Moves: (1800)
-Contùrbatiæ Battlemage Staff (Physical Strength) 300 OM
Deimōs's staff that he received upon graduating from his Contúrbatiæ training. It's 7' 3" long with a 2.2-1.8 inch diameter, and made of silver with leather handgrips toward the center. Near the ends, it flares out slightly like a mace, used for striking. Wields the staff like one would a bo staff, often spinning it around himself to force opponents to keep a slight distance, and striking with it aiming to break bones. Deimōs also uses it to help channel his spells. The weapon's strength lies in its ability to block and keep opponents from coming too far into his space, allowing him a modicum of distance, as well as providing something to channel his magic through, letting him cast more easily. It doesn't hit often, however, due to the need to build up momentum to land a hit that will deal lasting damage. It also can be tiring to keep up a long fight, as the weapon is rather heavy being made out of metal, and constantly rebuilding the momentum of the staff's spinning after every block or strike can be very tiring.
![[Image: peacekeeper-staff-%5B2%5D-978-p.jpg]](http://www.thevikingstore.co.uk/ekmps/shops/thevikingstore1/images/peacekeeper-staff-%5B2%5D-978-p.jpg)
-Shadow Barrier (Area shield) 300 OM
Deimōs channels his magic to create a barrier of dark magic in the direction it is cast. The barrier lasts for 3 seconds before dissipating, and either blocks or heavily mitigates the damage of incoming attacks until the duration runs out, or the barrier breaks. The barrier takes about half a second to form, and is about 4.5 feet in diameter in a circular shape. The skill takes a good amount of concentration and effort to cast, cannot be cast while moving, can only be cast within a few feet of himself, and he cannot cast other moves during the half second cast time. It's slightly tiring to use.
-Mind Flay (Area Attack, Debuff) 300 OM
Deimōs channels his magic for 2 seconds before unleashing a blast of mind assaulting magic in a 90 degree cone in front of him, reaching 10 feet away and ~32 feet wide at the very widest part of the cone. The blast of magic deals a very small amount of damage upon impacting the target, similar to a concussive wave. Enemies hit by the wave of magic develop a sudden and very intense headache as the magic assaults their senses, overwhelming and distracting them, making any kind of focus difficult for 10 seconds which tapers off over another 20 seconds after the first 10 of full effect. This move requires a large amount of focus, so it's not likely to be cast more than once during a fight due to its strenuous casting requirements. It is moderately tiring, can be cast while moving, but not faster than a walk. Those near the end of the cone take only half the effect as those close to him. Other moves cannot be cast during the cast time.
-Nightfall (Area Attack, Debuff) 300 OM
Deimōs channels his magic into the area around him, causing a 12 foot bubble of shadow magic to overtake the area around him for 4 seconds, preventing those outside from seeing in, and those inside from seeing out, but not obscuring vision inside of the bubble itself. At the end of the duration, the magic collapses inward toward him, doing decent damage to any enemies still in the area. Leaving the bubble during the duration before the collapse does not deal this damage. This skill is relatively easy to cast, and takes 2 seconds of channeling to cast, and is his primary skill for fighting, as it forces opponents to either disengage while active or take some damage while staying close. He can move full speed while channeling, and can continue to fight with his staff as normal as it is not intensive to cast. He cannot cast other abilities during the 2 second channel, but can cast other move after finishing the initial cast before it collapses. Is slightly tiring to cast.
-Mindshatter- T1 Utility Super Move (Area Attack, Debuff) 600 OM
Deimōs focuses all of his available magic into a 10 foot area around him, projecting hundreds of horrific experiences directly into the minds of enemies around him, breaking their minds for a short time and rendering them incapable of action for 10-15 seconds. This allows him to disrupt opponents, set up a strong attack, or disable them to protect himself. Can be cast while moving, and has a 1.5 second channel time. Is very taxing to use.
I confirm that I have read and agreed to the Rules of Conduct.
Yep
Where did you find us?
From a friend
Character source: Original
Character history: Born in Pavoria, Deimōs was inducted at birth into the Cult of the Pavoriæ, his blood offered to the cult's god Pavor at his initiation. He was raised without the help of his actual parents, but by the caretakers of the cult, looked after carefully. The Pavoriæ taught him from birth that Orcs are the superior race to all others, and that mages especially were above anybody else. Upon reaching the age of 7, he was placed into training for the Contúrbatiæ, an elite sect of mind mages who practice the magic of the god of fear himself, and are trained for eventual induction into the Pavorian military. He quickly rose through the ranks, surpassing most of the other trainees, exhibiting a natural aptitude for magic. Upon learning the true extent of the ongoing war between Pavoria and Elandrais, he began questioning if he and his fellow cultists were truly doing the right thing. He'd been raised with the ideas that they were bringing prosperity to Elandrais by spreading their religion, but when he learned how long the war had been going on between the two countries, he began to truly question the morality of what they were doing. He began to secretly meet to speak with prisoners of the war, attempting to learn more about what it was really like outside of the academy halls he was confined to. After speaking with several captured soldiers about what it was like outside of Pavoria, his doubts fully solidified, however he did nothing to act on them as doing such could result in his 're-education.' Upon graduating his training at 23, he was recruited into the military, assigned to a squadron as their Contúrbatiæ, and sent into combat. After several weeks, he deserted. He left under the cover of night and a perception dampening spell, escaping to the neighboring country of Remia by paying slavers to smuggle him into the country. During the trip there he met Lilu, an incubus slave being moved from one home to another. Lilu was also a mage, and the two quickly hit it off talking about magic, of which Lilu was known for utilizing a rare and ancient type. Upon nearing Remia, the two began to devise an escape plan for Lilu, attempting to work around the difficulties of the magic dampening shackles put on him. Eventually deciding to just break the chains and deal with the shackles later, the two made their escape from the slavers. They headed toward Elandrais by sneaking their way onto a trade caravan, Lilu having the common knowledge that most artificers or healers in the country were able to safely remove shackles such as his. Upon reaching Elandrais they found Sangóman, a notably powerful fae mage, who removed Lilu's shackles and allowed them to stay with him. The three lived together for some time, Deimōs and Lilu becoming romantically involved and staying that for quite some time. Several years passed quickly and the two found their places in the town, Deimōs becoming a thaumic artificer and Lilu becoming a renowned researcher in the local academy. However, making a name for himself also brought the attention of the Pavoriæ to Deimōs, who quickly prepared an assassination attempt, not wanting more information about any inner working of the cult or their magic to get out. The assassins attacked in the dead of night, catching the three mages in their beds. Deimōs ran to draw them away from his friend and lover, knowing they weren't trained for combat, and began fighting a fight he knew he would lose. Two of the assassins fell before Deimōs's magic before he himself was pinned to the ground. A dagger swung down to strike the final blow, but before it came, he had vanished by Omni's machinations.
Physical Description: (Sketch by CutiChan, full commission in the works. Commission is of a more modern reimagining of the character, but it works. Lilu gets him a keyhole sweater as a joke and he unironically wears it constantly.)
![[Image: LlEpfae.png]](http://i.imgur.com/LlEpfae.png)
Deimos is a 31 year old Pavorian orc who stands at 7'4" (223 cm) and weighs ~395 lbs (179 kg). He has a very strong, bodybuilder like build, light green skin, brown hair cut into a crew cut, and bright yellow eyes with black scleras. He has a squarish face with a strong jaw, short beard, slightly pointed ears, and two small tusks protruding from his lower jaw. He usually wears simple brown or black leather leggings, black boots, and usually forgoes a shirt, as he usually ends up ripping even the biggest clothes he can find, as they're pretty much only designed with humans in mind. His clothes are almost always tight fitting, as it's very difficult to find anything that actually fits somebody of his size, so I'm sure he'll have plenty of fun making new clothes with omnilium.
Stats:
ATK:3
DEF:3
SPD:2
TEC:2
Starting Proficiencies:(3000)
Physical Strength (1000)
Debuff Proficiency (1000)
Area Attack Proficiency (600)
Area Shield Proficiency (400)
Starting Powers:(0)
None
Starting Moves: (1800)
-Contùrbatiæ Battlemage Staff (Physical Strength) 300 OM
Deimōs's staff that he received upon graduating from his Contúrbatiæ training. It's 7' 3" long with a 2.2-1.8 inch diameter, and made of silver with leather handgrips toward the center. Near the ends, it flares out slightly like a mace, used for striking. Wields the staff like one would a bo staff, often spinning it around himself to force opponents to keep a slight distance, and striking with it aiming to break bones. Deimōs also uses it to help channel his spells. The weapon's strength lies in its ability to block and keep opponents from coming too far into his space, allowing him a modicum of distance, as well as providing something to channel his magic through, letting him cast more easily. It doesn't hit often, however, due to the need to build up momentum to land a hit that will deal lasting damage. It also can be tiring to keep up a long fight, as the weapon is rather heavy being made out of metal, and constantly rebuilding the momentum of the staff's spinning after every block or strike can be very tiring.
![[Image: peacekeeper-staff-%5B2%5D-978-p.jpg]](http://www.thevikingstore.co.uk/ekmps/shops/thevikingstore1/images/peacekeeper-staff-%5B2%5D-978-p.jpg)
-Shadow Barrier (Area shield) 300 OM
Deimōs channels his magic to create a barrier of dark magic in the direction it is cast. The barrier lasts for 3 seconds before dissipating, and either blocks or heavily mitigates the damage of incoming attacks until the duration runs out, or the barrier breaks. The barrier takes about half a second to form, and is about 4.5 feet in diameter in a circular shape. The skill takes a good amount of concentration and effort to cast, cannot be cast while moving, can only be cast within a few feet of himself, and he cannot cast other moves during the half second cast time. It's slightly tiring to use.
-Mind Flay (Area Attack, Debuff) 300 OM
Deimōs channels his magic for 2 seconds before unleashing a blast of mind assaulting magic in a 90 degree cone in front of him, reaching 10 feet away and ~32 feet wide at the very widest part of the cone. The blast of magic deals a very small amount of damage upon impacting the target, similar to a concussive wave. Enemies hit by the wave of magic develop a sudden and very intense headache as the magic assaults their senses, overwhelming and distracting them, making any kind of focus difficult for 10 seconds which tapers off over another 20 seconds after the first 10 of full effect. This move requires a large amount of focus, so it's not likely to be cast more than once during a fight due to its strenuous casting requirements. It is moderately tiring, can be cast while moving, but not faster than a walk. Those near the end of the cone take only half the effect as those close to him. Other moves cannot be cast during the cast time.
-Nightfall (Area Attack, Debuff) 300 OM
Deimōs channels his magic into the area around him, causing a 12 foot bubble of shadow magic to overtake the area around him for 4 seconds, preventing those outside from seeing in, and those inside from seeing out, but not obscuring vision inside of the bubble itself. At the end of the duration, the magic collapses inward toward him, doing decent damage to any enemies still in the area. Leaving the bubble during the duration before the collapse does not deal this damage. This skill is relatively easy to cast, and takes 2 seconds of channeling to cast, and is his primary skill for fighting, as it forces opponents to either disengage while active or take some damage while staying close. He can move full speed while channeling, and can continue to fight with his staff as normal as it is not intensive to cast. He cannot cast other abilities during the 2 second channel, but can cast other move after finishing the initial cast before it collapses. Is slightly tiring to cast.
-Mindshatter- T1 Utility Super Move (Area Attack, Debuff) 600 OM
Deimōs focuses all of his available magic into a 10 foot area around him, projecting hundreds of horrific experiences directly into the minds of enemies around him, breaking their minds for a short time and rendering them incapable of action for 10-15 seconds. This allows him to disrupt opponents, set up a strong attack, or disable them to protect himself. Can be cast while moving, and has a 1.5 second channel time. Is very taxing to use.
I confirm that I have read and agreed to the Rules of Conduct.
Yep
Where did you find us?
From a friend

