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Sirius Black ****UPDATED****
#1
This is Gildarts' alternate character.


Name: Sirius Black


Alias: “Padfoot”, The Prisoner of Azkaban, the Grim, Black Dog, “Snuffles”, and apparently teasingly Serious Black.

Age: Late twenties, early thirties

Origin: The Harry Potter Universe, particularly the books’ series rendition of him.

BIO: Sirius grew up in a family of pureblood wizards, most, if not all of them were sorted into Slytherin, and seriously hated any wizard who did not share their same conservative values (most of them ended up supporting Voldemort in their later years).   Sirius never shared this view of the wizarding world and was glad to escape his family and their ties when he was sorted rebelliously into Gryffindor rather than Slytherin. While he stayed at Hogwarts for the full eight-year term, Sirius learned a great deal and developed lifelong friendships. He learned how to turn into an animagus, befriended a were-wolf, but this was not even the last of his adventures. Once graduated, Sirius continued practicing magic, and when the threat of an evil wizard intent on changing their world arose, Sirius and his friends responded to the call under the group “the Order of the Phoenix” where they battled and grouped together to fight the dark wizards that lurked in plain light, who were in cohorts with Voldemort. Few dared to say his name, but Sirius, who had faced evil with his own bravery, saw just another wizard who needed to be slain.

While Sirius was working with the Order, the world was in chaos, and its members started to get targeted. His closest friend was to be the next on Voldemort’s hit-list, for the Order had spies, and their was a certainly a leak from their own group feeding Voldemort information as well. Sirius was entrusted to be the secret-keeper of Lily and James Potter’s secret location, where they were hiding, however, Sirius had made a grave mistake that cost his best friend’s life, and his wife. The only miracle that remained was that their son had lived. His name was Harry, and he was since then known as the boy who lived. He had vanquished Voldemort, however this hope was too good to be true, and the Order doubted this would last, for his followers were on the rise and seeking to inflict devastation on anyone associated with the fall of their worshiped leader.

Sirius, however, had greater things on his mind, for he knew exactly who it had been who had betrayed his own trust, and murdered his best friend, practically in cold blood. He would never again see James Potter smile, this was the tremendous consequence for his own folly, and this was enough to drive Sirius mad. So he did something about it.

It had been Wormtail, -that rat!- who had been a traitorous liar all along, what was worse, he spoke that Sirius was the one who betrayed them all. Pettigrew had once been a Marauder, and an old friend, but now that Sirius knew it had been consequently Peter working with the Death Eaters, he had to hold him accountable. He had to hear the truth for himself, nobly, have it spoken to his face.... And then he would eradicate the last reminder of his mistake. And so, on that terrible day that ended with more bloodshed and tragedy. After tracking the traitor down, Sirius and Pettigrew confronted one another in the streets.

There were witnesses, most of them muggle even! However this had been intentional, for Peter had planned this all along. There was such anger and guilt toiling in Sirius’s heart, and it was enough to seal his fate. Sirius could not help it this time, for he, so taken with rage forgot to see reason. The committed his second and final mistake.

Words were exchanged. Suddenly, wands were drawn. And then, with the flick of Peter’s wrist, a tidal wave of magic erupted from the wizard’s wand. An eruption of death swirled around Sirius, who had his own wand out, light flashing from its point, and before Sirius had known it, corpses surrounded him, and where Peter lay, only a bunch of garments an a bloody finger remained.

Not long after... Sirius was taken by Omni but not before he had seen the aftermath of the ordeal. In the wizarding world, Sirius had been framed for it all, and was about to be sentenced to Azkaban and Pettigrew went on living though in hiding, knowing his plan had been a success, though the Dark Lord had fallen.

Cannonically, Sirius was sent to Azkaban for twelve years and was able to keep his sanity (a feat all in itself). He escaped Azkaban (another feat) and went on to resume his involvement with the Order, in the shadows, he also got to meet Harry who had aged by some twelve years, and

Personality: Sirius is a great man of nobility and strength. He values intellect as much as loyalty and friendship, and believes in a world where these two can live together. He has extreme talent at magic and can access these skills in an instant. Though he is a compulsive man, with a retaliating view on authority, and only respects those who he sees worthy of it. He regrets his mistake and continues to mourn James’s death. He was stereotypically brave for a Gryffindor, however part of this bravery was generally effected by the heat of a moment, and its excitement. Conversely, he was arrogant, and a troublemaker, though willing to die for a true cause of defeating evil-particularly Lord Voldemort, Sirius always believed in himself to the point of fault. The most remarkable thing about Sirius is his infallible strength of will.


Stats:
ATK: 3
DEF:1
SPD:2
TEC:4

(*pic of Sirius black*)

Profs: Ranged Proficiency 1000 Physical Strength 1000 Debuff Prof 1000 Area Attack prof 600

Starting Powers: N/A

Starting Move: Stupefy! (offensive stunning spell) 600 OM Profs: Debuff

Sirius wields his wand and extends it outward, he concentrates his aim, focuses his magic, and a blue static erupts from the tip of the wand. Suddenly, a bright light bursts forth in the shape of a ray, or laser beam.

When stung directly by the spell, the person is knocked back and rendered unconscious for approximately 3 minutes. This spell takes a good amount of energy, and after it is cast, Sirius will need at least 20 seconds until he can cast another or the same spell.

The spell has a range that extends no more than half a mile.


- Its second use is defensive, it will halt an object in mid air. Perhaps it is something spiraling towards him, inanimate, like a frisbee or a large pegasus tumbling towards him. When centered correctly, the same spell from above, will offer enough force to bounce the object (probably painfully) back just slightly (no more than a foot) and it will lose its momentum that propelled it forward, and re-stabilized its weight, which will likely throw the object straight down.


Spent 4200 om

I confirm that I have read the rules of conduct and ate chocolate all day long

[spoiler] I’m very excited about writing in the astral realm for Sirius, and I will have a long thread of stories that he will be remembering titled “Marauders’ Adventures” [/spoiler]
#2
History - So, are you taking him from before the beginning of the series?

Stupefy! - You can't be Sirius! 3 minutes of unconsciousness? that is way too long, nerf it considerably please. Second effect (just to clarify), This is essentially stopping larger, slower moving, objects/ projectiles in mid air and causing them to fall to the ground. Right?

Also, stupefy seems more like a defensive thing, you sure you don't wanna purchase a magic bolt or something?
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Made by Ruby
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#3
(04-22-2016, 10:35 AM)Minato Namikaze Wrote: History - So, are you taking him from before the beginning of the series?

Welll technically it's at the very beginning ;D just after Harry is delivered to number four Privet drive...............

regarding the spell! Yes I suppose 3 minutes is quite a while during a battle, I hope one minute is much more reasonable. The second use is accurate. 

A what?
Mark Wrote:"Every story I have told is part of me." -(How I Go) Yellowcard

#4
History - Make sure you clarify that in your history somewhere. People who just give it a quick read might not know when you are taking him from.

Stupefy - One minute, for a normal move, is still too long, 15 - 20 seconds would be better. For balancing issues. I mean, one minute of unconsciousness during combat is very, very, hindering.

Second Use - Okay but, just to be clear, this will also be dependent on your TEC and the Enemies TEC.

"A What?" - A spell that can be used to cause damage? (yes, I know magic bolt isn't a thing, but I used it for a lack of a better term).
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Made by Ruby
"In order to save something dear, wars are waged."
#5
He's been held in azkaban aince he wasn't given a trial.

That makes sense. >.< I don't want to push the rules

Please elaborate? Ex: Gildarts throws a giant boulder at Sirius who flicks his wrist and says "stupefy" as his wand aims at the Boulder...

I'm... You lost me there Daniel, but I plan on having Sirius get mostly all of the spells from the world.
#6
I just meant like an attacking spell or something... y'know? Also, now that I think about it, it should probably be 10 seconds (you could probably reduce the cool down on the spell as well).
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Made by Ruby
"In order to save something dear, wars are waged."
#7
(04-28-2016, 08:51 PM)Minato Namikaze Wrote: I just meant like an attacking spell or something... y'know? Also, now that I think about it, it should probably be 10 seconds (you could probably reduce the cool down on the spell as well).
Well you can count on it that I'll be adding some more from HP- so many good spells to work with- I just wanted a basic one so Sirius wasn't defenseless (the combat prof is for his alternate transform). But spells like petrificus totalis (my "spelling" is probably wayy off xD) will be one of those moves that is impractical for battle type settings (I can't immobilize the target for a long pd of time without a reasonable balance but I have some good ideas on how to work it) 

I'm going to reword the spell we're collaborating on rn, after reading the wiki page (which, though I just re read the books, this will help to refresh my memory with "which spell does what") also Tom has some good ones for me to look at too >.<
#8
Starting Move: Stupefy! (offensive stunning spell) 600 OM Profs: Debuff

Sirius wields his wand and extends it outward, he concentrates his aim, focuses his magic, and a blue static erupts from the tip of the wand. Suddenly, a bright light bursts forth in the shape of a ray, or laser beam.

When stung directly by the spell, the person is knocked back and rendered unconscious for approximately 15 seconds. This spell takes a good amount of energy, but it shoots out almost instantaneously from his wand after he mutters its verbal command.

The spell has a range that extends no more than half a mile.


- Its second use is defensive, it will halt an object in mid air. Perhaps it is something spiraling towards him, inanimate, like a frisbee or a large pegasus tumbling at him. When centered correctly, the same spell from above, will offer enough force to bounce the object (probably painfully) back just slightly (no more than a foot) and it will lose its momentum that had originally propelled it forward, and re-stabilized its weight, which will likely throw the object straight down and into the ground.

*This use is dependent on the opponent’s TEC


This edited version SHOULD work, if not just modify in what needs to be changed in bold and i'll likely accept >.<
#9
bump
[Image: -Gildarts-fairy-tail-35651033-300-180.gif]
"I have never met a strong person with an easy past." -Atticus
#10
The second effect is fine.

What is the average cast time of the first effect? Like, how long would it usually take him to say "stupefy" About a second?
#11
One or two.
#12
Approved with all the changes made.

Name: Sirius Black
Level: 1
Spent OM: 4200
Proficiencies: (3600); Ranged Proficiency (1000), Debuff (1000), Physical Strength (1000), Area Attack (600)
Powers: (0/8000);
Moves: (600); Stupefy! (600)
Super Moves:
Transformations:
Assists:
Items:
Bases:
Unlocks:
Base stats
ATK: 3
DEF: 1
SPD: 2
TEC: 4


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