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Crashin in this party!(Demetri Alt)
#1
Character name:Crash Bandicoot

Character source:Crash Bandicoot

Character history:Taking Crash after he defeats Neo Cortex and Uka Uka in Crash Bandicoot Warped.
http://crashbandicoot.wikia.com/wiki/Cra...character)

Physical Description: [Image: latest?cb=20110507002540]

Stats:(+1 Stat Increase,1000)
ATK: 4
DEF: 2
SPD: 4
TEC: 1

Starting Proficiencies:
Physical Strength(1000)
Ranged Proficiency(1000)

Starting Powers:
Super Jump: Basic(300)
Master Acrobat(400)

Starting Moves:

Cyclone Spin(300, Physical Strength)
Crash spins his body with such speed that he becomes a blur, attacking nearby foes with a flurry of punches and kicks, dealing a moderate amount of damage if fully taken, as well as reflecting projectiles. Crash moves at a much slower speed, similar to a brisk walk, as his speed is now being put forth into his spin, and the move lasts up to ten seconds and can be used mid air to slow Crash's descent. An attack with enough force can stop Crash in his tracks, as well as daze him from the sudden stop of his spin.

Body Slam(300, Physical Strength)
Crash jumps high into the air above his opponent, waiting until he is perfectly above them, before slamming his body down in a belly-flop maneuver and dealing significant damage to his opponent. This takes a second or so to jump and prepare, and leaves Crash vulnerable for a counterattack if he misses his target, as he must take a second to stand up and regain his composure.

Super Moves:

Fruit Bazooka(Tier 1 Offensive, Ranged 600)
Crash whips out a launcher that can fire explosive wumpa fruit, native to Crash's home. These fruits are deadly to weak enemies, and cause considerable damage to other primes if enough shots are landed. It contains a clip of ten fruit and fires at a rate of one per second. The fruits can go as far as 20m, though at that range they do minimum damage, more by the tiny explosion than the impact.



Transformations:
(Not yet implemented)
Aku Aku (Tier 1)
Crash uses his faithful companion and guide, Aku Aku, as a mask, greatly increasing his defense and speed, as well as as a small boost in his attacks. Aku Aku shines brightly and emits a wide array of changing colors during the transformation.
ATK: +2
DEF: +1
SPD: +2
TEC: N/A



I confirm that I have read and agreed to the Rules of Conduct.
[Image: giphy.gif]
#2
Heya Demetri! CRASH BANDICOOT IS BOSS AS HELL YES

A few tiny things:

Cyclone Spin needs a few more downsides. Right now it seems like an all around fantastic move. Can someone attacking Crash during the spinning stop the move? Is Crash extra vulnerable to ranged attacks? Etc. Also, it'd be nice to have a slightly more specific gauge of how fast he's spinning.

Fruit Bazooka is mostly cool but can you tell me the range of the shot? How far does the fruit go? Also, does it like... explode?

You can't have Transformations until Level 2. So just hold on to Aku Aku for a bit.

Post up in here when the changes have been made or if you have any questions! Thanks Dem!
[Image: 2agonyw.png]
#3
Alright, strapped on some downsides to cyclone and added range on fruit bazooka. They are explosive, but its for direct impact, like in a smaller diameter but focused damage..
[Image: giphy.gif]
#4
Looks good to me. You can start your role-playing, we'll have you set up soon.
Curious about me and the characters I play? See the 'Staff' page! See also the rosters for my characters Samus Aran or Enel if you'd like to see examples of well-formatted rosters. Hope you enjoy the Omniverse!
#5
Name: Crash Bandicoot
Level: 1
Spent OM: 3600
Proficiencies (2000): Ranged Attack (1000), Physical Strength (1000)
Powers (700): Basic Super Jumping (300), Master Acrobat (400)
Moves (600): Cyclone Spin (300), Body Slam (300)
Super Moves (600): Fruit Bazooka (Tier 1 Super Attack - 600)
Transformations:
Assists:
Items:
Bases:
Unlocks:
Base stats:
ATK: 4
DEF: 2
SPD: 4
TEC: 1
[Image: proto.jpg][Image: DAHost.png]
Dante's Abyss 2015
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