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Omni Archive
Quick Questions Archive - Printable Version

+- Omni Archive (https://omni.zulenka.com)
+-- Forum: Administration Forums (https://omni.zulenka.com/forumdisplay.php?fid=5)
+--- Forum: Help Desk (https://omni.zulenka.com/forumdisplay.php?fid=8)
+--- Thread: Quick Questions Archive (/showthread.php?tid=2876)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39


Re: Quick Questions II - Undyne - 02-29-2016

Suppose you're doing a quest and your Prime dies during it for any reason. Does that "reset" the quest progress, maybe freeze the word count until that character is back to resume said quest, or is that dependant for each Quest depending on the IC story that it poses?


Re: Quick Questions II - Link - 02-29-2016

Sabrina Wrote:Suppose you're doing a quest and your Prime dies during it for any reason. Does that "reset" the quest progress, maybe freeze the word count until that character is back to resume said quest, or is that dependant for each Quest depending on the IC story that it poses?

I'd imagine it's either the latter or the second option, unless death prevents you from completing said quest, in which case reset.


Re: Quick Questions II - Minato Namikaze - 02-29-2016

Jams Bolero Wrote:Would a move focused around reflecting energy-based projectiles be viable with the right balancing? If so, what proficiencies are necessary?

Stats Rules. See 3 TEC.

Also, a move cannot be more or less effective against certain types of attacks, It would have to be able to deflect any sort of projectile, not just energy projectiles


Re: Quick Questions II - 00 - 03-01-2016

I'm a bit confused as to the difference between the powers of shapeshifting and malleability.

Is shapeshifting tied exclusively to full-body changes or mirroring an individual object or organism?
For instance, can one simply change the shape of a limb (say turning one or both arms into a wing), change the color of their hair, or turn a single patch of skin into scales while only possessing the shapeshifting power (as a few examples)?


Re: Quick Questions II - Albert Wesker - 03-01-2016

00 Wrote:I'm a bit confused as to the difference between the powers of shapeshifting and malleability.

Is shapeshifting tied exclusively to full-body changes or mirroring an individual object or organism?
For instance, can one simply change the shape of a limb (say turning one or both arms into a wing), change the color of their hair, or turn a single patch of skin into scales while only possessing the shapeshifting power (as a few examples)?

Malleability is taking your already-present body and...moving it around. Stretching out, shrinking, moving around your organs or limbs, opening a hole in your torso, etc. Shapeshifting is, as you said, the purview of changing your entire form to look like someone else; it's more of hiding your real self under a mask or disguise, as opposed to actually changing anything.

The examples you provided wouldn't even need the shapeshifting power, only the appropriate powers/moves if they are intended to have any functional effect.


Re: Quick Questions II - Sarah Kerrigan - 03-01-2016

going off of your post there, I do have to ask:
I'm planning on a fodder move that'd allow Raal to hop bodies to the corpses of recently dead people. This would give him some resemblance to them but he'd still look more than unique enough to instantly be recognizable as not these people and would not mechanically help him in any way.
Would this fall under "too drastic"?


Re: Quick Questions II - Link - 03-01-2016

Raal Deathwind Wrote:going off of your post there, I do have to ask:
I'm planning on a fodder move that'd allow Raal to hop bodies to the corpses of recently dead people. This would give him some resemblance to them but he'd still look more than unique enough to instantly be recognizable as not these people and would not mechanically help him in any way.
Would this fall under "too drastic"?


As long as there's no mechanical advantage, I'd say that'd be fine. As long as it remains as fodder and anything that would give an advantage is purchased for the appropriate OM.


RE: Quick Questions II - Marcus Wright - 03-04-2016

How much area would be a effective tool for a smoke screen in feet?


RE: Quick Questions II - 0∞ - 03-05-2016

Can a person complete several quests in one thread?

If so, does the required word count go over to the higher minimum (say 6,000 is the minimum of one and 4,000 the minimum of another, then 6,000 is the minimum you must write), or do they have to write a combined minimum (using the last example, 6,000 + 4,000 = 10,000 minimum), perhaps not overriding the higher maximum (say 9,000 is the highest maximum of words required, it would take precedence over 10,000; ie, 9,000 at the very least, not 10,000), or is it all something else entirely?

Also, is it okay to fail quests in-character (such as the character ending up helping the criminal commit crimes instead of capturing them as they should have been doing) as well as out-of-character (you absolutely cannot produce the muse to write it any longer)?

It is also all right to simply reference quests but not actually participate or at least attempt to complete them?


RE: Quick Questions II - Mark - 03-05-2016

Mastema:
[spoiler]
Omni’s introduction isn’t actually posted in the forums. Before the move to myBB it was located in the Rules section. We’re working on getting that up and running again, sorry about that! Here’s the text, more or less: 

Omni Wrote:“My name is Omni. This is not the world you know. This is the Omniverse. You interest me, so I have made you part of it. The Omniverse is a place that reflects the wishes of those who are part of it. But! There are rules. I will explain them only once, so listen carefully.”


Omni hands you a glimmering orb in which all the colors of the rainbow coalesce. “This is Omnilium. It’s what ties the Omniverse together. Without it, you are nothing. With it, anything you desire can be yours. But you will need more than this. If you desire it enough, you will find it. You will find that using it comes naturally. Just think of what you desire most.


“You will not be alone in the Omniverse. There are others. Of course, they, too desire Omnilium. Do not fear death. For as long as you interest me, you will be reborn.


“That’s all you need to know right now. You’ll figure out the rest soon enough. I’ll be watching … and waiting.”

EDIT: Found a link to the old page here.


[/spoiler]

Dean: 
[spoiler]
Dean Winchester Wrote:I am guessing now that the sent box and trash are now included in the message total for PM's? On the old site I was only 30% full (inbox, my sent messages seemed to not count towards this total) but when we switched over I got an email saying I was overfilled and also that someone had tried to PM me.


The only way to get rid of this was to clear out the sent message folder and the trash can. Is this going to be a thing from now on with the new system? Just asking so I can keep track of my inbox better.



Yes, that seems to be the case. If some way of expanding/changing this is found, Omni/Proto will post in the Update thread.
[/spoiler]

Gildarts:
[spoiler]
(03-04-2016, 09:29 PM)0∞ Wrote:
(03-02-2016, 04:23 PM)Sam Wrote: This is a quote from Omni


"Please read this before claiming.


We have always had a room against using excessive bbcode in your IC posts, colouring, formatting etc. This is now a hard rule as it bloats OM gain significantly. Do this and you WILL be audited. Ignore this warning at your peril. The text and nothing but the text, please. Quote tags may still be used if absolutely necessary, as always.


Please do not colour/fontchange dialogue etc."


Link: http://omniverse-rpg.com/showthread.php?tid=5069



My question was to ask someone to clarify that using the brackets / formatting of that kind are not allowed (in excess) so no italics or holds? I'm a bit confused.


Bold and italics are bbcode formatting, so yes, they are not allowed in excess.


Omni has actually clarified here that bold, italics, underline and strikethrough are all permissible. The excessive formatting we’re concerned with is changing fonts, colors, size, etc.


(03-04-2016, 09:29 PM)0∞ Wrote:
(03-04-2016, 11:56 AM)Gildarts Wrote: How many characters in the "post title" before they trail off into "...." ?


As far as I can tell, they don't -- I saved a new thread in drafts and it never trailed off into an ellipses (I don't know whether or not this would change if I were to actually post it); it did, however, allow no more than 85 characters in the title.


This is true. If you’re referring to the titles as seen from the front page, however, the cut-off appears to be 25 characters.
[/spoiler]

00:
[spoiler]
(03-05-2016, 01:09 AM)0∞ Wrote: Can a person complete several quests in one thread?


If so, does the required word count go over to the higher minimum (say 6,000 is the minimum of one and 4,000 the minimum of another, then 6,000 is the minimum you must write), or do they have to write a combined minimum (using the last example, 6,000 + 4,000 = 10,000 minimum), perhaps not overriding the higher maximum (say 9,000 is the highest maximum of words required, it would take precedence over 10,000; ie, 9,000 at the very least, not 10,000), or is it all something else entirely?


Also, is it okay to fail quests in-character (such as the character ending up helping the criminal commit crimes instead of capturing them as they should have been doing) as well as out-of-character (you absolutely cannot produce the muse to write it any longer)?


It is also all right to simply reference quests but not actually participate or at least attempt to complete them?


I’m going to say that unless I’m overruled, you can only do a single quest at a time. As for failing them, I don’t see why not. Bear in mind though that if you decided to assist a criminal element you’re susceptible to having a bounty placed on your head by the opposition (The Empire, for example). And yeah quitting it by just deciding to have your character walk away is fine and wouldn’t have a penalty at all.

By reference a quest, do you mean mention someone asking for help with a quest and you turning them down? If so, that’s fine.
[/spoiler]


RE: Quick Questions II - Jim Raynor - 03-05-2016

If I want to go for a quest, should I make some sort of notification about it so people know?


RE: Quick Questions II - Mark - 03-05-2016

It's not required by any means, but yeah you can make a Discussion thread about it if you'd like. You can also use the [Quest] prefix that was added recently and make an OOC note in quote tags to make it clear.


RE: Quick Questions II - Okor - 03-06-2016

Can the symbiosis power be used in combination with master fusion? Can the OM to sustain the fusion still come from any participant?


RE: Quick Questions II - Mark - 03-06-2016

(03-06-2016, 07:42 AM)Okor Wrote: Can the symbiosis power be used in combination with master fusion? Can the OM to sustain the fusion still come from any participant?

Nope. Symbiosis specifies "any one other willing character". Even though primes technically become a single entity when fused, for the sake of mechanics they're treated as a group of separate entities in that regard.


RE: Quick Questions II - The Humble Sage - 03-06-2016

How much does an NPC need to do before you should get it approved via the topic? So if I want a character to be an opponent for a few posts, should I get the NPC approved even if they are unlikely to be recurring?

Thanks.


RE: Quick Questions II - Link - 03-06-2016

(03-06-2016, 02:11 PM)The Humble Scribe Wrote: How much does an NPC need to do before you should get it approved via the topic? So if I want a character to be an opponent for a few posts, should I get the NPC approved even if they are unlikely to be recurring?

Thanks.

Depends on the NPC, really. If it's an NPC prime then you'd need to get it approved. If it's a non occurring secondary, then you're good to go.

Read through this to get the full jist of what I'm saying - http://omniverse-rpg.com/rpingprocess.php#NPCs


RE: Quick Questions II - Tom Marvolo Riddle - 03-07-2016

Would characters such as Aberfoth Dumbledore (Hog's Head Inn and Albus' Brother), Madam Malkin (Clothing shop owner), Armando Dippit (Hogwarts Headmaster in Tom's time), Madam Rosemerta (Owner of the Three Broomsticks) and Garrick Ollivander (Wand Maker) qualify is secondaries who would be limited as Main Secondaries (IE you can only have two per character)?

I'm currently working up a write up for Tom's base and including the village in it (In Armando's case will be the Base's Headmaster) Each one had at most two scenes in the entire series with one exception of four in Ollivander's case. I can find alternatives if they aren't Minor Secondary material.


RE: Quick Questions II - ElFailzalot - 03-08-2016

(03-07-2016, 07:01 PM)Tom Marvolo Riddle Wrote: Would characters such as Aberfoth Dumbledore (Hog's Head Inn and Albus' Brother), Madam Malkin (Clothing shop owner), Armando Dippit (Hogwarts Headmaster in Tom's time), Madam Rosemerta (Owner of the Three Broomsticks) and Garrick Ollivander (Wand Maker) qualify is secondaries who would be limited as Main Secondaries (IE you can only have two per character)?

I'm currently working up a write up for Tom's base and including the village in it (In Armando's case will be the Base's Headmaster) Each one had at most two scenes in the entire series  with one exception of four in Ollivander's case. I can find alternatives if they aren't Minor Secondary material.

I suppose that depends on what you plan to use them for. If they're simply base secondaries, then I imagine you're good to go. Saying that, given that they're somewhat minor characters, I'd go with yes either way.

I have absolutely no idea what a Main Secondary is or where you heard of that or why you'd only get two of them. The only thing you get two of are Prime NPCs, otherwise you get five Secondaries per level.

The above characters are fine as minor characters, provided you actually know about them to summon them in the first place, or can find some way to come upon them in an otherwise natural way in the world.


RE: Quick Questions II - 0∞ - 03-08-2016

For personal stories, is it all right for your character to use weapons that they could normally not summon or use in fights with other players' characters?
Say an NPC gives yours a gun but they don't have ranged proficiency, is it still okay for them to use it (but be bad at it, I'm guessing)?
Additionally, could they summon a gun anyways even without ranged proficiency (but, again, they'd probably just be absolutely useless with it)?


RE: Quick Questions II - Mark - 03-08-2016

(03-08-2016, 03:47 PM)0∞ Wrote: For personal stories, is it all right for your character to use weapons that they could normally not summon or use in fights with other players' characters?
Say an NPC gives yours a gun but they don't have ranged proficiency, is it still okay for them to use it (but be bad at it, I'm guessing)?
Additionally, could they summon a gun anyways even without ranged proficiency (but, again, they'd probably just be absolutely useless with it)?

That would be fine. It'd fall under the "Incidental Weapons" rule in the FAQ.


Quote:Q7: Can I use incidental weapons? Guns stolen from enemies? Pots, pans and such? 

A: Yes, though you should bear in mind that, as explained in About The World, guns in the Omniverse are usually less powerful than those in real-life due to being tied to the power of the summoner. The exception is those summoned by Primes with high (5+) ATK and TEC stats. It's likely that any weapons obtained from secondaries will be very weak examples, not nearly as effective as using weapons you made for yourself, and easily broken by most Primes. 

So you'd be fine to get a gun from an NPC or summon one for story reasons. Just keep in mind the bullets would be laughably weak to even someone with the lowest DEF (think like NERF gun strength), you'd miss more than you'd hit, and it'd break pretty easily. Just don't use this as an excuse to summon a chain-gun on the fly and mow down secondaries because they're "so weak it didn't matter". If you want it to work an anywhere near usable levels, you'd need a move.