The following warnings occurred:
Warning [2] Undefined property: MyLanguage::$archive_pages - Line: 2 - File: printthread.php(287) : eval()'d code PHP 8.3.31 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/printthread.php(287) : eval()'d code 2 errorHandler->error_callback
/printthread.php 287 eval
/printthread.php 117 printthread_multipage



Omni Archive
Throw Questions at the Proto Man - Printable Version

+- Omni Archive (https://omni.zulenka.com)
+-- Forum: The Omniverse (https://omni.zulenka.com/forumdisplay.php?fid=4)
+--- Forum: The Dante Verse (https://omni.zulenka.com/forumdisplay.php?fid=37)
+---- Forum: Dante's Abyss Junkyard (https://omni.zulenka.com/forumdisplay.php?fid=40)
+---- Thread: Throw Questions at the Proto Man (/showthread.php?tid=1196)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15


Re: Throw Questions at the Proto Man - Proto Man - 05-20-2015

Yes.

Because dante physics

And because technically all the weapons/SI are Artefacts.


Re: Throw Questions at the Proto Man - Gilgamesh - 05-21-2015

Being that Seraph is a faction member of mine, me and other faction members can continue to ally him correct?


Re: Throw Questions at the Proto Man - Proto Man - 05-21-2015

If you stumble across him on the island, yes.


Re: Throw Questions at the Proto Man - Retane - 05-21-2015

Just to Double Check... STATS Have no use AT ALL in this event right? Only things that are activates right?


Re: Throw Questions at the Proto Man - Retane - 05-22-2015

Quote:Remember you may only move once per OOC day. Moves do not accumulate or build up over time.

I can't move one square wait a few hours then move another, then move a third? trying to get into 3 fights in the same day?


Re: Throw Questions at the Proto Man - Karl Jak - 05-22-2015

you can, i made a typo with that remark


Re: Throw Questions at the Proto Man - Kenpachi Zaraki - 05-22-2015

Retane Wrote:Just to Double Check... STATS Have no use AT ALL in this event right? Only things that are activates right?


I had assumed that stats worked the same as in the Omniverse and it was only powers and moves that were altered...unless I'm wrong?


Re: Throw Questions at the Proto Man - Retane - 05-22-2015

Nope pretty SURE STATS DONT MATTER. You, your Weapon, Power-up, and Power Moves. The collar puts all your stats on a level playing feild....


Re: Throw Questions at the Proto Man - Erza Scarlet - 05-22-2015

I don't think it's that stats don't matter at all - Flash is still going to run faster than Erza, etc. etc. More that since we don't write the fights and don't have moves, they won't be particularly important for F2F's.


Re: Throw Questions at the Proto Man - Kenpachi Zaraki - 05-22-2015

Erza Scarlet Wrote:I don't think it's that stats don't matter at all - Flash is still going to run faster than Erza, etc. etc. More that since we don't write the fights and don't have moves, they won't be particularly important for F2F's.

This. I can't find anything in the rules saying, as Retane said, "STATS DONT MATTER".


Re: Throw Questions at the Proto Man - Ganondorf - 05-23-2015

Your stats, as I understand, will help Proto to write the F2Fs. Obviously, higher stats WILL play a part in that. And Proto DID say that Power-Ups and Powered-Up Forms will be taken into account when he's determining the outcomes of F2Fs as well.

And I have a couple of questions:

1) Are Danger Zones permanent once they're set, or will they go away after a while?

2) Is it possible to get trapped in a single safe square surrounded by Danger Zones?


Re: Throw Questions at the Proto Man - Karl Jak - 05-23-2015

Yea, stats 'matter' insofar as power-ups and powered up forms will give someone a better chance or hurting their for and/or surviving.

@Ganondorf

---They are permanent. Danger zones exist to cramp people together. There will be more Danger Zones if there are less deaths and/or more alliancing.

---No, I have a huge copy of the map, so I shouldn't be so idiotic as to box someone in.


Re: Throw Questions at the Proto Man - Deadpool - 05-23-2015

Only Deadpool's work count towards DA, right?


Because I'm making a post in the Danteverse to give Gingy a proper exit, and I don't want to be penalized if its crap lol


Re: Throw Questions at the Proto Man - Schwi Dola - 05-24-2015

Is the water around the island saltwater or freshwater?

Although I'm probably going to say Desco can process both, I'll want to say which it is.


Re: Throw Questions at the Proto Man - Karl Jak - 05-24-2015

Salt water.


Re: Throw Questions at the Proto Man - Sasuke Uchiha - 05-25-2015

Do people start in solid squares of water or only in squares that have some bit of land in them? *Playing the odds game* lol

Also, do you F2F when walking through a square? Like from H5;H6 to H6;H7 to H7;I7, did I F2F if someone was on H6? What if there were people on all of these squares, what happens?


Re: Throw Questions at the Proto Man - Karl Jak - 05-25-2015

I know I said this in chat but I dunno if it ever made anywhere official.

All squares that are 100% water are Danger Zones from the start of the competition. Characters will only start and can only go to squares that have land in them (they don't have to be all land, just a bit of land).


Re: Throw Questions at the Proto Man - Karl Jak - 05-25-2015

Sasuke Uchiha Wrote:Also, do you F2F when walking through a square? Like from H5;H6 to H6;H7 to H7;I7, did I F2F if someone was on H6? What if there were people on all of these squares, what happens?

You will only Face-to-Face with whoever is on the final square you wind up on.

This allows the really aggressive players to move one square at a time over the course of a few hours if they want to hurt people.


Re: Throw Questions at the Proto Man - Strazio Rockwell - 05-25-2015

Do our characters know which square they are on at the start or do they have to use the compass and landmarks to figure it out?


Re: Throw Questions at the Proto Man - Karl Jak - 05-25-2015

They'll have to figure it out.