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		<title><![CDATA[Omni Archive - Update "One Stop"]]></title>
		<link>https://omni.zulenka.com/</link>
		<description><![CDATA[Omni Archive - https://omni.zulenka.com]]></description>
		<pubDate>Fri, 08 May 2026 12:03:47 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Reactivate Me, Cap'n!]]></title>
			<link>https://omni.zulenka.com/showthread.php?tid=7635</link>
			<pubDate>Sat, 07 Jul 2018 22:14:55 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://omni.zulenka.com/member.php?action=profile&uid=15">Trixie</a>]]></dc:creator>
			<guid isPermaLink="false">https://omni.zulenka.com/showthread.php?tid=7635</guid>
			<description><![CDATA[If you need your roster moved out of the archive post here and a staff member will get to you ASAP.]]></description>
			<content:encoded><![CDATA[If you need your roster moved out of the archive post here and a staff member will get to you ASAP.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Move Approval V]]></title>
			<link>https://omni.zulenka.com/showthread.php?tid=6692</link>
			<pubDate>Sat, 09 Sep 2017 01:03:51 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://omni.zulenka.com/member.php?action=profile&uid=165">Jade Harley</a>]]></dc:creator>
			<guid isPermaLink="false">https://omni.zulenka.com/showthread.php?tid=6692</guid>
			<description><![CDATA[Given that the <a href="http://omniverse-rpg.com/showthread.php?tid=5429" target="_blank" rel="noopener" class="mycode_url">previous topic</a> is now at +80 pages and a bit cumbersome, we believe it is prudent to start a new topic.<br />
<br />
Another helpful thread for moves is the <a href="http://omniverse-rpg.com/showthread.php?tid=2830" target="_blank" rel="noopener" class="mycode_url">Move Creation Workshop</a>. Consider going there before trying to get your moves approved.<br />
<br />
Please use the following guide from the <a href="http://omniverse-rpg.com/moves.php#Writing_Moves" target="_blank" rel="noopener" class="mycode_url">Writing Moves</a> section of the Moves Page when describing your move:<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>Don't just say "it's an energy ball". Say "it's a weak energy ball which can be used while moving". Let the reader know what it looks like, so they can write it out accurately. So "it's a weak, purple-hued energy ball which can be fired from the palm of the hand while moving". This is still pretty basic, but hopefully you get the idea. The more detail the better (though we don't necessarily need to know the story of how your character trained under robotic monks for twelve years to learn it; that's for your character history).<br />
<br />
Here's an example list of things you should consider when writing a move. If you think one of these things is relevant to the move, and not obvious (we know swords can be used to swing and stab, and we know most guns can be shot while moving) then include the answer as part of your move description. It saves the staff a lot of time unnecessarily asking these same questions, and saves you from having to answer them.<br />
<span style="font-weight: bold;" class="mycode_b"><br />
• How powerful is it? Does it have a wide area of effect, or multiple projectiles? How big is the weapon? What size are the projectiles?<br />
• *Is it instantaneous, or quick to use? Or is it slow?* (Almost instantaneous? A moment? Several seconds? Longer? Be specific.)<br />
• Once activated, how fast does it travel? (Fast as a thrown ball or slower? Arrow? Bullet?)<br />
• Is it difficult to aim? Must it be aimed at all?<br />
• Can the user move around or do other things while using the move, or must they be stationary?<br />
• Does the user have to keep their focus on the move, or is it 'fire and forget'?<br />
• Does it have effects that linger after the user is no longer performing the move? If so, how long do they last?<br />
• What does it look like? How is it performed? How does it feel to get hit with it?<br />
• Is the move variable, or does it have a fixed method of use?</span><br />
<br />
Additional Notes:<br />
<br />
When describing how long effects linger we prefer to use literal timescales rather than "lasts x posts" or "lasts x rounds" because depending on writing style and word count, a single post might last thirty seconds in IC time, or several minutes.<br />
<br />
When describing how powerful a move is, try not to use wording like "cuts through skin" or "breaks bones". This is because the damage of an attack may vary depending on your current transformed state, and your opponent's DEF stat in relation to your ATK. It's best to leave this somewhat vague.<br />
<br />
Include which powers/proficiencies you think it needs and what price you think it merits (either 300 for a simple move or 600/900/1200 etc for variable moves).</blockquote>
<br />
To figure out what proficiencies you'll need to purchase a move, use this quick checklist:<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite><span style="font-weight: bold;" class="mycode_b">Is it melee-based? If so, you'll need the Physical Strength proficiency.<br />
Does it attack at range? If yes, you'll need the Ranged Proficiency.<br />
Is the target area big enough to hit more than one target? Can it miss and still do damage from 'splash' damage? If yes, you'll need the Area Attack Proficiency.<br />
Is it a shield which covers an entire person, or larger still? If so, you'll need the Area Shield Proficiency.<br />
Can it be manually controlled by the user at range, like an appendage made out of an element? If yes, you'll need the Remote Control Proficiency.<br />
Can it be manifested at range, like a wall of sand or a pillar of flame? If yes, you'll need the Ranged Materialize Proficiency.<br />
Can it home in on an opponent without needing to be aimed? If yes, you'll need the Homing Proficiency.<br />
Can it boost an ally's fighting abilities in some way? If yes, you'll need the Buff Proficiency.<br />
Does it inflict lingering negative 'debuffs' on opponents, for example by slowing speed or interfering with their senses? If yes, you'll need the Debuff Proficiency.</span></blockquote>
<br />
The most moves you can get approved in advance is <span style="font-weight: bold;" class="mycode_b">5 simple moves, or 1800 OM worth of variable moves (unless your entire move exceeds that)</span>. This is so people don't just dump huge piles of moves to get priced and fixed up, creating lots of work for staff. If you want to get more moves approved, purchase some of the ones you already got approved. Staff may approve extra stuff for you, but have the right to refuse until you purchase moves.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">DON'T BUMP YOUR MOVES UNLESS IT HAS BEEN 3 OOC DAYS WITHOUT STAFF INPUT.</span>  Especially if you're submitting some enormous wall of text or several moves at once.]]></description>
			<content:encoded><![CDATA[Given that the <a href="http://omniverse-rpg.com/showthread.php?tid=5429" target="_blank" rel="noopener" class="mycode_url">previous topic</a> is now at +80 pages and a bit cumbersome, we believe it is prudent to start a new topic.<br />
<br />
Another helpful thread for moves is the <a href="http://omniverse-rpg.com/showthread.php?tid=2830" target="_blank" rel="noopener" class="mycode_url">Move Creation Workshop</a>. Consider going there before trying to get your moves approved.<br />
<br />
Please use the following guide from the <a href="http://omniverse-rpg.com/moves.php#Writing_Moves" target="_blank" rel="noopener" class="mycode_url">Writing Moves</a> section of the Moves Page when describing your move:<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite>Don't just say "it's an energy ball". Say "it's a weak energy ball which can be used while moving". Let the reader know what it looks like, so they can write it out accurately. So "it's a weak, purple-hued energy ball which can be fired from the palm of the hand while moving". This is still pretty basic, but hopefully you get the idea. The more detail the better (though we don't necessarily need to know the story of how your character trained under robotic monks for twelve years to learn it; that's for your character history).<br />
<br />
Here's an example list of things you should consider when writing a move. If you think one of these things is relevant to the move, and not obvious (we know swords can be used to swing and stab, and we know most guns can be shot while moving) then include the answer as part of your move description. It saves the staff a lot of time unnecessarily asking these same questions, and saves you from having to answer them.<br />
<span style="font-weight: bold;" class="mycode_b"><br />
• How powerful is it? Does it have a wide area of effect, or multiple projectiles? How big is the weapon? What size are the projectiles?<br />
• *Is it instantaneous, or quick to use? Or is it slow?* (Almost instantaneous? A moment? Several seconds? Longer? Be specific.)<br />
• Once activated, how fast does it travel? (Fast as a thrown ball or slower? Arrow? Bullet?)<br />
• Is it difficult to aim? Must it be aimed at all?<br />
• Can the user move around or do other things while using the move, or must they be stationary?<br />
• Does the user have to keep their focus on the move, or is it 'fire and forget'?<br />
• Does it have effects that linger after the user is no longer performing the move? If so, how long do they last?<br />
• What does it look like? How is it performed? How does it feel to get hit with it?<br />
• Is the move variable, or does it have a fixed method of use?</span><br />
<br />
Additional Notes:<br />
<br />
When describing how long effects linger we prefer to use literal timescales rather than "lasts x posts" or "lasts x rounds" because depending on writing style and word count, a single post might last thirty seconds in IC time, or several minutes.<br />
<br />
When describing how powerful a move is, try not to use wording like "cuts through skin" or "breaks bones". This is because the damage of an attack may vary depending on your current transformed state, and your opponent's DEF stat in relation to your ATK. It's best to leave this somewhat vague.<br />
<br />
Include which powers/proficiencies you think it needs and what price you think it merits (either 300 for a simple move or 600/900/1200 etc for variable moves).</blockquote>
<br />
To figure out what proficiencies you'll need to purchase a move, use this quick checklist:<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite><span style="font-weight: bold;" class="mycode_b">Is it melee-based? If so, you'll need the Physical Strength proficiency.<br />
Does it attack at range? If yes, you'll need the Ranged Proficiency.<br />
Is the target area big enough to hit more than one target? Can it miss and still do damage from 'splash' damage? If yes, you'll need the Area Attack Proficiency.<br />
Is it a shield which covers an entire person, or larger still? If so, you'll need the Area Shield Proficiency.<br />
Can it be manually controlled by the user at range, like an appendage made out of an element? If yes, you'll need the Remote Control Proficiency.<br />
Can it be manifested at range, like a wall of sand or a pillar of flame? If yes, you'll need the Ranged Materialize Proficiency.<br />
Can it home in on an opponent without needing to be aimed? If yes, you'll need the Homing Proficiency.<br />
Can it boost an ally's fighting abilities in some way? If yes, you'll need the Buff Proficiency.<br />
Does it inflict lingering negative 'debuffs' on opponents, for example by slowing speed or interfering with their senses? If yes, you'll need the Debuff Proficiency.</span></blockquote>
<br />
The most moves you can get approved in advance is <span style="font-weight: bold;" class="mycode_b">5 simple moves, or 1800 OM worth of variable moves (unless your entire move exceeds that)</span>. This is so people don't just dump huge piles of moves to get priced and fixed up, creating lots of work for staff. If you want to get more moves approved, purchase some of the ones you already got approved. Staff may approve extra stuff for you, but have the right to refuse until you purchase moves.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">DON'T BUMP YOUR MOVES UNLESS IT HAS BEEN 3 OOC DAYS WITHOUT STAFF INPUT.</span>  Especially if you're submitting some enormous wall of text or several moves at once.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Edited Post Approval (Where'd my post go?) - Also Deletion Requests]]></title>
			<link>https://omni.zulenka.com/showthread.php?tid=5946</link>
			<pubDate>Sun, 30 Apr 2017 20:07:33 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://omni.zulenka.com/member.php?action=profile&uid=2">Omni</a>]]></dc:creator>
			<guid isPermaLink="false">https://omni.zulenka.com/showthread.php?tid=5946</guid>
			<description><![CDATA[Since we don't want people abusing the system to retcon events or influence the OM gain system, in-character edits need to be approved by a staff member. We know this is inconvenient, but it's caused problems in the past, so we ask that you use this topic to notify a staffer and get your edit approved if/when you need to edit a post.<br />
<br />
Once you submit the edit, your post will temporarily vanish to the Mod CP, where a staff member will approve it. This process may take more than 24 hours. <span style="font-weight: bold;" class="mycode_b">If you find yourself waiting for longer than a day, you may use this thread to bring attention to your request.</span> Do so politely.<br />
<br />
Deletion of IC posts or threads - DO NOT try to do this yourself. You MUST submit that request here, in this thread, so the post/thread can be permanently deleted, which should automatically adjust your OM.]]></description>
			<content:encoded><![CDATA[Since we don't want people abusing the system to retcon events or influence the OM gain system, in-character edits need to be approved by a staff member. We know this is inconvenient, but it's caused problems in the past, so we ask that you use this topic to notify a staffer and get your edit approved if/when you need to edit a post.<br />
<br />
Once you submit the edit, your post will temporarily vanish to the Mod CP, where a staff member will approve it. This process may take more than 24 hours. <span style="font-weight: bold;" class="mycode_b">If you find yourself waiting for longer than a day, you may use this thread to bring attention to your request.</span> Do so politely.<br />
<br />
Deletion of IC posts or threads - DO NOT try to do this yourself. You MUST submit that request here, in this thread, so the post/thread can be permanently deleted, which should automatically adjust your OM.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Achievements 2.0]]></title>
			<link>https://omni.zulenka.com/showthread.php?tid=5671</link>
			<pubDate>Wed, 08 Feb 2017 13:07:38 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://omni.zulenka.com/member.php?action=profile&uid=240">Alex</a>]]></dc:creator>
			<guid isPermaLink="false">https://omni.zulenka.com/showthread.php?tid=5671</guid>
			<description><![CDATA[Hey, so we've always had <a href="http://omniverse-rpg.com/showthread.php?tid=4156" target="_blank" rel="noopener" class="mycode_url">a totally dope Achievements system</a> here at the Omniverse.  People love trophies and stuff, obviously, but tracking them didn't really seem to catch on outside of a small nucleus of staff.<br />
<br />
As part of trying to make this stuff more visible (and thus, more alluring), I've been experimenting with a forum plugin that allows the granting of 'Awards,' which can be displayed both in a user's profile and in their postbit (up to 4).  While I'm still trying to see if I can't finagle a way to let people pick-and-choose what goes into their postbit (a la Steam profiles), I decided to push ahead with converting Achievements to this new plugin.<br />
<br />
While it hasn't been finalized yet, the new plugin would make it so people would have to 'claim' achievements, which can be granted by any staff member. <br />
<br />
That said, if you'd like to claim an achievement, post here, and I'll gladly add it for you.  These are <span style="text-decoration: line-through;" class="mycode_s">the first 'category'</span> everything on the list,<span style="text-decoration: line-through;" class="mycode_s"> so a lot of them are things that even some new people probably have</span>:<br />
<br />
 <span style="font-weight: bold;" class="mycode_b">Personal Achievements</span><br />
<br />
Welcome to the Jungle – Post your first Post<br />
Summoning - Properly summon something into the Omniverse<br />
Look at You! – Post 10 times<br />
In it to Win it – Post 25 times<br />
Go Write a Novel – Post 50 times<br />
Deuces – Have another character<br />
Identity Crisis – Have a second character with more Earned OM than your first*<br />
Any Progress is Progress – Gain 100 OM<br />
Level Up! – Reach Level 2<br />
Powerrrrr - Reach Level 5*<br />
Veteran - Reach Level 10*<br />
Just Say No – Use a consumable item<br />
Death is Not the End – Be Reincarnated*<br />
Dissociative Identity Disorder - Have your two characters meet*<br />
Fusion... HA! - Fuse with another another character<br />
The One Will Destroy You - Be a part of a Fusion that has a collective level of 15 or higher*<br />
<br />
 <span style="font-weight: bold;" class="mycode_b">Community Achievements</span><br />
<br />
Great Job! - Get a bonus for great writing<br />
Exceptional - Get a bonus for exceptional writing<br />
Dedication - Vote 30 times in one month (for the prime where the OM went)<br />
Teamwork – Get a bonus for a group story<br />
Community Star - Be voted as a User of the Month<br />
Communtiy Megastar - Be voted as a User of the Month on three occasions*<br />
We Love You – Give someone constructive feedback (Note: Grading a sanctioned fight counts for these achievements)<br />
Community Builder - Give constructive feedback on 5 occasions <br />
Social Worker - Give constructive feedback on 15 occasions*<br />
Pillar of Community - Give constructive feedback on 30 occasions*<br />
Small Beginnings - Create your own (official) player faction<br />
Revolutionary - Have another player join your own established Faction <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Purchasing Achievements</span><br />
<br />
For Any Occasion - Purchase 10 Moves <br />
It’s Over 9000! – Purchase a Transformation <br />
Stylish – Purchase an Alternate Form (5)<br />
 Headquarters – Purchase a base (5)<br />
Friends - Purchase a Summon of any kind (5)<br />
Super Powered - Purchase any type of Super Move (5)<br />
Super Versatile - Purchase an offensive, defensive, and utility Super Move (15) <br />
Fortress – Buy 3 upgrades for a base (10)<br />
Fully Upgraded - Own all the non-teleporter base upgrades (40)<br />
Teleportation Hub – Have base teleports to at least 4 verses (25)<br />
Teleportation Nexus - Have base teleports to all the physical verses (40)<br />
Powerful - Upgrade your Powers Cap (10)<br />
Jack of All Trades - Purchase every Proficiency (15)<br />
Demi God - Purchase every Power (40)<br />
Tech Savvy – Purchase a Consumables slot (5)<br />
Fully Equipped – Equip a Consumable in all three slots (25)<br />
Money to Burn – Purchase a permanent stat increase (10)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Exploration Achievements</span><br />
<br />
Pomp and Poverty – Post 5 times in Coruscant (5)<br />
Wizard’s Hat and Robe – Post 5 times in Camelot (5)<br />
Last Bastion – Post 5 times in the Pale Moors (5)<br />
More Aqua Please – Post 5 times in the Endless Dunes (5)<br />
Into the Vast Unknown – Post 5 times in the Vasty Deep (5)<br />
Orcs and Non-Humans – Post 5 times in the Tangled Green (5)<br />
Forged in Flame – Post 5 times in the Ashen Plains (5)<br />
Deepfreeze – Post 5 times in the Frozen Fields (5)<br />
Well-Traveled - Post 5 times in all the major verses (25)<br />
Technocrat – Post 5 times in the Dataverse (10)<br />
Spiritual Awakening – Post 5 times in the Spirit Realm (10)<br />
Enter the Void – Find a route into the Void (25)<br />
The End? – Find a route into the Oververse (40)<br />
The Impossible – Escape from the Underverse (50)<br />
Very Well-Traveled – Complete all of the Exploration Achievements (100)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Influence Achievements</span><br />
<br />
On the Run - Use your influence to help you elude a bounty (10)<br />
Social Networking - Use your influence to track down another PC (10)<br />
Hippocratic Oath - Use your influence to procure healing from an NPC (10)<br />
Battle Buddies - Use your influence to have an NPC join a fight against a PC (25)<br />
Movin' On Up - Successfully join a Faction (PC or NPC) (10)<br />
Well-known - Becoming Recognized in any verse (50)<br />
Power Player - Achieve Ascendency in any verse (200)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Combat Achievements</span><br />
<br />
Winner Take All – ‘Win’ an Artefact Hunt (10)<br />
Winner Still Takes All – Win two artefacts (25)<br />
To the Victor… - Take an artefact from a defeated opponent (5)<br />
Siege Master – Attack a base and take an artefact (5)<br />
Notorious – Get a bounty (5)<br />
Bounty Hunter – Fulfill a posted bounty (10)<br />
I am the Law - Fulfill 3 posted bounties (25)<br />
Even More Notorious – Kill or banish someone trying to collect a bounty on you (10)<br />
Most Wanted - Have more than one bounty (15)<br />
Fisticuffs – Defeat another player in an officially graded fight (5)<br />
Thunderdome – Defeat another player in their own isolation verse (15)<br />
Fight the System - Defeat an NPC in an officially graded fight (5) <br />
Eye for an Eye - Defeat a character who has previously defeated you (10)<br />
SUPER! – Use an SP-depleting Super Move or Transformation in an officially graded fight or artefact hunt (5)<br />
I Fought the Law – Escape the Wrath of the Storyteller (25)<br />
There Can Only Be One! – Kill a (PC) Prime (5)<br />
A Fate Worse than Death – Banish a (PC) Prime (10)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Story Achievements</span><br />
<br />
All the Kings Men – Meet Aragon, Dumbledore, Thrall, Xavier, and Victor von Magnus (50)<br />
Yes Man – Meet Palpatine, Dredd, Bradley, and Gero (50)<br />
Card Carrying Member – Do a task for the Empire or Kingdom (5)<br />
Hide and Seek – Meet a Roaming NPC in any verse (5)<br />
Suburban Socialite – Meet 5 NPCs outside of Camelot and Coruscant (10)<br />
Little Black Book – Meet 15 NPCs (40)<br />
Watershed Moments – Be an active part in a staff-run storyline or artefact hunt (5)<br />
Hidden in Plain Sight – Find a Pocket Verse (25)<br />
Saga Veteran - Participated in a grand storyline (Jubilee, Rathalos, DA, Secondary Saga) (20)<br />
The Monster – Meet Diablo (15)<br />
Tea Time – Meet Omni and learn his secrets (100)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">One-time Achievements</span><br />
<br />
Founding Member - Arrived in the Omniverse during the Scramble (10)<br />
Abyssal Warrior - Rank in the top 20% of a Summer Syntech Event (10)<br />
Grand Champion - Win a competitive PvP event (Syntech, Colosseum) (25)<br />
First! - Be first at something in the OV (First to Fuse, First to Escape Underverse) (25)<br />
<br />
*-As I said, I want to eventually have people select achievements to display on their postbit, but for now, these are the ones that will show up]]></description>
			<content:encoded><![CDATA[Hey, so we've always had <a href="http://omniverse-rpg.com/showthread.php?tid=4156" target="_blank" rel="noopener" class="mycode_url">a totally dope Achievements system</a> here at the Omniverse.  People love trophies and stuff, obviously, but tracking them didn't really seem to catch on outside of a small nucleus of staff.<br />
<br />
As part of trying to make this stuff more visible (and thus, more alluring), I've been experimenting with a forum plugin that allows the granting of 'Awards,' which can be displayed both in a user's profile and in their postbit (up to 4).  While I'm still trying to see if I can't finagle a way to let people pick-and-choose what goes into their postbit (a la Steam profiles), I decided to push ahead with converting Achievements to this new plugin.<br />
<br />
While it hasn't been finalized yet, the new plugin would make it so people would have to 'claim' achievements, which can be granted by any staff member. <br />
<br />
That said, if you'd like to claim an achievement, post here, and I'll gladly add it for you.  These are <span style="text-decoration: line-through;" class="mycode_s">the first 'category'</span> everything on the list,<span style="text-decoration: line-through;" class="mycode_s"> so a lot of them are things that even some new people probably have</span>:<br />
<br />
 <span style="font-weight: bold;" class="mycode_b">Personal Achievements</span><br />
<br />
Welcome to the Jungle – Post your first Post<br />
Summoning - Properly summon something into the Omniverse<br />
Look at You! – Post 10 times<br />
In it to Win it – Post 25 times<br />
Go Write a Novel – Post 50 times<br />
Deuces – Have another character<br />
Identity Crisis – Have a second character with more Earned OM than your first*<br />
Any Progress is Progress – Gain 100 OM<br />
Level Up! – Reach Level 2<br />
Powerrrrr - Reach Level 5*<br />
Veteran - Reach Level 10*<br />
Just Say No – Use a consumable item<br />
Death is Not the End – Be Reincarnated*<br />
Dissociative Identity Disorder - Have your two characters meet*<br />
Fusion... HA! - Fuse with another another character<br />
The One Will Destroy You - Be a part of a Fusion that has a collective level of 15 or higher*<br />
<br />
 <span style="font-weight: bold;" class="mycode_b">Community Achievements</span><br />
<br />
Great Job! - Get a bonus for great writing<br />
Exceptional - Get a bonus for exceptional writing<br />
Dedication - Vote 30 times in one month (for the prime where the OM went)<br />
Teamwork – Get a bonus for a group story<br />
Community Star - Be voted as a User of the Month<br />
Communtiy Megastar - Be voted as a User of the Month on three occasions*<br />
We Love You – Give someone constructive feedback (Note: Grading a sanctioned fight counts for these achievements)<br />
Community Builder - Give constructive feedback on 5 occasions <br />
Social Worker - Give constructive feedback on 15 occasions*<br />
Pillar of Community - Give constructive feedback on 30 occasions*<br />
Small Beginnings - Create your own (official) player faction<br />
Revolutionary - Have another player join your own established Faction <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Purchasing Achievements</span><br />
<br />
For Any Occasion - Purchase 10 Moves <br />
It’s Over 9000! – Purchase a Transformation <br />
Stylish – Purchase an Alternate Form (5)<br />
 Headquarters – Purchase a base (5)<br />
Friends - Purchase a Summon of any kind (5)<br />
Super Powered - Purchase any type of Super Move (5)<br />
Super Versatile - Purchase an offensive, defensive, and utility Super Move (15) <br />
Fortress – Buy 3 upgrades for a base (10)<br />
Fully Upgraded - Own all the non-teleporter base upgrades (40)<br />
Teleportation Hub – Have base teleports to at least 4 verses (25)<br />
Teleportation Nexus - Have base teleports to all the physical verses (40)<br />
Powerful - Upgrade your Powers Cap (10)<br />
Jack of All Trades - Purchase every Proficiency (15)<br />
Demi God - Purchase every Power (40)<br />
Tech Savvy – Purchase a Consumables slot (5)<br />
Fully Equipped – Equip a Consumable in all three slots (25)<br />
Money to Burn – Purchase a permanent stat increase (10)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Exploration Achievements</span><br />
<br />
Pomp and Poverty – Post 5 times in Coruscant (5)<br />
Wizard’s Hat and Robe – Post 5 times in Camelot (5)<br />
Last Bastion – Post 5 times in the Pale Moors (5)<br />
More Aqua Please – Post 5 times in the Endless Dunes (5)<br />
Into the Vast Unknown – Post 5 times in the Vasty Deep (5)<br />
Orcs and Non-Humans – Post 5 times in the Tangled Green (5)<br />
Forged in Flame – Post 5 times in the Ashen Plains (5)<br />
Deepfreeze – Post 5 times in the Frozen Fields (5)<br />
Well-Traveled - Post 5 times in all the major verses (25)<br />
Technocrat – Post 5 times in the Dataverse (10)<br />
Spiritual Awakening – Post 5 times in the Spirit Realm (10)<br />
Enter the Void – Find a route into the Void (25)<br />
The End? – Find a route into the Oververse (40)<br />
The Impossible – Escape from the Underverse (50)<br />
Very Well-Traveled – Complete all of the Exploration Achievements (100)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Influence Achievements</span><br />
<br />
On the Run - Use your influence to help you elude a bounty (10)<br />
Social Networking - Use your influence to track down another PC (10)<br />
Hippocratic Oath - Use your influence to procure healing from an NPC (10)<br />
Battle Buddies - Use your influence to have an NPC join a fight against a PC (25)<br />
Movin' On Up - Successfully join a Faction (PC or NPC) (10)<br />
Well-known - Becoming Recognized in any verse (50)<br />
Power Player - Achieve Ascendency in any verse (200)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Combat Achievements</span><br />
<br />
Winner Take All – ‘Win’ an Artefact Hunt (10)<br />
Winner Still Takes All – Win two artefacts (25)<br />
To the Victor… - Take an artefact from a defeated opponent (5)<br />
Siege Master – Attack a base and take an artefact (5)<br />
Notorious – Get a bounty (5)<br />
Bounty Hunter – Fulfill a posted bounty (10)<br />
I am the Law - Fulfill 3 posted bounties (25)<br />
Even More Notorious – Kill or banish someone trying to collect a bounty on you (10)<br />
Most Wanted - Have more than one bounty (15)<br />
Fisticuffs – Defeat another player in an officially graded fight (5)<br />
Thunderdome – Defeat another player in their own isolation verse (15)<br />
Fight the System - Defeat an NPC in an officially graded fight (5) <br />
Eye for an Eye - Defeat a character who has previously defeated you (10)<br />
SUPER! – Use an SP-depleting Super Move or Transformation in an officially graded fight or artefact hunt (5)<br />
I Fought the Law – Escape the Wrath of the Storyteller (25)<br />
There Can Only Be One! – Kill a (PC) Prime (5)<br />
A Fate Worse than Death – Banish a (PC) Prime (10)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Story Achievements</span><br />
<br />
All the Kings Men – Meet Aragon, Dumbledore, Thrall, Xavier, and Victor von Magnus (50)<br />
Yes Man – Meet Palpatine, Dredd, Bradley, and Gero (50)<br />
Card Carrying Member – Do a task for the Empire or Kingdom (5)<br />
Hide and Seek – Meet a Roaming NPC in any verse (5)<br />
Suburban Socialite – Meet 5 NPCs outside of Camelot and Coruscant (10)<br />
Little Black Book – Meet 15 NPCs (40)<br />
Watershed Moments – Be an active part in a staff-run storyline or artefact hunt (5)<br />
Hidden in Plain Sight – Find a Pocket Verse (25)<br />
Saga Veteran - Participated in a grand storyline (Jubilee, Rathalos, DA, Secondary Saga) (20)<br />
The Monster – Meet Diablo (15)<br />
Tea Time – Meet Omni and learn his secrets (100)<br />
<br />
<span style="font-weight: bold;" class="mycode_b">One-time Achievements</span><br />
<br />
Founding Member - Arrived in the Omniverse during the Scramble (10)<br />
Abyssal Warrior - Rank in the top 20% of a Summer Syntech Event (10)<br />
Grand Champion - Win a competitive PvP event (Syntech, Colosseum) (25)<br />
First! - Be first at something in the OV (First to Fuse, First to Escape Underverse) (25)<br />
<br />
*-As I said, I want to eventually have people select achievements to display on their postbit, but for now, these are the ones that will show up]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Official 'Cry for Help' Thread]]></title>
			<link>https://omni.zulenka.com/showthread.php?tid=2718</link>
			<pubDate>Thu, 10 Mar 2016 04:18:58 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://omni.zulenka.com/member.php?action=profile&uid=240">Alex</a>]]></dc:creator>
			<guid isPermaLink="false">https://omni.zulenka.com/showthread.php?tid=2718</guid>
			<description><![CDATA[Are you lost?  Are you scared?  Are you unmotivated?  Are you lonely and sad and all kinds of other things that you shouldn't be as a member of the Omniverse?<br />
<br />
Think of this thread as a means to try and solicit some help.  Do you need a story idea but none of the faction or solo quests appeal to you?  Are you looking someone to write with?  Maybe you have an open thread (make sure to use the [Open] prefix to help label yourself) and you want to further advertise?  This is the thread for you.  Here you can post an 'advert' to an open thread.  Just give an idea what it's about, and you might be able to entice some people to join you.<br />
<br />
Or maybe you just are really struggling to think of a story.  It's okay.  It happens to all of us, whether we've been here a while or joined last week.  Just post here asking for help creating a story.  Just give us (your peers) an idea about what type of character you are, where you are, and what you might like to write.  A staff member or even a member-member can help you out.<br />
<br />
Random aside, but remember that you can always change the titles of your posts to further identify what you need help with and to alert people who might be sitting bored in the shoutbox wishin' they had someone to help guide and motivate.<br />
<br />
Good luck and happy hunting.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">YOU HAVE NO IDEA WHAT TO WRITE, YOU SAY?<br />
<br />
LOOKING FOR A PROMPT TO GUIDE YOU, YOU SAY?<br />
<br />
LOOK NO FURTHER THAN HERE<br />
<br />
OPEN THE SPOILER TAG AND BEHOLD</span><br />
<br />
[spoiler]<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Repeatable Quests</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Predator or Prey<br />
 <br />
</span><span style="text-decoration: underline;" class="mycode_u">Location: Temple, deep in the The Frozen Fields</span><br />
<br />
Deep in the wasteland called the Frozen Fields is a temple, nestled between two huge mountains. Only those with significant knowledge of the landscape of the Fields even know that it exists, and even then actually getting to it can be particularly dangerous.<br />
<br />
The temple is actually a Pyramid, and the legend passed through the dwarves and trolls suggest it houses hordes of treasure. Broadcasts through the Dataverse call upon anyone who would call themself a true treasure to come and brave the ruins.<br />
<br />
If you do decide to go treasure-hunting in the Pyramid, you will find yourself caught in a game. Three Predators, alien creatures whose only purpose in life is to hunt for sport, are using the Pyramid and the traps inside as the battleground for their twisted game. As for whether or not there actually IS a treasure, nobody has ever actually found out. <br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Ice Climbers</span> (Partner Story!)<br />
 <br />
<span style="text-decoration: underline;" class="mycode_u">Location: Small nomad village deep into the verse - Frozen Fields</span><br />
 <br />
In the Frozen Fields, a small collection of nomads has settled down at the foot of the mountain.  They hope that they can carve out an existence in this harsh environment and serve as a foothold for future development of the region.<br />
 <br />
Unfortunately, they’ve realized that this is a truly life-threatening place.  Their food supplies—hardy vegetables designed to grow and last in the cold—have been stolen by the followers of a villainous condor who resides at the top of a nearby mountain.  They need some help and are so happy when you and your partner arrive at their destitute village.<br />
 <br />
They provide you with gear to guard against the cold and special hammers to carve through the thick ice on the way up.  Climb the monster-infested mountain to defeat the condor and get back their food supply!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Ashen Lullaby</span><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Location: Ruins of Death Mountain</span> (Ashen Steppes)<br />
<br />
Volvagia is gone.  Death Mountain has crumbled, and the Goron Village is no more.<br />
<br />
Even so, the 'ghost' of Volvagia looms over the region.  Remnants of Volvagia's brood linger, and while none rival the might of their maker, many are still threats to travelers, nomads, and explorers.<br />
<br />
Several of the drake's brood have been seen entering caves deep within what remains of Death Mountain with captive koopas, gorons, or whoever else they can get their hands on. It is assumed that they are being fed to the great beast, or some purpose that is somehow more awful. Facing the drake lord on your own would be suicide, but perhaps you can learn the goings-on within the volcano? What horrible task have the drakes been working on? How will you stop them? And, most importantly, will you live to tell the tale?<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">They Said I was Mad!</span><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Location:Costa del Sol + Isla Nublar</span><br />
<br />
A flyer hanging on a wall in Costa del Sol will take you to a bland-looking man who will take you out onto the ocean.<br />
<br />
Ten miles off the coast of Costa del Sol lies a small freight vessel.  Seemingly a derelict, the only sign of activity is a small speed-boat that comes and goes at irregular hours. Inside this rotting hulk lies the laboratory of the disgraced Imperial researcher, Doctor Charn.  Once a rising star in Doctor Gero's genetic research labs, his lack of decency (by Imperial standards, for the record) during his reptilian/human experiments, coupled with a complete lack of political sense, spelled the end of his promising career. <br />
<br />
For two years following his expulsion from the Empire, he has slaved away in secrecy, driven by a near-psychotic desire to prove his theories correct, and regain his <span style="font-style: italic;" class="mycode_i">DIGNITY </span>as a <span style="font-style: italic;" class="mycode_i">SCIENTIST</span>!!! <br />
<br />
Now, his work is almost complete.  He needs one more thing - a living <span style="font-style: italic;" class="mycode_i">velociraptor mongoliensis</span>.  Unfortunately, the good doctor is not in the best of shape, having locked himself away on a boat for twenty-four months.  Furthermore, he's still sane enough to realize he'd rather not be murdered by dinosaurs. So he's looking for some patsy- er, 'lab assistants', to go and procure him the specimen he needs. <br />
<br />
Meet the doctor's assistant at the docs, and he will take you to Doctor Charn. If you're interested, the doctor will provide you with a boat, a map to the island, and some basic raptor-catching equipment. From there, it is up to you to travel to Isla Nublar, penetrate the island's interior, and capture a live velociraptor. This will not, of course, be easy. The island is over-run with Cretaceous-era super-predators, not to mention ultra-therapods such as the brontosaurs, dangerous in their own right due to their sheer size. <br />
<br />
To make things more entertaining, the vicious and cunning velociraptor is a pack-hunter.  After your chat with the doctor, you must go to Isla Nublar, get the raptor, and get back with all your vital parts attached.  Accomplish that, and the doctor may share with you the fruits of his life's labor (scales and chitinous protuberances may occur... he assures you that the effects are temporary) <br />
<br />
Fail, and you'll be just one more fool consumed by the island. <br />
 <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Flowers for Thrug</span><br />
 <br />
Location:  Hidden Temple/Various (Tangled Green)<br />
<br />
 <br />
At the Hidden Temple is a pleasant orc botanist.  His name is Thrug, and he likes flowers.  As of late, he’s had some difficulty finding any new species to catalog and investigate.  Unfortunately for Thrug, he doesn’t trust the cultists at the temple to take care of his plants.<br />
 <br />
He is, however, more than willing to compensate someone for heading out into the more remote regions of the Tangled Green to acquire a new flower for him.  He’ll even provide you with a pot to transplant it into (live samples only!  Thrug can’t study dead things).<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Gold Cross Volunteers</span><br />
<span style="text-decoration: underline;" class="mycode_u">Location:  Nippur/Various</span><br />
<br />
With Gilgamesh gone and many of its champions unaccounted for, Nippur has been a place teetering on the brink of collapse.  The central bureaucracy left behind by the gilded king has tried to keep order with varying levels of success.<br />
 <br />
The city is in desperate need of food, clean water, and other amenities (blankets, clean clothes, et cetera) due to a disruption of trade routes into its hinterland.  Many of the merchants organized into an unofficial organization hoping to bring more attention to the needs of the city.  The members of the Gold Cross are willing to part with prized personal possessions to motivate kind outsiders to help their city bring in much-needed supplies.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">A Fox in the Teahouse</span><br />
<span style="text-decoration: underline;" class="mycode_u">Location: The small fiefdom in northern Camelot ruled by Date Masamune</span><br />
<br />
You arrive in town and see an advertisement for a tea ceremony in a local botanical garden. It sounds like an exciting or at least interesting experience, with a bathhouse and plenty of herbal teas to sample. Green teas, roasted or steamed leaf teas... all the teas a tea connoisseur can dream of, small cakes and cookies included. Stay the night, there are plenty of rooms available!<br />
<br />
Unfortunately, this tea nirvana cannot last. A member of the garden staff screams in the wee hours of the morning— someone has been found brutally murdered! The owner of the teahouse is in hysterics. It's up to you to get to the bottom of it! <br />
<br />
But be careful. Legend tells of an angry fox spirit that resents the placement of its sacred hot spring inside the bathhouse....<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Water under the Bridge</span><br />
<span style="text-decoration: underline;" class="mycode_u">Location: Camelot (Outlying Human Duchy)</span><br />
<br />
As of late, a select number of farmers on the outskirts of Camelot have noticed that goats, pigs and even cattle are beginning to go missing. A spreading rumor points towards the nearby woodland, where an ugly river troll reportedly lives beneath a bridge. The farmers would go after it themselves with torches and pitchforks, but a visiting group of naturalists argue that the troll is sensible and can be convinced to cease its unlawful behavior.<br />
<br />
The naturalists have hired you to rescue the troll before the angry humans take matters into their own hands.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Bounty Board - Monster Hunter I</span><br />
<span style="text-decoration: underline;" class="mycode_u">Location: Minas Tirith + Northern mountains</span><br />
<br />
The bounty board in Minas Tirith is often littered with the worst rogues in society. On this particular day, you find a posting that seeks a ‘monster hunter’ to track down a gorgon in the northern mountains.  The pay is much better than anything you’d get trying to find purse cutters, but because of the paycheck, you might not be alone in your pursuits of the creature.<br />
<br />
<a href="https://s-media-cache-ak0.pinimg.com/564x/df/9e/dd/df9edd2ce03229348af7cbc83c91432e.jpg%20" target="_blank" rel="noopener" class="mycode_url">https://s-media-cache-ak0.pinimg.com/564...1432e.jpg </a><br />
<br />
A dangerous cursed woman with snakes for hair and a gaze that, if met, turns someone into a stone statue. Player must find a workaround and kill her without looking her in the eyes. Bring her head back to turn in the bounty with a Kingdom NPC.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">It’s Always Rats</span><br />
 Location: Camelot (Minas Tirith)<br />
<br />
For whatever reason, the simple sewer system that runs throughout Minas Tirith’s lowest level is often plagued by overgrown rats. Usually, it’s something that the town guard can handle, but as of late, the issue has seemed to balloon out of hand. The guards are looking for someone capable enough to head down there and perform some extermination.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Human Diplomacy</span><br />
 <br />
<span style="text-decoration: underline;" class="mycode_u">Location:  An Outlying Human Duchy</span> (Camelot)<br />
 <br />
You arrive in a small, feudal town in the outlying regions of Camelot.  Far from Minas Tirith, the men (and occasionally woman) who wield power in these autonomous fiefdoms are free to flex their muscles as they see fit in regards to their ‘peers.’  Every now and again, one county or duchy will make a move on one other, and given the delicate balance, these moves are often done through outside agents.<br />
 <br />
You stroll into such a town and find such a document soliciting special services.  You are needed to intercept and burn some trade wagons carrying vital supplies to the Count/Countess or Duke/Duchesses rival.  Get the job done without implicating them.<br />
 <br />
<br />
<span style="font-weight: bold;" class="mycode_b">One Hundred Problems</span><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Location: Tier 2</span><br />
<br />
James Hamilton is a very busy bureaucrat working for a lovely, lucrative company headquartered on Tier 2. A family man and a company man, he is a model citizen. A man with a hard work ethic and drive for bettering himself, he’s also a man with more than his fair share of issues. Chief among those is an old mistress, Jennifer Mills, who he’s had to pay to keep quiet about their sordid past.<br />
<br />
Always one to frequent social establishments, Hamilton has been putting out ‘feelers’ in a search for someone to ‘help him out.’ <br />
<br />
You get the picture, right?<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Gun Running</span><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Location: Coruscant (Tier 5, 6, and/or 7)</span><br />
<br />
Description: Tiers Five and Six are rife with crime and gangs . There is also a rich 'culture' of gun and tech smuggling. Mobsters and would-be thugs are constantly looking for cheap labor to transport contraband material, usually between tiers. The work is never safe and may result in altercations with rival groups and central authorities (a Bounty).<br />
<br />
<span style="font-weight: bold;" class="mycode_b">The Hero This City Needs</span><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Location: Coruscant (Tier 5 or 6)</span><br />
<br />
Tiers Five and Six are plagued with crime.  Whether its fights in nightclubs, shady deals in dark alleys, shakedowns at liquor stores, or illicit activity within seedy hotels, the violence is almost omnipresent at times. Sometimes somebody tries to be a hero, and the mobsters and various 'street warlords' don't take kindly to heroes.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">The Hunter and the Hunted</span><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Location: Coruscant (Tier 5)</span><br />
<br />
There are bodies in the streets of Coruscant, and its getting worse every day. There is a cloud of paranoia and suspicion at every turn. The police are helpless, the criminals are tense, and families huddle in their houses in fear.<br />
<br />
A serial killer is on the loose.<br />
<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">The Rejected</span><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Location: Coruscant (Tier 7)</span><br />
<br />
The most evil, violent offenders in Coruscant are the subjects of horrible Imperial science experiments. When they are broken in body or mind, rejected by citizens and government alike, they are sent to a holding facility called Serenity Retreat in the darkest parts of Teir-7. Now Serenity Retreat, part prison part experimental medical ward, is rioting.<br />
<br />
The prisoners have taken over half of Serenity Retreat, under the direction of a charismatic leader. They have weapons. They have hostages. And they want to go free.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Blood In, Blood Out</span><br />
<br />
Location: Coruscant (Tier 5 or 6)<br />
<br />
Membership in a criminal street gang offers many perks; drugs, money, parties, and a sense of family. For some, the allure is strong enough that they are willing to kill or be killed for their gang. <br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Smuggling</span><br />
 <br />
Location:  Tiers 3 or 4 + 6 or 7 + 5<br />
<br />
Because you’ve established yourself as an efficient gun runner, you’ve gained the attention of someone a little further up on the organized crime ladder.  They want you to handle the transit of some slightly more ‘lucrative’ cargo from one tier to the next.  On top of that, they want you to make the drop-off in a far more dangerous location (ie more cops, more cameras, more threat to your well-being).<br />
 <br />
After being contacted by your employer, you’ll have to report to the pickup point on Tier 6 or 7.  Once you’ve got the ‘parcel,’ you’ll need to make the delivery to Tier 3 or 4.  Along the way, you can expect some sort of difficulty, given the fact that rival gangs or organizations are going to want to take you out and claim whatever product their foes are trying to smuggle through Coruscant.   You will have to get through at least one security checkpoint, and the way you handle that will have consequences.<br />
 <br />
If you make it to the drop-off point, you’ll be contacted via the handheld phone to report to a location on Tier 5.  Once there, you’ll receive either your cut of the money or a sample of the goods you were moving.  <br />
 <br />
<span style="font-weight: bold;" class="mycode_b">Twisted Metal</span> (Partner Story!)<br />
 <br />
<span style="text-decoration: underline;" class="mycode_u">Location:  Tier 4 (Coruscant)</span><br />
 <br />
F-Zero races have always had a specific niche.  In an effort to branch out, the owners of the shell corporation running the majority of the races have decided to create a whole new type of race that many claim is motivated by the success of the Dante’s Abyss in bringing in a waterfall of revenue to a previously unknown company.<br />
 <br />
In these new ‘races,’ the F-Zero machines used will be bigger, stronger, and equipped with weapons.  Instead of one driver, there will be two individuals responsible for piloting the machines.  The race track is gone, and in its place, they’ve created a large mockup of Tier 5, complete with the intersection of 7th Street and Broadway Avenue at its center.<br />
 <br />
You are no longer trying to win the race by beating your opponents around the track.  The goal here is to disable your adversary’s F-Zero machines by whatever means feasible.  Each machine has its own built in weapons, and there are various additional weapons and ammo littered around the ‘race area.’  Do what you have to do to win.  Be wary of Sweetums—a former convict whose F-Zero machine is a derelict-looking ice cream truck packed to the brim with enough firepower to level a city block.[/spoiler]]]></description>
			<content:encoded><![CDATA[Are you lost?  Are you scared?  Are you unmotivated?  Are you lonely and sad and all kinds of other things that you shouldn't be as a member of the Omniverse?<br />
<br />
Think of this thread as a means to try and solicit some help.  Do you need a story idea but none of the faction or solo quests appeal to you?  Are you looking someone to write with?  Maybe you have an open thread (make sure to use the [Open] prefix to help label yourself) and you want to further advertise?  This is the thread for you.  Here you can post an 'advert' to an open thread.  Just give an idea what it's about, and you might be able to entice some people to join you.<br />
<br />
Or maybe you just are really struggling to think of a story.  It's okay.  It happens to all of us, whether we've been here a while or joined last week.  Just post here asking for help creating a story.  Just give us (your peers) an idea about what type of character you are, where you are, and what you might like to write.  A staff member or even a member-member can help you out.<br />
<br />
Random aside, but remember that you can always change the titles of your posts to further identify what you need help with and to alert people who might be sitting bored in the shoutbox wishin' they had someone to help guide and motivate.<br />
<br />
Good luck and happy hunting.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">YOU HAVE NO IDEA WHAT TO WRITE, YOU SAY?<br />
<br />
LOOKING FOR A PROMPT TO GUIDE YOU, YOU SAY?<br />
<br />
LOOK NO FURTHER THAN HERE<br />
<br />
OPEN THE SPOILER TAG AND BEHOLD</span><br />
<br />
[spoiler]<br />
<span style="font-weight: bold;" class="mycode_b"><span style="font-size: large;" class="mycode_size">Repeatable Quests</span></span><br />
<br />
<span style="font-weight: bold;" class="mycode_b">Predator or Prey<br />
 <br />
</span><span style="text-decoration: underline;" class="mycode_u">Location: Temple, deep in the The Frozen Fields</span><br />
<br />
Deep in the wasteland called the Frozen Fields is a temple, nestled between two huge mountains. Only those with significant knowledge of the landscape of the Fields even know that it exists, and even then actually getting to it can be particularly dangerous.<br />
<br />
The temple is actually a Pyramid, and the legend passed through the dwarves and trolls suggest it houses hordes of treasure. Broadcasts through the Dataverse call upon anyone who would call themself a true treasure to come and brave the ruins.<br />
<br />
If you do decide to go treasure-hunting in the Pyramid, you will find yourself caught in a game. Three Predators, alien creatures whose only purpose in life is to hunt for sport, are using the Pyramid and the traps inside as the battleground for their twisted game. As for whether or not there actually IS a treasure, nobody has ever actually found out. <br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Ice Climbers</span> (Partner Story!)<br />
 <br />
<span style="text-decoration: underline;" class="mycode_u">Location: Small nomad village deep into the verse - Frozen Fields</span><br />
 <br />
In the Frozen Fields, a small collection of nomads has settled down at the foot of the mountain.  They hope that they can carve out an existence in this harsh environment and serve as a foothold for future development of the region.<br />
 <br />
Unfortunately, they’ve realized that this is a truly life-threatening place.  Their food supplies—hardy vegetables designed to grow and last in the cold—have been stolen by the followers of a villainous condor who resides at the top of a nearby mountain.  They need some help and are so happy when you and your partner arrive at their destitute village.<br />
 <br />
They provide you with gear to guard against the cold and special hammers to carve through the thick ice on the way up.  Climb the monster-infested mountain to defeat the condor and get back their food supply!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Ashen Lullaby</span><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Location: Ruins of Death Mountain</span> (Ashen Steppes)<br />
<br />
Volvagia is gone.  Death Mountain has crumbled, and the Goron Village is no more.<br />
<br />
Even so, the 'ghost' of Volvagia looms over the region.  Remnants of Volvagia's brood linger, and while none rival the might of their maker, many are still threats to travelers, nomads, and explorers.<br />
<br />
Several of the drake's brood have been seen entering caves deep within what remains of Death Mountain with captive koopas, gorons, or whoever else they can get their hands on. It is assumed that they are being fed to the great beast, or some purpose that is somehow more awful. Facing the drake lord on your own would be suicide, but perhaps you can learn the goings-on within the volcano? What horrible task have the drakes been working on? How will you stop them? And, most importantly, will you live to tell the tale?<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">They Said I was Mad!</span><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Location:Costa del Sol + Isla Nublar</span><br />
<br />
A flyer hanging on a wall in Costa del Sol will take you to a bland-looking man who will take you out onto the ocean.<br />
<br />
Ten miles off the coast of Costa del Sol lies a small freight vessel.  Seemingly a derelict, the only sign of activity is a small speed-boat that comes and goes at irregular hours. Inside this rotting hulk lies the laboratory of the disgraced Imperial researcher, Doctor Charn.  Once a rising star in Doctor Gero's genetic research labs, his lack of decency (by Imperial standards, for the record) during his reptilian/human experiments, coupled with a complete lack of political sense, spelled the end of his promising career. <br />
<br />
For two years following his expulsion from the Empire, he has slaved away in secrecy, driven by a near-psychotic desire to prove his theories correct, and regain his <span style="font-style: italic;" class="mycode_i">DIGNITY </span>as a <span style="font-style: italic;" class="mycode_i">SCIENTIST</span>!!! <br />
<br />
Now, his work is almost complete.  He needs one more thing - a living <span style="font-style: italic;" class="mycode_i">velociraptor mongoliensis</span>.  Unfortunately, the good doctor is not in the best of shape, having locked himself away on a boat for twenty-four months.  Furthermore, he's still sane enough to realize he'd rather not be murdered by dinosaurs. So he's looking for some patsy- er, 'lab assistants', to go and procure him the specimen he needs. <br />
<br />
Meet the doctor's assistant at the docs, and he will take you to Doctor Charn. If you're interested, the doctor will provide you with a boat, a map to the island, and some basic raptor-catching equipment. From there, it is up to you to travel to Isla Nublar, penetrate the island's interior, and capture a live velociraptor. This will not, of course, be easy. The island is over-run with Cretaceous-era super-predators, not to mention ultra-therapods such as the brontosaurs, dangerous in their own right due to their sheer size. <br />
<br />
To make things more entertaining, the vicious and cunning velociraptor is a pack-hunter.  After your chat with the doctor, you must go to Isla Nublar, get the raptor, and get back with all your vital parts attached.  Accomplish that, and the doctor may share with you the fruits of his life's labor (scales and chitinous protuberances may occur... he assures you that the effects are temporary) <br />
<br />
Fail, and you'll be just one more fool consumed by the island. <br />
 <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Flowers for Thrug</span><br />
 <br />
Location:  Hidden Temple/Various (Tangled Green)<br />
<br />
 <br />
At the Hidden Temple is a pleasant orc botanist.  His name is Thrug, and he likes flowers.  As of late, he’s had some difficulty finding any new species to catalog and investigate.  Unfortunately for Thrug, he doesn’t trust the cultists at the temple to take care of his plants.<br />
 <br />
He is, however, more than willing to compensate someone for heading out into the more remote regions of the Tangled Green to acquire a new flower for him.  He’ll even provide you with a pot to transplant it into (live samples only!  Thrug can’t study dead things).<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Gold Cross Volunteers</span><br />
<span style="text-decoration: underline;" class="mycode_u">Location:  Nippur/Various</span><br />
<br />
With Gilgamesh gone and many of its champions unaccounted for, Nippur has been a place teetering on the brink of collapse.  The central bureaucracy left behind by the gilded king has tried to keep order with varying levels of success.<br />
 <br />
The city is in desperate need of food, clean water, and other amenities (blankets, clean clothes, et cetera) due to a disruption of trade routes into its hinterland.  Many of the merchants organized into an unofficial organization hoping to bring more attention to the needs of the city.  The members of the Gold Cross are willing to part with prized personal possessions to motivate kind outsiders to help their city bring in much-needed supplies.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">A Fox in the Teahouse</span><br />
<span style="text-decoration: underline;" class="mycode_u">Location: The small fiefdom in northern Camelot ruled by Date Masamune</span><br />
<br />
You arrive in town and see an advertisement for a tea ceremony in a local botanical garden. It sounds like an exciting or at least interesting experience, with a bathhouse and plenty of herbal teas to sample. Green teas, roasted or steamed leaf teas... all the teas a tea connoisseur can dream of, small cakes and cookies included. Stay the night, there are plenty of rooms available!<br />
<br />
Unfortunately, this tea nirvana cannot last. A member of the garden staff screams in the wee hours of the morning— someone has been found brutally murdered! The owner of the teahouse is in hysterics. It's up to you to get to the bottom of it! <br />
<br />
But be careful. Legend tells of an angry fox spirit that resents the placement of its sacred hot spring inside the bathhouse....<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Water under the Bridge</span><br />
<span style="text-decoration: underline;" class="mycode_u">Location: Camelot (Outlying Human Duchy)</span><br />
<br />
As of late, a select number of farmers on the outskirts of Camelot have noticed that goats, pigs and even cattle are beginning to go missing. A spreading rumor points towards the nearby woodland, where an ugly river troll reportedly lives beneath a bridge. The farmers would go after it themselves with torches and pitchforks, but a visiting group of naturalists argue that the troll is sensible and can be convinced to cease its unlawful behavior.<br />
<br />
The naturalists have hired you to rescue the troll before the angry humans take matters into their own hands.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Bounty Board - Monster Hunter I</span><br />
<span style="text-decoration: underline;" class="mycode_u">Location: Minas Tirith + Northern mountains</span><br />
<br />
The bounty board in Minas Tirith is often littered with the worst rogues in society. On this particular day, you find a posting that seeks a ‘monster hunter’ to track down a gorgon in the northern mountains.  The pay is much better than anything you’d get trying to find purse cutters, but because of the paycheck, you might not be alone in your pursuits of the creature.<br />
<br />
<a href="https://s-media-cache-ak0.pinimg.com/564x/df/9e/dd/df9edd2ce03229348af7cbc83c91432e.jpg%20" target="_blank" rel="noopener" class="mycode_url">https://s-media-cache-ak0.pinimg.com/564...1432e.jpg </a><br />
<br />
A dangerous cursed woman with snakes for hair and a gaze that, if met, turns someone into a stone statue. Player must find a workaround and kill her without looking her in the eyes. Bring her head back to turn in the bounty with a Kingdom NPC.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">It’s Always Rats</span><br />
 Location: Camelot (Minas Tirith)<br />
<br />
For whatever reason, the simple sewer system that runs throughout Minas Tirith’s lowest level is often plagued by overgrown rats. Usually, it’s something that the town guard can handle, but as of late, the issue has seemed to balloon out of hand. The guards are looking for someone capable enough to head down there and perform some extermination.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Human Diplomacy</span><br />
 <br />
<span style="text-decoration: underline;" class="mycode_u">Location:  An Outlying Human Duchy</span> (Camelot)<br />
 <br />
You arrive in a small, feudal town in the outlying regions of Camelot.  Far from Minas Tirith, the men (and occasionally woman) who wield power in these autonomous fiefdoms are free to flex their muscles as they see fit in regards to their ‘peers.’  Every now and again, one county or duchy will make a move on one other, and given the delicate balance, these moves are often done through outside agents.<br />
 <br />
You stroll into such a town and find such a document soliciting special services.  You are needed to intercept and burn some trade wagons carrying vital supplies to the Count/Countess or Duke/Duchesses rival.  Get the job done without implicating them.<br />
 <br />
<br />
<span style="font-weight: bold;" class="mycode_b">One Hundred Problems</span><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Location: Tier 2</span><br />
<br />
James Hamilton is a very busy bureaucrat working for a lovely, lucrative company headquartered on Tier 2. A family man and a company man, he is a model citizen. A man with a hard work ethic and drive for bettering himself, he’s also a man with more than his fair share of issues. Chief among those is an old mistress, Jennifer Mills, who he’s had to pay to keep quiet about their sordid past.<br />
<br />
Always one to frequent social establishments, Hamilton has been putting out ‘feelers’ in a search for someone to ‘help him out.’ <br />
<br />
You get the picture, right?<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Gun Running</span><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Location: Coruscant (Tier 5, 6, and/or 7)</span><br />
<br />
Description: Tiers Five and Six are rife with crime and gangs . There is also a rich 'culture' of gun and tech smuggling. Mobsters and would-be thugs are constantly looking for cheap labor to transport contraband material, usually between tiers. The work is never safe and may result in altercations with rival groups and central authorities (a Bounty).<br />
<br />
<span style="font-weight: bold;" class="mycode_b">The Hero This City Needs</span><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Location: Coruscant (Tier 5 or 6)</span><br />
<br />
Tiers Five and Six are plagued with crime.  Whether its fights in nightclubs, shady deals in dark alleys, shakedowns at liquor stores, or illicit activity within seedy hotels, the violence is almost omnipresent at times. Sometimes somebody tries to be a hero, and the mobsters and various 'street warlords' don't take kindly to heroes.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">The Hunter and the Hunted</span><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Location: Coruscant (Tier 5)</span><br />
<br />
There are bodies in the streets of Coruscant, and its getting worse every day. There is a cloud of paranoia and suspicion at every turn. The police are helpless, the criminals are tense, and families huddle in their houses in fear.<br />
<br />
A serial killer is on the loose.<br />
<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">The Rejected</span><br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Location: Coruscant (Tier 7)</span><br />
<br />
The most evil, violent offenders in Coruscant are the subjects of horrible Imperial science experiments. When they are broken in body or mind, rejected by citizens and government alike, they are sent to a holding facility called Serenity Retreat in the darkest parts of Teir-7. Now Serenity Retreat, part prison part experimental medical ward, is rioting.<br />
<br />
The prisoners have taken over half of Serenity Retreat, under the direction of a charismatic leader. They have weapons. They have hostages. And they want to go free.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Blood In, Blood Out</span><br />
<br />
Location: Coruscant (Tier 5 or 6)<br />
<br />
Membership in a criminal street gang offers many perks; drugs, money, parties, and a sense of family. For some, the allure is strong enough that they are willing to kill or be killed for their gang. <br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Smuggling</span><br />
 <br />
Location:  Tiers 3 or 4 + 6 or 7 + 5<br />
<br />
Because you’ve established yourself as an efficient gun runner, you’ve gained the attention of someone a little further up on the organized crime ladder.  They want you to handle the transit of some slightly more ‘lucrative’ cargo from one tier to the next.  On top of that, they want you to make the drop-off in a far more dangerous location (ie more cops, more cameras, more threat to your well-being).<br />
 <br />
After being contacted by your employer, you’ll have to report to the pickup point on Tier 6 or 7.  Once you’ve got the ‘parcel,’ you’ll need to make the delivery to Tier 3 or 4.  Along the way, you can expect some sort of difficulty, given the fact that rival gangs or organizations are going to want to take you out and claim whatever product their foes are trying to smuggle through Coruscant.   You will have to get through at least one security checkpoint, and the way you handle that will have consequences.<br />
 <br />
If you make it to the drop-off point, you’ll be contacted via the handheld phone to report to a location on Tier 5.  Once there, you’ll receive either your cut of the money or a sample of the goods you were moving.  <br />
 <br />
<span style="font-weight: bold;" class="mycode_b">Twisted Metal</span> (Partner Story!)<br />
 <br />
<span style="text-decoration: underline;" class="mycode_u">Location:  Tier 4 (Coruscant)</span><br />
 <br />
F-Zero races have always had a specific niche.  In an effort to branch out, the owners of the shell corporation running the majority of the races have decided to create a whole new type of race that many claim is motivated by the success of the Dante’s Abyss in bringing in a waterfall of revenue to a previously unknown company.<br />
 <br />
In these new ‘races,’ the F-Zero machines used will be bigger, stronger, and equipped with weapons.  Instead of one driver, there will be two individuals responsible for piloting the machines.  The race track is gone, and in its place, they’ve created a large mockup of Tier 5, complete with the intersection of 7th Street and Broadway Avenue at its center.<br />
 <br />
You are no longer trying to win the race by beating your opponents around the track.  The goal here is to disable your adversary’s F-Zero machines by whatever means feasible.  Each machine has its own built in weapons, and there are various additional weapons and ammo littered around the ‘race area.’  Do what you have to do to win.  Be wary of Sweetums—a former convict whose F-Zero machine is a derelict-looking ice cream truck packed to the brim with enough firepower to level a city block.[/spoiler]]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[NPC One Stop Shop]]></title>
			<link>https://omni.zulenka.com/showthread.php?tid=3735</link>
			<pubDate>Thu, 10 Mar 2016 02:36:09 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://omni.zulenka.com/member.php?action=profile&uid=240">Alex</a>]]></dc:creator>
			<guid isPermaLink="false">https://omni.zulenka.com/showthread.php?tid=3735</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">"What is this thread all about, Alex?  Do you sell biscuits at your shop?</span><br />
<br />
Oh, silly Omniversian, this is only a metaphorical shop.<br />
<br />
Before you go any further... please read the associated page in the Rules: <a href="http://omniverse-rpg.com/rpingprocess.php#NPCs" target="_blank" rel="noopener" class="mycode_url">NPC Rules</a>. <br />
<br />
This thread has <span style="text-decoration: underline;" class="mycode_u">three functions</span>.<br />
<br />
<ol type="1" class="mycode_list"><li>Submit an NPC Prime for Approval<br />
</li>
<li>Submit an NPC (Non-Original) Secondary for Approval<br />
</li>
<li>Receive Approval to use a Site NPC<br />
</li>
</ol>
<br />
<span style="font-weight: bold;" class="mycode_b">"I have a prime I want to use as my villainous antagonist (lol, let's be honest, I just wanna grind for OM)... how do?" </span><br />
<br />
All right, so you have an NPC Prime idea... you gonna submit that here, using this thread.  <br />
<br />
The process is very similar to submitting a new joining application.  So think back to your Joining process.  Following the same exact procedure, using the <span style="font-style: italic;" class="mycode_i">same, exact template</span>.  You need a copy?  There's on in the spoiler tag -- <span style="font-style: italic;" class="mycode_i">make sure you look to see the two unique NPC questions</span><br />
<br />
[spoiler]<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>[b]NPC Name:[/b]<br />
<br />
[b]NPC Source:[/b]<br />
<br />
[b]Character history:[/b]<br />
<br />
[b]Physical Description:[/b] (originals only)<br />
<br />
[b]Stats:[/b]<br />
ATK:<br />
DEF:<br />
SPD:<br />
TEC:<br />
<br />
[b]Starting Proficiencies:[/b]<br />
<br />
[b]Starting Powers:[/b]<br />
<br />
[b]Starting Moves (*require pre-Approval unless basic*):[/b]<br />
<br />
[b]Why does this character have to be a prime?[/b]<br />
<br />
[b]What role do they play in your story?[/b]<br />
<br />
[b]Are they an A, B, or C-Lister? (If you don't know what this means, you didn't read the manual) - if they are original, just put 'OC' here.[/b]</code></div></div>[/spoiler]<br />
<br />
<span style="font-weight: bold;" class="mycode_b">"Just like that?  Dats it?"</span><br />
<br />
Remember that, much like joining, there may be a back and forth involved.  Your character may also be denied, especially if they are an A-Lister or that you might be trying to abuse something.  <span style="text-decoration: underline;" class="mycode_u">Some final memos on this process that you better read:</span><br />
<br />
<span style="font-style: italic;" class="mycode_i">Note</span> - Please post all submissions using the account you'll be using the character for.  This is to aid in record keeping.  Thank you.<br />
<br />
<span style="font-style: italic;" class="mycode_i">Note - </span>Unless you are a staff member, do not comment on player-made NPC submissions.  Do not.<br />
<br />
<span style="font-style: italic;" class="mycode_i">Note</span> - If you're NPC has 14,000 moves that are 3 paragraphs long, <span style="text-decoration: underline;" class="mycode_u">they will be denied.</span>  Moves for NPCs must be approved before hand, with a link to the posts approving those Moves.  The exception is if all they are using are simple Moves like physical weapons and standard fire arms.<br />
<br />
<span style="font-style: italic;" class="mycode_i">Final Heads Up</span> - When a PC NPC prime is approved, you will (usually but not always due to backlogs) be notified via PM and the sheet will be sent into the <a href="http://omniverse-rpg.com/showthread.php?tid=5161" target="_blank" rel="noopener" class="mycode_url">PC Primes</a> thread in the NPC Roster Category.<br />
<br />
~~~<br />
<br />
<span style="font-weight: bold;" class="mycode_b">"What about Secondaries?  Do I need to get those approved?"</span><br />
<br />
As part of the <a href="http://omniverse-rpg.com/showthread.php?tid=66&amp;pid=99300#pid99300" target="_blank" rel="noopener" class="mycode_url">Recent updates to NPCs</a>, everyone has an allowance of points you may 'spend' to have various Primes <span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b">and</span></span> Secondaries that are <span style="font-weight: bold;" class="mycode_b">not </span>OCs<span style="font-weight: bold;" class="mycode_b">.</span><br />
<br />
So... If you have a Secondary who is not an original character, you need to first have them approved here.  Since they are a secondary, we don't require full sheets, nor should you give them full sheets... they're a secondary, jeeze.  Just the information below.  They will then be moved over to the <a href="http://omniverse-rpg.com/showthread.php?tid=8835" target="_blank" rel="noopener" class="mycode_url">Approved Secondaries thread</a> in the NPC forum.<br />
<br />
Remember... this is just for secondaries that are not OCs.  If you want to roleplay with Joe the Magikoopa or random, street-urchin Pikachu, that's an OC.<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite><span style="font-weight: bold;" class="mycode_b">NPC Name:</span><br />
<span style="font-weight: bold;" class="mycode_b">NPC Source:<br />
</span><span style="font-weight: bold;" class="mycode_b">A-, B-, or C-Lister?<br />
<br />
*</span>If you would like, you may also include an image in Spoiler tags</blockquote>
<br />
~~~<br />
<br />
<span style="font-weight: bold;" class="mycode_b">"Do I need to do anything else once my NPC is approved?"</span><br />
<br />
The stickies in the NPC Roster forum are mainly for staff book-keeping.  A lot of kind people put their 'supporting characters (ie - NPCs)' into their Rosters.  That way, people can get that information from clicking under your postbit instead of having to navigate to another forum.  You don't *have* to do that, but no one would complain if you did.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">"What's all that talk about NPC points?"</span><br />
<br />
As per the page on NPCs I linked you to earlier, everyone gets 'NPC points' equivalent to their character's level time 2.  So when you join, you have access to 2 points.<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite><span style="font-style: italic;" class="mycode_i">From the NPC Rules Page that you should have already read</span><br />
A-Listers - A-listers cannot be claimed as NPCs without rarely-given staff permission. Cost 5 points.<br />
B-Listers - Cost 2 points if part of your character's universe, 3 points otherwise.<br />
C-Listers - Cost 1 point.</blockquote>
<br />
So when you start out, you can nab 2 C-Listers or 1 B-Lister from your own canon/universe.  As you level up, you may expand your supporting cast of non-original characters.<br />
<br />
<span style="font-style: italic;" class="mycode_i">Note </span>- All characters that are non-original require you to spend points.  This <span style="text-decoration: underline;" class="mycode_u">includes</span> the following:  Assists and Force Primes.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">"How are points tracked?  Me?  You?"</span><br />
<br />
Currently, <span style="font-style: italic;" class="mycode_i">YOU </span>are responsible for making sure you don't go over your limit on NPC points.  If you want to track this data in your Roster, that would be welcomed by staff, especially if you're the type of person with like, a bunch of non-original NPCs.<br />
<br />
As a final note, please don't let us catch you using a non-original NPC (prime or secondary) that you haven't gotten approved.  It's not too hard to take the time to type up the approval form (especially for secondaries).  If we catch you (even if it's months after the fact), we reserve the right to bar you from having any more non-original NPCs.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">"What if someone 'loans' me an NPC that's not original?"</span><br />
<br />
As long as that person has gone through this process, you are fine to use that character.<br />
<br />
However, if that person changes characters or goes inactive, <span style="font-style: italic;" class="mycode_i">you must either drop the NPC or take on their cost</span>.  No loopholes.  If you are already maxed out on points, then gain a level.  No excuses.<br />
<br />
~~~<br />
<br />
<span style="font-weight: bold;" class="mycode_b">"Super serious at the end there, Alex... but what if I just want to write with a Site NPC?" </span><br />
<br />
If you want to request use of a Site NPC, either to write yourself or with a staff or Story Guide helper, you may do so here.  You may be asked 'What will you use the character for?' and 'Why?'.  It's not an inquisition, just answer the question so we know ahead of time and can help you sort it out, okay?<br />
<br />
<span style="font-weight: bold;" class="mycode_b">"What if I just want to have someone 'dungeon master' a thread for me?"</span><br />
<br />
In that case, your best bet is to create a thread in the Omniverse Discussion forum requesting that help with some details.  All staff members and several non-staff have access to the Storyteller account, which they can use to provide you with little twists to your plot (if you want that kind of guidance/help).  Just remember that staff tend to be busy with other stuff and story guides are (like your staff) volunteers.  If no one gets back to you, it doesn't mean they're ignoring you.  Remember that, as per the NPCs rules, you can always just ask a friend to write your antagonists for you in a worse-case scenario.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">"Wow, you so helpful.  I should reread this entire thread, the NPC Rules page, and the whole gosh darn Rules manual to celebration just how much I know understand!"</span><br />
<br />
It's always a great idea to read the Rules excessively!  The Omniverse is always evolving, just ask the <a href="http://omniverse-rpg.com/showthread.php?tid=66" target="_blank" rel="noopener" class="mycode_url">Updates thread!</a><br />
<br />
Any questions can be directed in the <a href="http://omniverse-rpg.com/showthread.php?tid=7480" target="_blank" rel="noopener" class="mycode_url">Quick Questions thread</a> (read the OP) or as your own thread, if you don't think your question can be answered in one simple response.<br />
<br />
Thank you and happy Omniverse'ing!]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">"What is this thread all about, Alex?  Do you sell biscuits at your shop?</span><br />
<br />
Oh, silly Omniversian, this is only a metaphorical shop.<br />
<br />
Before you go any further... please read the associated page in the Rules: <a href="http://omniverse-rpg.com/rpingprocess.php#NPCs" target="_blank" rel="noopener" class="mycode_url">NPC Rules</a>. <br />
<br />
This thread has <span style="text-decoration: underline;" class="mycode_u">three functions</span>.<br />
<br />
<ol type="1" class="mycode_list"><li>Submit an NPC Prime for Approval<br />
</li>
<li>Submit an NPC (Non-Original) Secondary for Approval<br />
</li>
<li>Receive Approval to use a Site NPC<br />
</li>
</ol>
<br />
<span style="font-weight: bold;" class="mycode_b">"I have a prime I want to use as my villainous antagonist (lol, let's be honest, I just wanna grind for OM)... how do?" </span><br />
<br />
All right, so you have an NPC Prime idea... you gonna submit that here, using this thread.  <br />
<br />
The process is very similar to submitting a new joining application.  So think back to your Joining process.  Following the same exact procedure, using the <span style="font-style: italic;" class="mycode_i">same, exact template</span>.  You need a copy?  There's on in the spoiler tag -- <span style="font-style: italic;" class="mycode_i">make sure you look to see the two unique NPC questions</span><br />
<br />
[spoiler]<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>[b]NPC Name:[/b]<br />
<br />
[b]NPC Source:[/b]<br />
<br />
[b]Character history:[/b]<br />
<br />
[b]Physical Description:[/b] (originals only)<br />
<br />
[b]Stats:[/b]<br />
ATK:<br />
DEF:<br />
SPD:<br />
TEC:<br />
<br />
[b]Starting Proficiencies:[/b]<br />
<br />
[b]Starting Powers:[/b]<br />
<br />
[b]Starting Moves (*require pre-Approval unless basic*):[/b]<br />
<br />
[b]Why does this character have to be a prime?[/b]<br />
<br />
[b]What role do they play in your story?[/b]<br />
<br />
[b]Are they an A, B, or C-Lister? (If you don't know what this means, you didn't read the manual) - if they are original, just put 'OC' here.[/b]</code></div></div>[/spoiler]<br />
<br />
<span style="font-weight: bold;" class="mycode_b">"Just like that?  Dats it?"</span><br />
<br />
Remember that, much like joining, there may be a back and forth involved.  Your character may also be denied, especially if they are an A-Lister or that you might be trying to abuse something.  <span style="text-decoration: underline;" class="mycode_u">Some final memos on this process that you better read:</span><br />
<br />
<span style="font-style: italic;" class="mycode_i">Note</span> - Please post all submissions using the account you'll be using the character for.  This is to aid in record keeping.  Thank you.<br />
<br />
<span style="font-style: italic;" class="mycode_i">Note - </span>Unless you are a staff member, do not comment on player-made NPC submissions.  Do not.<br />
<br />
<span style="font-style: italic;" class="mycode_i">Note</span> - If you're NPC has 14,000 moves that are 3 paragraphs long, <span style="text-decoration: underline;" class="mycode_u">they will be denied.</span>  Moves for NPCs must be approved before hand, with a link to the posts approving those Moves.  The exception is if all they are using are simple Moves like physical weapons and standard fire arms.<br />
<br />
<span style="font-style: italic;" class="mycode_i">Final Heads Up</span> - When a PC NPC prime is approved, you will (usually but not always due to backlogs) be notified via PM and the sheet will be sent into the <a href="http://omniverse-rpg.com/showthread.php?tid=5161" target="_blank" rel="noopener" class="mycode_url">PC Primes</a> thread in the NPC Roster Category.<br />
<br />
~~~<br />
<br />
<span style="font-weight: bold;" class="mycode_b">"What about Secondaries?  Do I need to get those approved?"</span><br />
<br />
As part of the <a href="http://omniverse-rpg.com/showthread.php?tid=66&amp;pid=99300#pid99300" target="_blank" rel="noopener" class="mycode_url">Recent updates to NPCs</a>, everyone has an allowance of points you may 'spend' to have various Primes <span style="font-style: italic;" class="mycode_i"><span style="font-weight: bold;" class="mycode_b">and</span></span> Secondaries that are <span style="font-weight: bold;" class="mycode_b">not </span>OCs<span style="font-weight: bold;" class="mycode_b">.</span><br />
<br />
So... If you have a Secondary who is not an original character, you need to first have them approved here.  Since they are a secondary, we don't require full sheets, nor should you give them full sheets... they're a secondary, jeeze.  Just the information below.  They will then be moved over to the <a href="http://omniverse-rpg.com/showthread.php?tid=8835" target="_blank" rel="noopener" class="mycode_url">Approved Secondaries thread</a> in the NPC forum.<br />
<br />
Remember... this is just for secondaries that are not OCs.  If you want to roleplay with Joe the Magikoopa or random, street-urchin Pikachu, that's an OC.<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite><span style="font-weight: bold;" class="mycode_b">NPC Name:</span><br />
<span style="font-weight: bold;" class="mycode_b">NPC Source:<br />
</span><span style="font-weight: bold;" class="mycode_b">A-, B-, or C-Lister?<br />
<br />
*</span>If you would like, you may also include an image in Spoiler tags</blockquote>
<br />
~~~<br />
<br />
<span style="font-weight: bold;" class="mycode_b">"Do I need to do anything else once my NPC is approved?"</span><br />
<br />
The stickies in the NPC Roster forum are mainly for staff book-keeping.  A lot of kind people put their 'supporting characters (ie - NPCs)' into their Rosters.  That way, people can get that information from clicking under your postbit instead of having to navigate to another forum.  You don't *have* to do that, but no one would complain if you did.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">"What's all that talk about NPC points?"</span><br />
<br />
As per the page on NPCs I linked you to earlier, everyone gets 'NPC points' equivalent to their character's level time 2.  So when you join, you have access to 2 points.<br />
<br />
<blockquote class="mycode_quote"><cite>Quote:</cite><span style="font-style: italic;" class="mycode_i">From the NPC Rules Page that you should have already read</span><br />
A-Listers - A-listers cannot be claimed as NPCs without rarely-given staff permission. Cost 5 points.<br />
B-Listers - Cost 2 points if part of your character's universe, 3 points otherwise.<br />
C-Listers - Cost 1 point.</blockquote>
<br />
So when you start out, you can nab 2 C-Listers or 1 B-Lister from your own canon/universe.  As you level up, you may expand your supporting cast of non-original characters.<br />
<br />
<span style="font-style: italic;" class="mycode_i">Note </span>- All characters that are non-original require you to spend points.  This <span style="text-decoration: underline;" class="mycode_u">includes</span> the following:  Assists and Force Primes.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">"How are points tracked?  Me?  You?"</span><br />
<br />
Currently, <span style="font-style: italic;" class="mycode_i">YOU </span>are responsible for making sure you don't go over your limit on NPC points.  If you want to track this data in your Roster, that would be welcomed by staff, especially if you're the type of person with like, a bunch of non-original NPCs.<br />
<br />
As a final note, please don't let us catch you using a non-original NPC (prime or secondary) that you haven't gotten approved.  It's not too hard to take the time to type up the approval form (especially for secondaries).  If we catch you (even if it's months after the fact), we reserve the right to bar you from having any more non-original NPCs.<br />
<br />
<br />
<span style="font-weight: bold;" class="mycode_b">"What if someone 'loans' me an NPC that's not original?"</span><br />
<br />
As long as that person has gone through this process, you are fine to use that character.<br />
<br />
However, if that person changes characters or goes inactive, <span style="font-style: italic;" class="mycode_i">you must either drop the NPC or take on their cost</span>.  No loopholes.  If you are already maxed out on points, then gain a level.  No excuses.<br />
<br />
~~~<br />
<br />
<span style="font-weight: bold;" class="mycode_b">"Super serious at the end there, Alex... but what if I just want to write with a Site NPC?" </span><br />
<br />
If you want to request use of a Site NPC, either to write yourself or with a staff or Story Guide helper, you may do so here.  You may be asked 'What will you use the character for?' and 'Why?'.  It's not an inquisition, just answer the question so we know ahead of time and can help you sort it out, okay?<br />
<br />
<span style="font-weight: bold;" class="mycode_b">"What if I just want to have someone 'dungeon master' a thread for me?"</span><br />
<br />
In that case, your best bet is to create a thread in the Omniverse Discussion forum requesting that help with some details.  All staff members and several non-staff have access to the Storyteller account, which they can use to provide you with little twists to your plot (if you want that kind of guidance/help).  Just remember that staff tend to be busy with other stuff and story guides are (like your staff) volunteers.  If no one gets back to you, it doesn't mean they're ignoring you.  Remember that, as per the NPCs rules, you can always just ask a friend to write your antagonists for you in a worse-case scenario.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">"Wow, you so helpful.  I should reread this entire thread, the NPC Rules page, and the whole gosh darn Rules manual to celebration just how much I know understand!"</span><br />
<br />
It's always a great idea to read the Rules excessively!  The Omniverse is always evolving, just ask the <a href="http://omniverse-rpg.com/showthread.php?tid=66" target="_blank" rel="noopener" class="mycode_url">Updates thread!</a><br />
<br />
Any questions can be directed in the <a href="http://omniverse-rpg.com/showthread.php?tid=7480" target="_blank" rel="noopener" class="mycode_url">Quick Questions thread</a> (read the OP) or as your own thread, if you don't think your question can be answered in one simple response.<br />
<br />
Thank you and happy Omniverse'ing!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Bonus Request Topic/Quest Turn-in Topic]]></title>
			<link>https://omni.zulenka.com/showthread.php?tid=497</link>
			<pubDate>Sun, 31 Aug 2014 15:00:18 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://omni.zulenka.com/member.php?action=profile&uid=2">Omni</a>]]></dc:creator>
			<guid isPermaLink="false">https://omni.zulenka.com/showthread.php?tid=497</guid>
			<description><![CDATA[Finished a quest or completed a personal storyline? Put a link to your completed topic(s) here, filling in the following form:<br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>Link to topic<br />
Quest or Personal Storyline?<br />
Participating characters (please list):<br />
Total character count including spaces (excluding bbcode, images, etcetera. Please do separately for each member if applicable)<br />
Total word count (excluding bbcode, images, etcetera. Please do separately for each member if applicable)</code></div></div><br />
Please note: if the grade is for a solo storyline, you are not guaranteed a reward.<br />
<br />
Alternately, post grades for completed quests and storylines using the following form, according to the <a href="http://omniverse-rpg.com/bonusrewards.php#Bonus_Rewards" target="_blank" rel="noopener" class="mycode_url">Bonus Reward Guidelines</a>. Each participant should get their OWN grade box!<br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>Link to topic<br />
Total character count including spaces (excluding bbcode, images, etcetera)<br />
Total word count (excluding bbcode, images, etcetera)<br />
FOR QUESTS: Approved/Not approved (delete as appropriate)<br />
FOR PERSONAL STORYLINES: No Bonus/Great/Exemplary + Participation Bonus (delete as appropriate)<br />
Comments:</code></div></div><br />
Members may weigh in on any topic, but only staff members may lay down a final judgement or distribute rewards.]]></description>
			<content:encoded><![CDATA[Finished a quest or completed a personal storyline? Put a link to your completed topic(s) here, filling in the following form:<br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>Link to topic<br />
Quest or Personal Storyline?<br />
Participating characters (please list):<br />
Total character count including spaces (excluding bbcode, images, etcetera. Please do separately for each member if applicable)<br />
Total word count (excluding bbcode, images, etcetera. Please do separately for each member if applicable)</code></div></div><br />
Please note: if the grade is for a solo storyline, you are not guaranteed a reward.<br />
<br />
Alternately, post grades for completed quests and storylines using the following form, according to the <a href="http://omniverse-rpg.com/bonusrewards.php#Bonus_Rewards" target="_blank" rel="noopener" class="mycode_url">Bonus Reward Guidelines</a>. Each participant should get their OWN grade box!<br />
<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>Link to topic<br />
Total character count including spaces (excluding bbcode, images, etcetera)<br />
Total word count (excluding bbcode, images, etcetera)<br />
FOR QUESTS: Approved/Not approved (delete as appropriate)<br />
FOR PERSONAL STORYLINES: No Bonus/Great/Exemplary + Participation Bonus (delete as appropriate)<br />
Comments:</code></div></div><br />
Members may weigh in on any topic, but only staff members may lay down a final judgement or distribute rewards.]]></content:encoded>
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