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		<title><![CDATA[Omni Archive - Underverse NPCs]]></title>
		<link>https://omni.zulenka.com/</link>
		<description><![CDATA[Omni Archive - https://omni.zulenka.com]]></description>
		<pubDate>Thu, 20 Aug 2026 11:20:28 +0000</pubDate>
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			<title><![CDATA[Immortan Joe]]></title>
			<link>https://omni.zulenka.com/showthread.php?tid=5485</link>
			<pubDate>Sun, 29 Jan 2017 16:48:54 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://omni.zulenka.com/member.php?action=profile&uid=240">Alex</a>]]></dc:creator>
			<guid isPermaLink="false">https://omni.zulenka.com/showthread.php?tid=5485</guid>
			<description><![CDATA[[float=right]<img src="http://i.imgur.com/Hj7fAicm.jpg" loading="lazy"  alt="[Image: Hj7fAicm.jpg]" class="mycode_img" />[/float]<span style="text-decoration: underline;" class="mycode_u">Location/Role:</span>  Immortan Joe is the Demon Lord of the Salt Flats and the leader of the War Boys, who worship Joe as a god.  They roam the Salt Flats in an ‘armada’ of chrome, V8 vehicles that are adorned with the trophies of their conquests.  Lethal to any wayward souls, the Immortan is known to accept ‘honorary War Boys,’ but what are you willing to do?<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Story:</span>  Like many prominent figures in the Omniverse, it’s hard to separate fact from farce when it comes to the history of the man known as Immortan Joe.  The most accurate records may come from those who used to run with Joe’s gang when he was still topside, and their accounts shall form the basis of our ‘facts.’<br />
<br />
A military officer, Joe lived in a world where law and order gradually collapsed into something immaterial.  Things like oil and clean water became rare necessities that people would murder to acquire.   Joe was one such person who was willing to do what was necessary to survive in this world.  After wars pushed society into oblivion, Joe formed a gang of zealous followers that captured various supplies and settlements.  This culminated in Joe’s capture of ‘the Citadel,’ a source of purified water that turned him from a man into a god.  The Immortan’s capture of an oil refinery and lead mine gave him the guzzolene and bullets he needed to fuel a powerful armada of chrome warriors.<br />
<br />
At the height of this empire, the Immortan was brought into the Omniverse.  While it’s said that he may have traveled for a time (as primes are want to do), he eventually settled into the Endless Dunes.  As is the case with many primes, he probably saw something of his homeworld in the rolling deserts and barren stretches of arid terrain.  Never one who played nice, the Immortan made no allies in the Endless Dunes.  <br />
<br />
Joe’s ‘War Boys’ ran roughshod—their shiny chrome war machines leaving devastation wherever they went.  Worshipping Joe and the V8, the War Boys terrorized the Endless Dunes, making life miserable for the ‘natives’ and the Empire, who was at the height of its presence in the region.  After nearly two years of trying to play containment with the Immortan, Coruscant organized an elite paramilitary force and sent them to deal with the War Boys once and for all.  Nearly two platoons of elite marines and half a hundred of the Empire’s most powerful mechanized war machines marched deep into the Endless Dunes.<br />
<br />
After fifty hours of warfare, Joe’s War Boys were broken.  The marines suffered a casualty rate of nearly sixty percent, but they defeated and banished Immortan Joe.  When these elite marines returned to Coruscant, they found a city that had been besieged by Diablo during their absence in what became known as the <span style="font-style: italic;" class="mycode_i">Battle of Coruscant</span>.<br />
<br />
Banished to the Underverse, Immortan Joe murdered anything that attempted to impede him.  He left a trail of bodies in his wake and quickly had a small warband to support him.  Ultimately, he garnered the attention of Diablo, who saw Joe’s ‘potential.’<br />
<br />
Immortan Joe was all-too pleased to accept Diablo’s gift of power.  Able to reforge his War Boys and his chrome armada, Joe became the overlord of the Salt Flats.  He and his warband march across the region with nothing to oppose them.  Wayward souls or those fleeing persecution from the Central Hellscape often find a fate worse than death when they come into the possession of Immortan Joe.<br />
<br />
That isn’t to say that the Immortan doesn’t respect many qualities in others.  What would you be willing to abandon in your quest to escape the Underverse?<br />
<div style="text-align: center;" class="mycode_align"><img src="http://www.cheatsheet.com/wp-content/uploads/2015/04/immortan.jpg?4ba389" loading="lazy"  alt="[Image: immortan.jpg?4ba389]" class="mycode_img" /></div>]]></description>
			<content:encoded><![CDATA[[float=right]<img src="http://i.imgur.com/Hj7fAicm.jpg" loading="lazy"  alt="[Image: Hj7fAicm.jpg]" class="mycode_img" />[/float]<span style="text-decoration: underline;" class="mycode_u">Location/Role:</span>  Immortan Joe is the Demon Lord of the Salt Flats and the leader of the War Boys, who worship Joe as a god.  They roam the Salt Flats in an ‘armada’ of chrome, V8 vehicles that are adorned with the trophies of their conquests.  Lethal to any wayward souls, the Immortan is known to accept ‘honorary War Boys,’ but what are you willing to do?<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Story:</span>  Like many prominent figures in the Omniverse, it’s hard to separate fact from farce when it comes to the history of the man known as Immortan Joe.  The most accurate records may come from those who used to run with Joe’s gang when he was still topside, and their accounts shall form the basis of our ‘facts.’<br />
<br />
A military officer, Joe lived in a world where law and order gradually collapsed into something immaterial.  Things like oil and clean water became rare necessities that people would murder to acquire.   Joe was one such person who was willing to do what was necessary to survive in this world.  After wars pushed society into oblivion, Joe formed a gang of zealous followers that captured various supplies and settlements.  This culminated in Joe’s capture of ‘the Citadel,’ a source of purified water that turned him from a man into a god.  The Immortan’s capture of an oil refinery and lead mine gave him the guzzolene and bullets he needed to fuel a powerful armada of chrome warriors.<br />
<br />
At the height of this empire, the Immortan was brought into the Omniverse.  While it’s said that he may have traveled for a time (as primes are want to do), he eventually settled into the Endless Dunes.  As is the case with many primes, he probably saw something of his homeworld in the rolling deserts and barren stretches of arid terrain.  Never one who played nice, the Immortan made no allies in the Endless Dunes.  <br />
<br />
Joe’s ‘War Boys’ ran roughshod—their shiny chrome war machines leaving devastation wherever they went.  Worshipping Joe and the V8, the War Boys terrorized the Endless Dunes, making life miserable for the ‘natives’ and the Empire, who was at the height of its presence in the region.  After nearly two years of trying to play containment with the Immortan, Coruscant organized an elite paramilitary force and sent them to deal with the War Boys once and for all.  Nearly two platoons of elite marines and half a hundred of the Empire’s most powerful mechanized war machines marched deep into the Endless Dunes.<br />
<br />
After fifty hours of warfare, Joe’s War Boys were broken.  The marines suffered a casualty rate of nearly sixty percent, but they defeated and banished Immortan Joe.  When these elite marines returned to Coruscant, they found a city that had been besieged by Diablo during their absence in what became known as the <span style="font-style: italic;" class="mycode_i">Battle of Coruscant</span>.<br />
<br />
Banished to the Underverse, Immortan Joe murdered anything that attempted to impede him.  He left a trail of bodies in his wake and quickly had a small warband to support him.  Ultimately, he garnered the attention of Diablo, who saw Joe’s ‘potential.’<br />
<br />
Immortan Joe was all-too pleased to accept Diablo’s gift of power.  Able to reforge his War Boys and his chrome armada, Joe became the overlord of the Salt Flats.  He and his warband march across the region with nothing to oppose them.  Wayward souls or those fleeing persecution from the Central Hellscape often find a fate worse than death when they come into the possession of Immortan Joe.<br />
<br />
That isn’t to say that the Immortan doesn’t respect many qualities in others.  What would you be willing to abandon in your quest to escape the Underverse?<br />
<div style="text-align: center;" class="mycode_align"><img src="http://www.cheatsheet.com/wp-content/uploads/2015/04/immortan.jpg?4ba389" loading="lazy"  alt="[Image: immortan.jpg?4ba389]" class="mycode_img" /></div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Captain Davy Jones]]></title>
			<link>https://omni.zulenka.com/showthread.php?tid=5067</link>
			<pubDate>Sun, 04 Sep 2016 03:08:57 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://omni.zulenka.com/member.php?action=profile&uid=240">Alex</a>]]></dc:creator>
			<guid isPermaLink="false">https://omni.zulenka.com/showthread.php?tid=5067</guid>
			<description><![CDATA[<span style="text-decoration: underline;" class="mycode_u">Location/Role:</span> Davy Jones is the Captain of the Flying Dutchman, the only maritime ‘vessel’ known to never find port.  Diablo saw something in Jones and imbued him with power and might.  It was a small seed that blossomed over the years of claiming souls and torturing victims.  Jones, a vile monster, is the captain of a ship that is more plantlife and coral than wood staffed by a crew that have become maritime creatures as well.<br />
<br />
Jones, a surprisingly charismatic individual despite his black heart, is known to take on new members of his crew.  He also holds great influence with Diablo as one of the unofficial ‘lords of Hell.’<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Backstory:</span><br />
<br />
[float=right]<img src="https://lh4.googleusercontent.com/PDmpFzLQXinrMxj3suMV_VUMzgO970HmCOm6zAAKWWVrfdvW56mtQdehH5jqR87w2HHmnXX85rXp210IGwcxYEhZtSv4pKOAjI8EmvTVIGiCNr5eK7A3hZHY6VEkL6J2XyyC7BMd" loading="lazy"  width="378" height="157" alt="[Image: PDmpFzLQXinrMxj3suMV_VUMzgO970HmCOm6zAAK...J2XyyC7BMd]" class="mycode_img" />[/float]<br />
Unlike many of the primes in the Underverse, Davy Jones has an illustrious career while he was in the Omniverse.  After his arrival, he quickly found himself in the Vasty Deep, where he was drawn to the opportunities provided by the Imperial Navy headquartered at Costa del Sol.  Originally from a world of privateering on the high seas, Jones adapted quickly to the ‘quirks’ of the Omniverse.<br />
<br />
One of the first officers in the Imperial Navy, Captain Jones made a career out of enforcing the Empire’s will upon the citizens of the Vasty Deep.  Despite his efficiency, Jones was also known for his lack of utter empathy and disregard for human life.  When Coruscant was attacked by the forces of Diablo, Jones ordered his crew to disembark and seize control of various landmarks in Costa del Sol.  Those who resisted were cut down by the <span style="font-style: italic;" class="mycode_i">Dutchman’s</span> crew, and it wasn’t until Imperial forces arrived that Jones had his men stood down.[float=right]<img src="https://lh4.googleusercontent.com/Fq5AldGR5lBPrdDzHm-U0UC6mfaJWp0nBPuEHix-yFR3Mw0HcVdlVUWnpdfq6tGfNzojtVRmGv18wVkqISxxi2agvH6oeZNbhNORxcBjwC_w-SJEkGrlqvhMmOqtftGkmqk-0h7S" loading="lazy"  width="215" height="362" alt="[Image: Fq5AldGR5lBPrdDzHm-U0UC6mfaJWp0nBPuEHix-...Gkmqk-0h7S]" class="mycode_img" />[/float]<br />
<br />
In Jones’ eye, he had simply acted to ensure that Costa del Sol didn’t fall into panic or find itself undefended in the event of demons pouring through the nearby Gate.  The Empire saw his actions as an attempted coup.  The <span style="font-style: italic;" class="mycode_i">Flying Dutchman</span> was scuttled and its crew was executed by firing squad.  Unfortunately, a fate worse than death was reserved for Captain Davy Jones.  He was banished to the Underverse.<br />
<br />
When Jones ‘arrived’ in the Underverse, he wasted little time in cutting a bloody swathe in his wake.  His fury and ruthlessness drew the attention of Diablo, who personally sought out the captain.  Rather than tear him to pieces, Diablo recognize the blackheart of the man and offered him what he knew Davy Jones could not turn down--power and the pull of the ‘high seas.’  <br />
<br />
From that moment on, Davy Jones became the undisputed ruler of the Acid Baths--the Underverse’s closest thing to the Seven Seas.  Empowered by Diablo, Davy Jones set out on a new <span style="font-style: italic;" class="mycode_i">Flying Dutchman</span> with a new crew.  They malicious hunted runaways of various sorts who tried to find solace in the corrosive, filthy ocean.  Overtime, something started to change in Jones and his crew.  Whether it was from Diablo’s initial gift of power or something in the atmosphere of the Acid Baths, Jones and his men started to change. They started to take on physical characteristics of the monstrous animals they lived beneath the bubbling filth, gradually becoming more like sea creatures than sailors.  Even the <span style="font-style: italic;" class="mycode_i">Dutchman</span> changed as barnacles grew across its surfaces and fel plantlife infused into its hull.  Capable of submering beneath the foul liquid of the Acid Baths for countless periods of time, the ship and its crew are far from human.<br />
<br />
It is said that those who join the crew of the <span style="font-style: italic;" class="mycode_i">Dutchman</span> shall suffer the same fate as the malice within them is made manifest on their physical body.]]></description>
			<content:encoded><![CDATA[<span style="text-decoration: underline;" class="mycode_u">Location/Role:</span> Davy Jones is the Captain of the Flying Dutchman, the only maritime ‘vessel’ known to never find port.  Diablo saw something in Jones and imbued him with power and might.  It was a small seed that blossomed over the years of claiming souls and torturing victims.  Jones, a vile monster, is the captain of a ship that is more plantlife and coral than wood staffed by a crew that have become maritime creatures as well.<br />
<br />
Jones, a surprisingly charismatic individual despite his black heart, is known to take on new members of his crew.  He also holds great influence with Diablo as one of the unofficial ‘lords of Hell.’<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Backstory:</span><br />
<br />
[float=right]<img src="https://lh4.googleusercontent.com/PDmpFzLQXinrMxj3suMV_VUMzgO970HmCOm6zAAKWWVrfdvW56mtQdehH5jqR87w2HHmnXX85rXp210IGwcxYEhZtSv4pKOAjI8EmvTVIGiCNr5eK7A3hZHY6VEkL6J2XyyC7BMd" loading="lazy"  width="378" height="157" alt="[Image: PDmpFzLQXinrMxj3suMV_VUMzgO970HmCOm6zAAK...J2XyyC7BMd]" class="mycode_img" />[/float]<br />
Unlike many of the primes in the Underverse, Davy Jones has an illustrious career while he was in the Omniverse.  After his arrival, he quickly found himself in the Vasty Deep, where he was drawn to the opportunities provided by the Imperial Navy headquartered at Costa del Sol.  Originally from a world of privateering on the high seas, Jones adapted quickly to the ‘quirks’ of the Omniverse.<br />
<br />
One of the first officers in the Imperial Navy, Captain Jones made a career out of enforcing the Empire’s will upon the citizens of the Vasty Deep.  Despite his efficiency, Jones was also known for his lack of utter empathy and disregard for human life.  When Coruscant was attacked by the forces of Diablo, Jones ordered his crew to disembark and seize control of various landmarks in Costa del Sol.  Those who resisted were cut down by the <span style="font-style: italic;" class="mycode_i">Dutchman’s</span> crew, and it wasn’t until Imperial forces arrived that Jones had his men stood down.[float=right]<img src="https://lh4.googleusercontent.com/Fq5AldGR5lBPrdDzHm-U0UC6mfaJWp0nBPuEHix-yFR3Mw0HcVdlVUWnpdfq6tGfNzojtVRmGv18wVkqISxxi2agvH6oeZNbhNORxcBjwC_w-SJEkGrlqvhMmOqtftGkmqk-0h7S" loading="lazy"  width="215" height="362" alt="[Image: Fq5AldGR5lBPrdDzHm-U0UC6mfaJWp0nBPuEHix-...Gkmqk-0h7S]" class="mycode_img" />[/float]<br />
<br />
In Jones’ eye, he had simply acted to ensure that Costa del Sol didn’t fall into panic or find itself undefended in the event of demons pouring through the nearby Gate.  The Empire saw his actions as an attempted coup.  The <span style="font-style: italic;" class="mycode_i">Flying Dutchman</span> was scuttled and its crew was executed by firing squad.  Unfortunately, a fate worse than death was reserved for Captain Davy Jones.  He was banished to the Underverse.<br />
<br />
When Jones ‘arrived’ in the Underverse, he wasted little time in cutting a bloody swathe in his wake.  His fury and ruthlessness drew the attention of Diablo, who personally sought out the captain.  Rather than tear him to pieces, Diablo recognize the blackheart of the man and offered him what he knew Davy Jones could not turn down--power and the pull of the ‘high seas.’  <br />
<br />
From that moment on, Davy Jones became the undisputed ruler of the Acid Baths--the Underverse’s closest thing to the Seven Seas.  Empowered by Diablo, Davy Jones set out on a new <span style="font-style: italic;" class="mycode_i">Flying Dutchman</span> with a new crew.  They malicious hunted runaways of various sorts who tried to find solace in the corrosive, filthy ocean.  Overtime, something started to change in Jones and his crew.  Whether it was from Diablo’s initial gift of power or something in the atmosphere of the Acid Baths, Jones and his men started to change. They started to take on physical characteristics of the monstrous animals they lived beneath the bubbling filth, gradually becoming more like sea creatures than sailors.  Even the <span style="font-style: italic;" class="mycode_i">Dutchman</span> changed as barnacles grew across its surfaces and fel plantlife infused into its hull.  Capable of submering beneath the foul liquid of the Acid Baths for countless periods of time, the ship and its crew are far from human.<br />
<br />
It is said that those who join the crew of the <span style="font-style: italic;" class="mycode_i">Dutchman</span> shall suffer the same fate as the malice within them is made manifest on their physical body.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Lesser Evils]]></title>
			<link>https://omni.zulenka.com/showthread.php?tid=5066</link>
			<pubDate>Sun, 04 Sep 2016 03:07:38 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://omni.zulenka.com/member.php?action=profile&uid=240">Alex</a>]]></dc:creator>
			<guid isPermaLink="false">https://omni.zulenka.com/showthread.php?tid=5066</guid>
			<description><![CDATA[<span style="text-decoration: underline;" class="mycode_u">Location/Role:</span> The Lesser Evils rule over the Necropolita of Dis -- a sprawling metropolis of demons, wayward souls, and miscellaneous monstrosities with enough sentience to be something close to civil.  The Lesser Evils are powerful secondaries created to serve as Diablo’s agents.<br />
<br />
Even so, the four are constantly at odds with one another.  Rather than work in unison and coherently, they rule separate quarters of the sprawling city and constantly attempt to undermine one another.  The Lesser Evils can be found in their palaces in their respective quarters.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Backstory:</span><br />
<br />
The four Lesser Evils are said to be some of the earliest servants of Diablo.  They were visible in many battles during the Lord of Terror’s war against the Omniverse.  When the Underverse was sealed away, the four demons were given control over the Necropolita of Dis, a violent and vile city of demons, perditioners, and wayward souls.<br />
<br />
[float=left]<img src="https://lh5.googleusercontent.com/VGf9Xztd8yMaXds4HcAKu0nJ3GgTM9KX0yf08IulqACkTAO82JzF-stOkhAGt6h6rywUC3Q1gV54x1e7e_r6Rk0wiMN_TNscVNRkUCsSsRRxpPwd4VQQLwz8BQ9vafAWFjAFFQhk" loading="lazy"  width="180" height="229" alt="[Image: VGf9Xztd8yMaXds4HcAKu0nJ3GgTM9KX0yf08Iul...AWFjAFFQhk]" class="mycode_img" />[/float]<br />
<span style="font-style: italic;" class="mycode_i">Azmodan</span> - The ‘Lord of Sin,’ Azmodan is a great tactician and has a sound military mind.  A lumbering demon, he is, like his peers, manipulative, albeit in more outwardly ways.  A lover of vice in all of its forms, Azmodan amuses himself with the failures of others, especially those of the other three Lesser Evils.  Some say he exists solely as a corruption of morality--that he derives pleasure from ‘breaking people.’  How else could they find their truest identity other than by diving into the far limits of their depravity?  Greed and opulence are some of Azmodan’s greatest sins, and his hulking, slovenly form is adorned with trophies and treasures. [float=right]<img src="https://lh5.googleusercontent.com/7chEozpMMxOTYV0LQuzp9rgxFHyyYJVIWZfN77xJIHPzIC7R_9xm20VulWQfro3qUKwDwrOwmdjxDpkZWFs-c3PdjdyXE2B4xb6xqlgGvc8U7JBTiuFvmojFk2UdJMvJpE3JbcIr" loading="lazy"  width="180" height="228" alt="[Image: 7chEozpMMxOTYV0LQuzp9rgxFHyyYJVIWZfN77xJ...vJpE3JbcIr]" class="mycode_img" />[/float]<br />
<br />
<br />
<span style="font-style: italic;" class="mycode_i">Belial</span> - The ‘Lord of Lies,’ Belial is a manipulative creature that prefers to orchestrate things from the shadows.  He is a master schemer, crafting intricate webs of lies and false-truths that cause individuals to question their perception of reality.  His common form is that of a cancerous creature frequently surrounded by bloatflies.  Those who fought the Omniverse know that this is not his true form, which was that of a hulking demon that devoured entire divisions of soldiers.<br />
<br />
<br />
<span style="font-style: italic;" class="mycode_i">Andariel</span> - Called the ‘Maiden of Anguish,’ Andariel is the twin sister of Duriel.  While her brother revels in physical agony, Andariel derives pleasure from the emotional suffering of her victims.  She relishes in watching people deal with internal suffering and emotional pain.  A master manipulator, Andariel is not above having others do her vile, dirty work for her.  An extrovert (and supposedly attractive by demonic standards), she uses anything at her disposal to gain an edge over her fellow Lesser Evils.[float=left]<img src="https://lh6.googleusercontent.com/Dh6e5XFls2J-Sqe5Wl7gcPge8RnBR29YtmvsKr5MvqWLlL9RDwJN9XMZYW_jlEo_CPKqmofq04o_kBUAOkxfdMIByt1ABrqF6AxIy1SdYuMvNBpfSislLJVhDarA-ohLh1hvXmGR" loading="lazy"  width="160" height="202" alt="[Image: Dh6e5XFls2J-Sqe5Wl7gcPge8RnBR29YtmvsKr5M...hLh1hvXmGR]" class="mycode_img" />[/float]<br />
[float=right]<img src="https://lh3.googleusercontent.com/Upqm-myEyp9TppIjtUyto_7yHcCz3hqJcg5VqrpIh3GWhCg9-P6DiePl0ExiZtQXgMhhpWmGH9ZJAdKVVKdOxYPK4Nm26FAlqTcwv1ORy0GCrrwQ0i8db6uHoziNRNjUi5tPiJV9" loading="lazy"  width="160" height="202" alt="[Image: Upqm-myEyp9TppIjtUyto_7yHcCz3hqJcg5VqrpI...jUi5tPiJV9]" class="mycode_img" />[/float]<br />
<br />
<br />
<span style="font-style: italic;" class="mycode_i">Duriel</span> - Referred to as the ‘Lord of Pain’ and the ‘Maggot King,’ Duriel is a hulking, insect-like abomination. The least humanoid of the Lesser Evils, Duriel is a sociopath that revels in the torment of others.  He dominates through physical brutality, and while he is the fraternal twin of Andariel, they rarely agree on anything.  Duriel respects strength and sadism.]]></description>
			<content:encoded><![CDATA[<span style="text-decoration: underline;" class="mycode_u">Location/Role:</span> The Lesser Evils rule over the Necropolita of Dis -- a sprawling metropolis of demons, wayward souls, and miscellaneous monstrosities with enough sentience to be something close to civil.  The Lesser Evils are powerful secondaries created to serve as Diablo’s agents.<br />
<br />
Even so, the four are constantly at odds with one another.  Rather than work in unison and coherently, they rule separate quarters of the sprawling city and constantly attempt to undermine one another.  The Lesser Evils can be found in their palaces in their respective quarters.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Backstory:</span><br />
<br />
The four Lesser Evils are said to be some of the earliest servants of Diablo.  They were visible in many battles during the Lord of Terror’s war against the Omniverse.  When the Underverse was sealed away, the four demons were given control over the Necropolita of Dis, a violent and vile city of demons, perditioners, and wayward souls.<br />
<br />
[float=left]<img src="https://lh5.googleusercontent.com/VGf9Xztd8yMaXds4HcAKu0nJ3GgTM9KX0yf08IulqACkTAO82JzF-stOkhAGt6h6rywUC3Q1gV54x1e7e_r6Rk0wiMN_TNscVNRkUCsSsRRxpPwd4VQQLwz8BQ9vafAWFjAFFQhk" loading="lazy"  width="180" height="229" alt="[Image: VGf9Xztd8yMaXds4HcAKu0nJ3GgTM9KX0yf08Iul...AWFjAFFQhk]" class="mycode_img" />[/float]<br />
<span style="font-style: italic;" class="mycode_i">Azmodan</span> - The ‘Lord of Sin,’ Azmodan is a great tactician and has a sound military mind.  A lumbering demon, he is, like his peers, manipulative, albeit in more outwardly ways.  A lover of vice in all of its forms, Azmodan amuses himself with the failures of others, especially those of the other three Lesser Evils.  Some say he exists solely as a corruption of morality--that he derives pleasure from ‘breaking people.’  How else could they find their truest identity other than by diving into the far limits of their depravity?  Greed and opulence are some of Azmodan’s greatest sins, and his hulking, slovenly form is adorned with trophies and treasures. [float=right]<img src="https://lh5.googleusercontent.com/7chEozpMMxOTYV0LQuzp9rgxFHyyYJVIWZfN77xJIHPzIC7R_9xm20VulWQfro3qUKwDwrOwmdjxDpkZWFs-c3PdjdyXE2B4xb6xqlgGvc8U7JBTiuFvmojFk2UdJMvJpE3JbcIr" loading="lazy"  width="180" height="228" alt="[Image: 7chEozpMMxOTYV0LQuzp9rgxFHyyYJVIWZfN77xJ...vJpE3JbcIr]" class="mycode_img" />[/float]<br />
<br />
<br />
<span style="font-style: italic;" class="mycode_i">Belial</span> - The ‘Lord of Lies,’ Belial is a manipulative creature that prefers to orchestrate things from the shadows.  He is a master schemer, crafting intricate webs of lies and false-truths that cause individuals to question their perception of reality.  His common form is that of a cancerous creature frequently surrounded by bloatflies.  Those who fought the Omniverse know that this is not his true form, which was that of a hulking demon that devoured entire divisions of soldiers.<br />
<br />
<br />
<span style="font-style: italic;" class="mycode_i">Andariel</span> - Called the ‘Maiden of Anguish,’ Andariel is the twin sister of Duriel.  While her brother revels in physical agony, Andariel derives pleasure from the emotional suffering of her victims.  She relishes in watching people deal with internal suffering and emotional pain.  A master manipulator, Andariel is not above having others do her vile, dirty work for her.  An extrovert (and supposedly attractive by demonic standards), she uses anything at her disposal to gain an edge over her fellow Lesser Evils.[float=left]<img src="https://lh6.googleusercontent.com/Dh6e5XFls2J-Sqe5Wl7gcPge8RnBR29YtmvsKr5MvqWLlL9RDwJN9XMZYW_jlEo_CPKqmofq04o_kBUAOkxfdMIByt1ABrqF6AxIy1SdYuMvNBpfSislLJVhDarA-ohLh1hvXmGR" loading="lazy"  width="160" height="202" alt="[Image: Dh6e5XFls2J-Sqe5Wl7gcPge8RnBR29YtmvsKr5M...hLh1hvXmGR]" class="mycode_img" />[/float]<br />
[float=right]<img src="https://lh3.googleusercontent.com/Upqm-myEyp9TppIjtUyto_7yHcCz3hqJcg5VqrpIh3GWhCg9-P6DiePl0ExiZtQXgMhhpWmGH9ZJAdKVVKdOxYPK4Nm26FAlqTcwv1ORy0GCrrwQ0i8db6uHoziNRNjUi5tPiJV9" loading="lazy"  width="160" height="202" alt="[Image: Upqm-myEyp9TppIjtUyto_7yHcCz3hqJcg5VqrpI...jUi5tPiJV9]" class="mycode_img" />[/float]<br />
<br />
<br />
<span style="font-style: italic;" class="mycode_i">Duriel</span> - Referred to as the ‘Lord of Pain’ and the ‘Maggot King,’ Duriel is a hulking, insect-like abomination. The least humanoid of the Lesser Evils, Duriel is a sociopath that revels in the torment of others.  He dominates through physical brutality, and while he is the fraternal twin of Andariel, they rarely agree on anything.  Duriel respects strength and sadism.]]></content:encoded>
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			<title><![CDATA[The Mari Lwyd]]></title>
			<link>https://omni.zulenka.com/showthread.php?tid=5065</link>
			<pubDate>Sun, 04 Sep 2016 03:02:35 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://omni.zulenka.com/member.php?action=profile&uid=240">Alex</a>]]></dc:creator>
			<guid isPermaLink="false">https://omni.zulenka.com/showthread.php?tid=5065</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">The Mari Lwyd</span>[float=right]<img src="https://lh3.googleusercontent.com/3TrMwTfc9nVo1Uq8v7HgC9JIzmkdhyQRVkIIlG3WFYqG7RevQOlmLnVRvzuLvNi4EkfEhly5t6YcFcm7I8E92_HxvljTarjxS8kLYB7eniPZWtZ8PCuyFcpl36eeyRvFm6xqD-CB" loading="lazy"  width="164" height="251" alt="[Image: 3TrMwTfc9nVo1Uq8v7HgC9JIzmkdhyQRVkIIlG3W...vFm6xqD-CB]" class="mycode_img" />[/float]<br />
<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Location/Role:</span>  The Mari Lwyd is the title of an individual that once served as a chief advisor in the kingdom of warlocks and witches that once prospered in the Underverse.  When their kingdom was shattered into the unstable landscape now referred to as ‘the Despoiled Dreamscape,’ Diablo spared the Mari Lwyd.<br />
<br />
<br />
Now the Mari Lwyd roams this region of the Underverse as Diablo’s eyes and ears in the area (an irony considering the Lord of Terror needs no such things).  The Mari Lwyd is tasked with slaughtering those who would conspire against Diablo.  Many of its victims are the wizards and warlocks that once lived in the kingdom the Mari Lwyd served.<br />
<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Backstory:</span><br />
The Kingdom that the Mari Lwyd once served was called Tevinter.  It was created, through petition, by a group of witches and warlocks who sought the opportunity to further their studies and eventually find a means to create additional portals into the Omniverse.  Diablo allowed them to toil away with their magicks.<br />
<br />
Over the years, the Tevinter’s wealth of magical knowledge grew.  It is said that their grand warlocks and witches were capable of using omnilium to greatly alter the fabric of reality.  Rumors say that some even slipped through cracks and made it to ‘a foggy little town’ in the Omniverse, although such accounts are treated as fanciful folly by Diablo.<br />
<br />
At the zenith of the Tevinter, they started to conspire against their ruler.  Diablo, who quickly became aware of their schemes, decided to make an example of the kingdom, which had become one of the mightiest in the Underverse.  He rained down upon it with all of his fury, and he didn’t just destroy Tevinter City and its surrounding hinterland.  His unfettered power destroyed the very laws of physics, destabilizing great portions of the landscape.  Ruins of the city can be found in various locations, and while almost eighty percent of the population was slain in the cataclysm, the remaining survivors still linger in the region.  While many wander aimlessly--their expressions catatonic and their spirits utterly broken, others still have their sanity.<br />
<br />
Diablo spared the Mari Lwyd but only to serve as further testament to his utter dominion.  The advisor now serves as Diablo’s agent of Death in the region, hunting down rogue elements and ensuring that none follow in the footsteps of Tevinter. <br />
<br />
While it is a creature of few words, the Mari Lwyd is known to work with outsiders as it fulfills its obligation to finish the genocide of its former people.  Image citation - <a href="http://pre00.deviantart.net/acc4/th/pre/i/2016/182/7/c/the_mari_lwyd_by_flyingviperart-d9fdnju.jpg" target="_blank" rel="noopener" class="mycode_url">http://pre00.deviantart.net/acc4/th/pre/...9fdnju.jpg</a>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">The Mari Lwyd</span>[float=right]<img src="https://lh3.googleusercontent.com/3TrMwTfc9nVo1Uq8v7HgC9JIzmkdhyQRVkIIlG3WFYqG7RevQOlmLnVRvzuLvNi4EkfEhly5t6YcFcm7I8E92_HxvljTarjxS8kLYB7eniPZWtZ8PCuyFcpl36eeyRvFm6xqD-CB" loading="lazy"  width="164" height="251" alt="[Image: 3TrMwTfc9nVo1Uq8v7HgC9JIzmkdhyQRVkIIlG3W...vFm6xqD-CB]" class="mycode_img" />[/float]<br />
<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Location/Role:</span>  The Mari Lwyd is the title of an individual that once served as a chief advisor in the kingdom of warlocks and witches that once prospered in the Underverse.  When their kingdom was shattered into the unstable landscape now referred to as ‘the Despoiled Dreamscape,’ Diablo spared the Mari Lwyd.<br />
<br />
<br />
Now the Mari Lwyd roams this region of the Underverse as Diablo’s eyes and ears in the area (an irony considering the Lord of Terror needs no such things).  The Mari Lwyd is tasked with slaughtering those who would conspire against Diablo.  Many of its victims are the wizards and warlocks that once lived in the kingdom the Mari Lwyd served.<br />
<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Backstory:</span><br />
The Kingdom that the Mari Lwyd once served was called Tevinter.  It was created, through petition, by a group of witches and warlocks who sought the opportunity to further their studies and eventually find a means to create additional portals into the Omniverse.  Diablo allowed them to toil away with their magicks.<br />
<br />
Over the years, the Tevinter’s wealth of magical knowledge grew.  It is said that their grand warlocks and witches were capable of using omnilium to greatly alter the fabric of reality.  Rumors say that some even slipped through cracks and made it to ‘a foggy little town’ in the Omniverse, although such accounts are treated as fanciful folly by Diablo.<br />
<br />
At the zenith of the Tevinter, they started to conspire against their ruler.  Diablo, who quickly became aware of their schemes, decided to make an example of the kingdom, which had become one of the mightiest in the Underverse.  He rained down upon it with all of his fury, and he didn’t just destroy Tevinter City and its surrounding hinterland.  His unfettered power destroyed the very laws of physics, destabilizing great portions of the landscape.  Ruins of the city can be found in various locations, and while almost eighty percent of the population was slain in the cataclysm, the remaining survivors still linger in the region.  While many wander aimlessly--their expressions catatonic and their spirits utterly broken, others still have their sanity.<br />
<br />
Diablo spared the Mari Lwyd but only to serve as further testament to his utter dominion.  The advisor now serves as Diablo’s agent of Death in the region, hunting down rogue elements and ensuring that none follow in the footsteps of Tevinter. <br />
<br />
While it is a creature of few words, the Mari Lwyd is known to work with outsiders as it fulfills its obligation to finish the genocide of its former people.  Image citation - <a href="http://pre00.deviantart.net/acc4/th/pre/i/2016/182/7/c/the_mari_lwyd_by_flyingviperart-d9fdnju.jpg" target="_blank" rel="noopener" class="mycode_url">http://pre00.deviantart.net/acc4/th/pre/...9fdnju.jpg</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Scylla]]></title>
			<link>https://omni.zulenka.com/showthread.php?tid=5060</link>
			<pubDate>Sun, 04 Sep 2016 03:00:58 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://omni.zulenka.com/member.php?action=profile&uid=240">Alex</a>]]></dc:creator>
			<guid isPermaLink="false">https://omni.zulenka.com/showthread.php?tid=5060</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b">Location/Role:</span> Scylla was the creator of the Omniverse Blight, which she attempted to use to recreate the denizens of the verse in her image, based on ancient histories from her home world.  She was eventually banished to the Underverse, where she regained her strength through slaughter in the arenas, eventually earning ‘freedom’ from the cycle of torment and agony that slaves often endure.  <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Story:</span>   A human woman bore near the end of the world, Scylla lived in a place called Thedas. Formerly plagued by events called ‘Blights,’ Thedas has since spent many centuries slipping into a gradually decline brought about by shrinking resources and decreased birthrates.<br />
<br />
Born a powerful psychic with the ability to command the elements and influence the minds of lesser folk, Scylla lived a sheltered life. She developed a love for history. In particular, she became obsessed with the stories of the various Blights. These were great times when humanity banded together to fend off its foes. Heroes rose to prominence as kingdoms were laid low. Through it all, humanity managed to flourish, much like a forest does after an annual burning.<br />
<br />
Looking at the dying world around her, Scylla began to think that the lack of such great conflicts had led to the gradual crumbling of Thedas. But better yet… what if these darkspawn had won? What if they had been allowed to make the world over in their image? They were unitary creatures, linked to one consciousness, unlike the harsh society that shunned her as an outsider. Perhaps the darkspawn had been the heroes all along?<br />
<br />
On one day, Scylla was brought to the Omniverse. Although momentarily confused and setback, she quickly realized what this new place had to offer her. After spending some time with the Kingdom, she also came to understand that the Omniverse had the same grievous faults as her home. Despite how unique this place was, the people still shunned her and thought of her as a freak! Were they not aware of the floating homes and green-skinned people who served their king?<br />
<br />
In her rage, Scylla vanished into the Pale Moors. It was there that her mind returned to the histories she had read. Here, in the Omniverse, she had the power to create her own Blight. <span style="font-style: italic;" class="mycode_i">She</span> would be the Archdemon.<br />
<br />
And so for years her Blight slowly ravaged the Pale Moors and the Tangled Green. Elves, ninjas, humans, orcs… none of their differences mattered once they had been taken into her dark embrace. People tried to stop here—ignorant ‘heroes’ who sought to exterminate her brood as if they were vermin. All of them were swept under the rug or consumed.<br />
<br />
That is, until the Prodigal Son of the ‘good’ doctors’ stuck his nose into her affairs. Aided by the sacrifice of one of his brothers and the efforts of the plagued Whirda Windstrom, Proto Man was able to track down where Scylla resided. There, in the shadow of the Black Gate, the robot and his allies fought against her. In the end, the Archdemon was overwhelmed and banished to the Underverse.  Without her, the darkspawn became nothing but mindless monsters roaming around the verses.<br />
<br />
After arriving in the Underverse, Scylla found herself weak and vulnerable.  She was captured and thrown into the arenas to be bled and battered for the amusement of others.  Over time, she started to regain her strength as she feasted upon those she murdered.  In due time, she gained enough favor to be released from the gladiatorial arenas.  She now roams the Underverse with the full intent of acquiring enough power to free herself on her own terms.]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b">Location/Role:</span> Scylla was the creator of the Omniverse Blight, which she attempted to use to recreate the denizens of the verse in her image, based on ancient histories from her home world.  She was eventually banished to the Underverse, where she regained her strength through slaughter in the arenas, eventually earning ‘freedom’ from the cycle of torment and agony that slaves often endure.  <br />
<br />
<span style="font-weight: bold;" class="mycode_b">Story:</span>   A human woman bore near the end of the world, Scylla lived in a place called Thedas. Formerly plagued by events called ‘Blights,’ Thedas has since spent many centuries slipping into a gradually decline brought about by shrinking resources and decreased birthrates.<br />
<br />
Born a powerful psychic with the ability to command the elements and influence the minds of lesser folk, Scylla lived a sheltered life. She developed a love for history. In particular, she became obsessed with the stories of the various Blights. These were great times when humanity banded together to fend off its foes. Heroes rose to prominence as kingdoms were laid low. Through it all, humanity managed to flourish, much like a forest does after an annual burning.<br />
<br />
Looking at the dying world around her, Scylla began to think that the lack of such great conflicts had led to the gradual crumbling of Thedas. But better yet… what if these darkspawn had won? What if they had been allowed to make the world over in their image? They were unitary creatures, linked to one consciousness, unlike the harsh society that shunned her as an outsider. Perhaps the darkspawn had been the heroes all along?<br />
<br />
On one day, Scylla was brought to the Omniverse. Although momentarily confused and setback, she quickly realized what this new place had to offer her. After spending some time with the Kingdom, she also came to understand that the Omniverse had the same grievous faults as her home. Despite how unique this place was, the people still shunned her and thought of her as a freak! Were they not aware of the floating homes and green-skinned people who served their king?<br />
<br />
In her rage, Scylla vanished into the Pale Moors. It was there that her mind returned to the histories she had read. Here, in the Omniverse, she had the power to create her own Blight. <span style="font-style: italic;" class="mycode_i">She</span> would be the Archdemon.<br />
<br />
And so for years her Blight slowly ravaged the Pale Moors and the Tangled Green. Elves, ninjas, humans, orcs… none of their differences mattered once they had been taken into her dark embrace. People tried to stop here—ignorant ‘heroes’ who sought to exterminate her brood as if they were vermin. All of them were swept under the rug or consumed.<br />
<br />
That is, until the Prodigal Son of the ‘good’ doctors’ stuck his nose into her affairs. Aided by the sacrifice of one of his brothers and the efforts of the plagued Whirda Windstrom, Proto Man was able to track down where Scylla resided. There, in the shadow of the Black Gate, the robot and his allies fought against her. In the end, the Archdemon was overwhelmed and banished to the Underverse.  Without her, the darkspawn became nothing but mindless monsters roaming around the verses.<br />
<br />
After arriving in the Underverse, Scylla found herself weak and vulnerable.  She was captured and thrown into the arenas to be bled and battered for the amusement of others.  Over time, she started to regain her strength as she feasted upon those she murdered.  In due time, she gained enough favor to be released from the gladiatorial arenas.  She now roams the Underverse with the full intent of acquiring enough power to free herself on her own terms.]]></content:encoded>
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			<title><![CDATA[Tyrael]]></title>
			<link>https://omni.zulenka.com/showthread.php?tid=490</link>
			<pubDate>Thu, 28 Aug 2014 08:11:22 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://omni.zulenka.com/member.php?action=profile&uid=2">Omni</a>]]></dc:creator>
			<guid isPermaLink="false">https://omni.zulenka.com/showthread.php?tid=490</guid>
			<description><![CDATA[[float=right]<img src="http://img2.wikia.nocookie.net/__cb20131213125921/diablo/images/thumb/6/6c/Tyrael_vs._Terror.jpg/410px-Tyrael_vs._Terror.jpg" loading="lazy"  alt="[Image: 410px-Tyrael_vs._Terror.jpg]" class="mycode_img" />[/float]<span style="text-decoration: underline;" class="mycode_u">Location/Role</span>: Following his sacrifice inside the Underverse, Tyrael failed to reincarnate at the Fountain of Infinity.  With the collapse of the Black Gate, the Underverse is now separated from the rest of the Omniverse, leaving Tyrael’s ultimate fate and current status unknown.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Story</span>:  Tyrael’s exact origins, much like his ultimate fate, are the stuff of legend in the Omniverse.  The account that follows will seek to piece together verbal and written accounts of the man in order to create the most coherent narrative.<br />
<br />
Tyrael arrived in the Omniverse around the same time as the first raids were launched from the Underverse.  No one is exactly certain where the man went or what he did following his arrival.  Tyrael first enters the history of the Kingdom on a fateful day when an entire garrison a few miles from Minas Tirith was ambushed during the night hours.  <br />
<br />
Terrified and unprepared, the defenders either fled or were butchered in their sleep.  Out of nowhere, however, Tyrael charged head-first at them, his stern expression never wavering as he slaughtered the beasts.  His act motivated the survivors to turn around and fight back, preventing the demonic raiding party from fleeing the field.<br />
<br />
After this act of bravery and courage, Tyrael was brought to Minas Tirith.  He was ushered into the private quarters of King Aragorn, where they discussed matters that have never been made public.  Most speculate that Tyrael had information about Diablo.  In the aftermath of the meeting, Tyrael left Camelot to continue his personal crusade against the demon of the Underverse.<br />
<br />
For the next several years, Tyrael became something of a wandering legend.  He seemed to appear whenever individuals were under attack by Diablo’s forces, but he never stuck around in the aftermath.  Many farmers, nomads, and villages started to refer to Tyrael as a ‘guardian angel.’  There are even censored accounts of imperial troopers being rescued from certain destruction by a sword-wielding wanderer.<br />
<br />
Fighting alongside Tyrael during a skirmish or battle became a badge of pride for many Kingdom soldiers.  One of the most famous accounts is from Baron Victor von Magnus, who found himself trapped inside a cavern by a platoon of hellions.  Before they could overwhelm him and drag him away to their master, Tyrael descended ‘as if from the heavens themselves’ into the heart of the demon’s ranks and started to strike them down with a holy fury.  Throughout the entire conflict with Diablo, there isn’t a single account of Tyrael that doesn’t place him in a positive light.<br />
<br />
It wasn’t until the Kingdom was on the verge of collapse that Tyrael arrived outside the gates to Minas Tirith with a message for King Aragorn: “I found the way.”<br />
<br />
While he wouldn’t share the exact method, Tyrael claimed that he had discovered the means to bring Diablo’s reign of terror to an end.  To do so, however, would require they enter the Underverse itself, a feat that none had dare attempt.  Despite public backlash against the outlandish notion of marching an army to the Black Gate, King Aragorn pushed ahead with the plan, wholly trusting Tyrael.  The king proceeded to call in every favor he had in order to amass a giant army comprised of natives from numerous verses.  After several weeks, the army departed Camelot for Darkshire and the hellscape that lie between the city and the Black Gate.<br />
<br />
The army suffered only slight losses at it crossed the Pale Moors.  It wasn’t until they arrived at the Black Portal that Aragorn realized they’d been duped into over-extending themselves.  From all around the army, DIablo’s forces enveloped them.  Vastly outnumbered, the forces beneath King Aragorn fought valiantly to drive their way to the Gate itself.  At the peak of desperation, the king’s inner circle made it to the Black Gate and entered the Underverse.<br />
<br />
What transpired on the other side is up for speculation, because the four survivors choose to never speak of whatever hells they endured in the Underverse.  All that is known is that the energies that held the Black Gate together imploded seconds after the King and his retinue returned, without Tyrael. The legend goes that Tyrael’s plan involved a self-sacrifice to seal away Diablo and the Underverse from the rest of the Omniverse.<br />
<br />
Even though he has never been seen since the Battle of the Black Gate, Tyrael lives on in folklore.  While never an egotist or someone who ever wanted credit for the good he performed, Tyrael lives on as a symbol of justice, freedom, and righteousness.  Much like any religious figure, Tyrael has been used by countless groups as an icon or a role model. Strangely enough, there are known accounts of individuals with diametrically opposed political beliefs who idolize Tyrael for their own reasons.<br />
<br />
While being banished has become an established part of the Omniverse and primes have often been banished for their beliefs, Tyrael is often considered the only true martyr.  He is so revered that many theorize he could have even been a personification of Omni or that Tyrael’s second coming will usher in a new age of prosperity in the Omniverse, free from the inter-verse and inter-factional wars that plague it.]]></description>
			<content:encoded><![CDATA[[float=right]<img src="http://img2.wikia.nocookie.net/__cb20131213125921/diablo/images/thumb/6/6c/Tyrael_vs._Terror.jpg/410px-Tyrael_vs._Terror.jpg" loading="lazy"  alt="[Image: 410px-Tyrael_vs._Terror.jpg]" class="mycode_img" />[/float]<span style="text-decoration: underline;" class="mycode_u">Location/Role</span>: Following his sacrifice inside the Underverse, Tyrael failed to reincarnate at the Fountain of Infinity.  With the collapse of the Black Gate, the Underverse is now separated from the rest of the Omniverse, leaving Tyrael’s ultimate fate and current status unknown.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Story</span>:  Tyrael’s exact origins, much like his ultimate fate, are the stuff of legend in the Omniverse.  The account that follows will seek to piece together verbal and written accounts of the man in order to create the most coherent narrative.<br />
<br />
Tyrael arrived in the Omniverse around the same time as the first raids were launched from the Underverse.  No one is exactly certain where the man went or what he did following his arrival.  Tyrael first enters the history of the Kingdom on a fateful day when an entire garrison a few miles from Minas Tirith was ambushed during the night hours.  <br />
<br />
Terrified and unprepared, the defenders either fled or were butchered in their sleep.  Out of nowhere, however, Tyrael charged head-first at them, his stern expression never wavering as he slaughtered the beasts.  His act motivated the survivors to turn around and fight back, preventing the demonic raiding party from fleeing the field.<br />
<br />
After this act of bravery and courage, Tyrael was brought to Minas Tirith.  He was ushered into the private quarters of King Aragorn, where they discussed matters that have never been made public.  Most speculate that Tyrael had information about Diablo.  In the aftermath of the meeting, Tyrael left Camelot to continue his personal crusade against the demon of the Underverse.<br />
<br />
For the next several years, Tyrael became something of a wandering legend.  He seemed to appear whenever individuals were under attack by Diablo’s forces, but he never stuck around in the aftermath.  Many farmers, nomads, and villages started to refer to Tyrael as a ‘guardian angel.’  There are even censored accounts of imperial troopers being rescued from certain destruction by a sword-wielding wanderer.<br />
<br />
Fighting alongside Tyrael during a skirmish or battle became a badge of pride for many Kingdom soldiers.  One of the most famous accounts is from Baron Victor von Magnus, who found himself trapped inside a cavern by a platoon of hellions.  Before they could overwhelm him and drag him away to their master, Tyrael descended ‘as if from the heavens themselves’ into the heart of the demon’s ranks and started to strike them down with a holy fury.  Throughout the entire conflict with Diablo, there isn’t a single account of Tyrael that doesn’t place him in a positive light.<br />
<br />
It wasn’t until the Kingdom was on the verge of collapse that Tyrael arrived outside the gates to Minas Tirith with a message for King Aragorn: “I found the way.”<br />
<br />
While he wouldn’t share the exact method, Tyrael claimed that he had discovered the means to bring Diablo’s reign of terror to an end.  To do so, however, would require they enter the Underverse itself, a feat that none had dare attempt.  Despite public backlash against the outlandish notion of marching an army to the Black Gate, King Aragorn pushed ahead with the plan, wholly trusting Tyrael.  The king proceeded to call in every favor he had in order to amass a giant army comprised of natives from numerous verses.  After several weeks, the army departed Camelot for Darkshire and the hellscape that lie between the city and the Black Gate.<br />
<br />
The army suffered only slight losses at it crossed the Pale Moors.  It wasn’t until they arrived at the Black Portal that Aragorn realized they’d been duped into over-extending themselves.  From all around the army, DIablo’s forces enveloped them.  Vastly outnumbered, the forces beneath King Aragorn fought valiantly to drive their way to the Gate itself.  At the peak of desperation, the king’s inner circle made it to the Black Gate and entered the Underverse.<br />
<br />
What transpired on the other side is up for speculation, because the four survivors choose to never speak of whatever hells they endured in the Underverse.  All that is known is that the energies that held the Black Gate together imploded seconds after the King and his retinue returned, without Tyrael. The legend goes that Tyrael’s plan involved a self-sacrifice to seal away Diablo and the Underverse from the rest of the Omniverse.<br />
<br />
Even though he has never been seen since the Battle of the Black Gate, Tyrael lives on in folklore.  While never an egotist or someone who ever wanted credit for the good he performed, Tyrael lives on as a symbol of justice, freedom, and righteousness.  Much like any religious figure, Tyrael has been used by countless groups as an icon or a role model. Strangely enough, there are known accounts of individuals with diametrically opposed political beliefs who idolize Tyrael for their own reasons.<br />
<br />
While being banished has become an established part of the Omniverse and primes have often been banished for their beliefs, Tyrael is often considered the only true martyr.  He is so revered that many theorize he could have even been a personification of Omni or that Tyrael’s second coming will usher in a new age of prosperity in the Omniverse, free from the inter-verse and inter-factional wars that plague it.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Volvagia]]></title>
			<link>https://omni.zulenka.com/showthread.php?tid=469</link>
			<pubDate>Sun, 17 Aug 2014 12:57:18 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://omni.zulenka.com/member.php?action=profile&uid=2">Omni</a>]]></dc:creator>
			<guid isPermaLink="false">https://omni.zulenka.com/showthread.php?tid=469</guid>
			<description><![CDATA[<span style="text-decoration: underline;" class="mycode_u">Location/Role</span>:The Hell Drake Volvagia resides on/in the super-volcano known as the Magma Chamber.  While it was once a slumbering monster, it now roams the region with a hunger that is insatiable.  Its rapidly-spreading progeny infest the super heated region as well.  Only an idiot would seek out the Hell Drake.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Story</span>:  Little is known about Volvagia, despite his high-profile status as the de facto master of the Ashen Plains.  Some claim that the monster is as old as the Ashen Plains, making him more a force of nature than an individual.  Others reject these claims and state that the drakes that menace Death Mountain have only been a problem for a few years.  <br />
<br />
Either way, the lack of sightings of Volvagia has led to a great deal of folktales and hyperbole.  The few reliable stories have three central themes—fire, terror, and death.  Only half a dozen individuals (four of which are elder Gorons) have seen Volvagia and lived.  They claim that the dragon slumbers in an enormous magma chamber, stirring only enough to deal with interlopers.  The Goron elders fear that one day the sleeping Volvagia will truly awaken, causing Death Mountain to erupt and heralding an end to their society and an even darker age of the Omniverse.  Until then, they continue to guard the lower slopes of Death Mountain from the spawn of Volvagia.<br />
<br />
Volvagia was slain and banished by the Institute and Darunia of the Gorons.  The massive creature fell into the Underverse like a slain phoenix--its body broken and maimed by its final battles.  It was in this state that Diablo found the massive creature -- the largest of any prime to be banished to his realm.  He offered to ease its suffering and to make it whole again.  He offered the creature more strength than it had ever known and its own personal domain.<br />
<br />
Volvagia accepted the offer and was restored by the Lord of Terror.  Diablo transformed the creature of Hyrulian legend into something that could devour entire kingdoms and slaughter an army of heroes.<br />
<br />
No longer a slumbering creature of legend and lore…<br />
<br />
Volvagia is awake.<br />
<br />
And he shall never rest again.<br />
<br />
<img src="http://vignette3.wikia.nocookie.net/warhammer40k/images/c/c5/Heldrake02.png/revision/latest?cb=20130321054339" loading="lazy"  alt="[Image: latest?cb=20130321054339]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[<span style="text-decoration: underline;" class="mycode_u">Location/Role</span>:The Hell Drake Volvagia resides on/in the super-volcano known as the Magma Chamber.  While it was once a slumbering monster, it now roams the region with a hunger that is insatiable.  Its rapidly-spreading progeny infest the super heated region as well.  Only an idiot would seek out the Hell Drake.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Story</span>:  Little is known about Volvagia, despite his high-profile status as the de facto master of the Ashen Plains.  Some claim that the monster is as old as the Ashen Plains, making him more a force of nature than an individual.  Others reject these claims and state that the drakes that menace Death Mountain have only been a problem for a few years.  <br />
<br />
Either way, the lack of sightings of Volvagia has led to a great deal of folktales and hyperbole.  The few reliable stories have three central themes—fire, terror, and death.  Only half a dozen individuals (four of which are elder Gorons) have seen Volvagia and lived.  They claim that the dragon slumbers in an enormous magma chamber, stirring only enough to deal with interlopers.  The Goron elders fear that one day the sleeping Volvagia will truly awaken, causing Death Mountain to erupt and heralding an end to their society and an even darker age of the Omniverse.  Until then, they continue to guard the lower slopes of Death Mountain from the spawn of Volvagia.<br />
<br />
Volvagia was slain and banished by the Institute and Darunia of the Gorons.  The massive creature fell into the Underverse like a slain phoenix--its body broken and maimed by its final battles.  It was in this state that Diablo found the massive creature -- the largest of any prime to be banished to his realm.  He offered to ease its suffering and to make it whole again.  He offered the creature more strength than it had ever known and its own personal domain.<br />
<br />
Volvagia accepted the offer and was restored by the Lord of Terror.  Diablo transformed the creature of Hyrulian legend into something that could devour entire kingdoms and slaughter an army of heroes.<br />
<br />
No longer a slumbering creature of legend and lore…<br />
<br />
Volvagia is awake.<br />
<br />
And he shall never rest again.<br />
<br />
<img src="http://vignette3.wikia.nocookie.net/warhammer40k/images/c/c5/Heldrake02.png/revision/latest?cb=20130321054339" loading="lazy"  alt="[Image: latest?cb=20130321054339]" class="mycode_img" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Diablo]]></title>
			<link>https://omni.zulenka.com/showthread.php?tid=9</link>
			<pubDate>Fri, 02 Aug 2013 03:38:01 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://omni.zulenka.com/member.php?action=profile&uid=2">Omni</a>]]></dc:creator>
			<guid isPermaLink="false">https://omni.zulenka.com/showthread.php?tid=9</guid>
			<description><![CDATA[<span style="text-decoration: underline;" class="mycode_u">Location/Role</span>: Diablo, the Scourge of the Omniverse, is imprisoned in his home, the Underverse.<br />
<br />
...Aside from this fact, no other details are known.  Only four men ventured into the Underverse and returned, and of the primes to have been banished there, none have returned.  It can only be surmised that Diablo reigns supreme.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Story</span>:  Nothing is known of Diablo’s origins.  It is still hotly debated as to whether or not he was an original prime or if he falls into the category of ‘force of nature.’  All that is understood is that, one cold and dreary day, raids consisting of demons, undead, and other nightmarish creatures started to become a part of daily life in the Pale Moors.  Within a few weeks, Coruscant and Camelot were both being raided frequently by these creatures.  When sentient/intelligent prisoners were taken, they would only state that they served Diablo.<br />
<br />
The raids would continue for nearly two years and take an increasingly larger toll on Camelot.  The arrival of new primes to the Omniverse provided a much-needed boon for the Kingdom, which would enter a small age of prosperity before the war took a turn.  The raids stopped for a week, which was just long enough for many to believe they had finally ended.  Then, on another somber morning in Minas Tirith, a missive arrived that an army had been spotted in the Pale Moors:  An army of monsters and demons.<br />
<br />
King Aragorn rushed with his army to the Pale Moors, and while he succeeded in saving Darkshire, the rest of the Moors fell under Diablo’s control.  Most of the Moors withered and died over the comings years, turning one of the most beautiful verses into a ghastly shell of its former self.  From the Black Gate, the armies of Diablo would march out into the rest of the Omniverse, assaulting Coruscant and decimating much of Camelot.<br />
<br />
It was at the peak of desperation that the wanderer Tyrael returned to Minas Tirith to inform King Aragorn that he had discovered the means to sever the Underverse from the Omniverse.  In order to do so, he would have to enter the Underverse itself, a terrifying feat from which no one had returned. Wholly believing Tyrael, King Aragorn called in all of his favors and marched the Grand Army to the Black Gate.<br />
<br />
The Battle at the Black Gate is documented in various sources.  In the aftermath, the forces of Diablo stranded in the Pale Moors either fled or were struck down in their lethargy.  Despite being separated from the Underverse, many of the demons survive today, either alone or by falling in with Count Dracula.<br />
<br />
In the aftermath of the Battle at the Black Gate, ‘banishment’ became the worst punishment in the Omniverse.  Through this technology/magic, primes can be sent to the Underverse, from which none have returned.  During the conflict with Diablo and even in the aftermath, there are those who worship the ‘Lord of Terror’ as a god.  They view him as the savior of the Omniverse rather than its defiler.  The founding families of Silent Hill maintained such a cult until the town was overtaken by fog and transformed into its current state.  Sects that worship Diablo still exist in Coruscant’s lower tiers and in Camelot.  <br />
<br />
Presently there are efforts in both major verses to suppress discussion of Diablo outside of a historical context.  It is said that those in power all fear the day that the Black Gate reopens and the seemingly endless army of Diablo makes its return.<br />
<br />
<img src="http://fc01.deviantart.net/fs70/i/2010/114/b/b/Diablo_in_hells_garden_by_NAstyJ.jpg" loading="lazy"  alt="[Image: Diablo_in_hells_garden_by_NAstyJ.jpg]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[<span style="text-decoration: underline;" class="mycode_u">Location/Role</span>: Diablo, the Scourge of the Omniverse, is imprisoned in his home, the Underverse.<br />
<br />
...Aside from this fact, no other details are known.  Only four men ventured into the Underverse and returned, and of the primes to have been banished there, none have returned.  It can only be surmised that Diablo reigns supreme.<br />
<br />
<span style="text-decoration: underline;" class="mycode_u">Story</span>:  Nothing is known of Diablo’s origins.  It is still hotly debated as to whether or not he was an original prime or if he falls into the category of ‘force of nature.’  All that is understood is that, one cold and dreary day, raids consisting of demons, undead, and other nightmarish creatures started to become a part of daily life in the Pale Moors.  Within a few weeks, Coruscant and Camelot were both being raided frequently by these creatures.  When sentient/intelligent prisoners were taken, they would only state that they served Diablo.<br />
<br />
The raids would continue for nearly two years and take an increasingly larger toll on Camelot.  The arrival of new primes to the Omniverse provided a much-needed boon for the Kingdom, which would enter a small age of prosperity before the war took a turn.  The raids stopped for a week, which was just long enough for many to believe they had finally ended.  Then, on another somber morning in Minas Tirith, a missive arrived that an army had been spotted in the Pale Moors:  An army of monsters and demons.<br />
<br />
King Aragorn rushed with his army to the Pale Moors, and while he succeeded in saving Darkshire, the rest of the Moors fell under Diablo’s control.  Most of the Moors withered and died over the comings years, turning one of the most beautiful verses into a ghastly shell of its former self.  From the Black Gate, the armies of Diablo would march out into the rest of the Omniverse, assaulting Coruscant and decimating much of Camelot.<br />
<br />
It was at the peak of desperation that the wanderer Tyrael returned to Minas Tirith to inform King Aragorn that he had discovered the means to sever the Underverse from the Omniverse.  In order to do so, he would have to enter the Underverse itself, a terrifying feat from which no one had returned. Wholly believing Tyrael, King Aragorn called in all of his favors and marched the Grand Army to the Black Gate.<br />
<br />
The Battle at the Black Gate is documented in various sources.  In the aftermath, the forces of Diablo stranded in the Pale Moors either fled or were struck down in their lethargy.  Despite being separated from the Underverse, many of the demons survive today, either alone or by falling in with Count Dracula.<br />
<br />
In the aftermath of the Battle at the Black Gate, ‘banishment’ became the worst punishment in the Omniverse.  Through this technology/magic, primes can be sent to the Underverse, from which none have returned.  During the conflict with Diablo and even in the aftermath, there are those who worship the ‘Lord of Terror’ as a god.  They view him as the savior of the Omniverse rather than its defiler.  The founding families of Silent Hill maintained such a cult until the town was overtaken by fog and transformed into its current state.  Sects that worship Diablo still exist in Coruscant’s lower tiers and in Camelot.  <br />
<br />
Presently there are efforts in both major verses to suppress discussion of Diablo outside of a historical context.  It is said that those in power all fear the day that the Black Gate reopens and the seemingly endless army of Diablo makes its return.<br />
<br />
<img src="http://fc01.deviantart.net/fs70/i/2010/114/b/b/Diablo_in_hells_garden_by_NAstyJ.jpg" loading="lazy"  alt="[Image: Diablo_in_hells_garden_by_NAstyJ.jpg]" class="mycode_img" />]]></content:encoded>
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