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Toa Matoro - Printable Version

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Toa Matoro - ToaMakuta - 01-08-2015

Character name: Toa Matoro
Level: 1
Character source: Bionicle
[Image: 150px-BIONICLEstory.com_Matoro_Mahri.png]
Character history: Same as Canon History, but was resurrected shortly after he sacrificed himself and was reborn in the Nexus.

Stats:
ATK: 3
DEF: 3
SPD: 2
TEC: 2

Spent OM: 3500

Starting Proficiencies:

Ranged Attack Proficiency, Area Attack Proficiency, Debuff Proficiency

Starting Powers:

N/A

Starting Moves:

Cordak Blaster (Ranged Attack Proficiency, Area Attack Proficiency, 300 OM): A grey six-barreled rocket launcher, the Cordak Blaster can fire a bright red blunt-headed missile, with a holding capacity of six missiles and a firing rate of a missile every 10 seconds. Each missile travels as fast as and arrow and has a 6-foot blast diameter, with objects larger than the blast radius being sent flying back from the blast. A Cordak missile requires 5-10 sec. to load the missile into the blaster.

Twin Cutters (300 OM): A light grey bladed weapon shaped similar to two giant claws and is made of protosteel, it is Matoro’s elemental focus, helping him focus his elemental attacks. The twin cutters are capable of piercing stone, helping the user to climb or keep from falling, or simply grappling a held item out of an opponent's hand.

Elemental Attack - Ice (Ranged Attack Proficiency, Debuff Proficiency, 300 OM): The user gathers energy before shooting it as a light blue beam of elemental energy, coating the target in a 4-inch thick coating of ice upon impact. If the attack hits a living being (Be it a vehicle, Prime, or an NPC), the affected target will become slowed and might lose the capability of attacking until the ice melts or is broken. Can be used a multitude of times, but the user will eventually start to lose energy, making the attack weaker and the ice thinning after each following attack. until, at one point or another, the user cannot use the attack anymore and will become fatigued. The move will melt even quicker if used in a humid or searing area, or is introduced to high temperatures. The user can regain energy by resting for at least a short while.

I confirm that I have read and agreed to the Rules of Conduct.

EDIT 1: Removed Water Breathing and nerfed attacks to specified limits. Is this better?


Re: Toa Matoro - Sarah_Kerrigan - 01-09-2015

First off welcome and all that. I hope you like it here. Just have to work through a few things with your Moves and you'll be good to go.

Cordak Blaster: Ammo doesn't cost OM to restock. A Weapon like this is better saved for a Super Move simply because of the power you describe it having. However, if you truly want it to be a normal Move, you have to realize that it won't be able to just utterly reap as much destruction as your fluff says. Its damage would be determined roughly by your Attack Stat. The reload time and all that is fine as well as the Area of Effect as you have Area Attack. However, the speed again would be relevant to your Speed Stat. There is no way it would travel 40 MPH. It would essentially be as fast as a gun or the speed of an arrow for balance reasons.

Twin Cutters Again just realize that what you have written is fluff and these 'cutters' may not be able to always cut through everything that you describe. Otherwise this is Approved.

Elemental Attack - Ice For this just realize that its overall power will decrease as you span out towards its maximum range. I also wouldn't give 'stat' numbers to what this can limit and instead would use more vague literature terminology. As even with stats pointed out it may not always do what you have listed. Essentially, what you have written is guidelines for what the Move can possibly do, but not automatically do. Lastly, without any significant drawback, 5 to 7 mins is way too long for the effects of this nature to last. Note some sort of restriction on how often it can be used, or perhaps mention how much energy it drains from your character.

Water Breathing: Okay, so....I'm actually going to pm Omni (the admin) about this....simply because I am not sure if this would require the Survival Power or not.


Re: Toa Matoro - Omni - 01-09-2015

For Water Breathing, I'ma copy and paste my response to Toybox Girl:

Omni Wrote:Underwater breathing is considered roleplaying fodder, anyone can do it or summon something like a rebreather that allows them to do it. It doesn't protect you from player attacks or anything important. If you wanted to be unable to be choked, that would require Survival.
So basically it's free.


Re: Toa Matoro - Sarah_Kerrigan - 01-09-2015

Yep all looks fine now. Like Omni said Water Breathing is free so you can roleplay with that from the get-go. Just post this in a new roster topic. Additionally, you may make a reply to that topic to create an in depth character profile. Just see some of the Rosters for an example if you need one.

Oh, and I didn't see a reason for your Cordak Blaster to cost 600 OM. It has one function so as far as I can tell, it should only cost the base of 300 OM.

Name: Toa Matoro
Level: 1
Spent OM: 3,500
Proficiencies: (2600) Ranged (1000), Debuff (1000), Area Attack (600)
Powers: (0);
Moves: (900); Cordak Blaster (300), Twin Cutters (300), Elemental Attack - Ice (300)
Super Moves:
Transformations:
Summons:
Items:
Bases:
Unlocks:
Base stats:
ATK: 3
DEF: 3
SPD: 2
TEC: 2

I'll post up your log page which you may utilize to make purchases at a later time.

Remember your first IC post should be in the Nexus. Please see the introduction page in the Rules for further details. Afterwards, your free to head to any of the other verses that can be reached from the Nexus.