![]() |
switching to Leonardo Watch - Printable Version +- Omni Archive (https://omni.zulenka.com) +-- Forum: Administration Forums (https://omni.zulenka.com/forumdisplay.php?fid=5) +--- Forum: Joining (https://omni.zulenka.com/forumdisplay.php?fid=7) +--- Thread: switching to Leonardo Watch (/showthread.php?tid=7024) |
switching to Leonardo Watch - Leonardo Watch - 11-27-2017 CHARACTER NAME: Leonardo Watch CHARACTER SOURCE: Kekkai Sensen CHARACTER HISTORY: Taken sometime after Seasson 1, but before Seasson 2 PHYSICAL DESCRIPTION: ![]() STATS: ATK: 1 DEF: 2 SPD: 2 TEC: 5 STARTING PROFICIENCIES: Ranged proficiency (1000) STARTING POWERS: Enchanced Senses - Basic (1400), Telepathy (1500) STARTING MOVES: The All-Seeing Eyes of God – fodder – Enchanced Senses Leo's special power, granted by a godlike being for purposes unknown to him. With his eyes, he can see through matter, detect illusions, see the invisible, follow movements too fast for normal eyes, see other people's aura, detect micro details on stuff (like textures), etc. His vision it's weaker than how he remembers it though, but still useful nonetheless. Shared vision – fodder – Ranged proficiency, Enchanced Senses, Telepathy Leo can share what he sees, allow others to see as if they had his enchanced vision, or see through someone else's eyes. The target must be 100% willingly to let Leo do it for this to work, as well as not be involved in any stressful situation (fighting, chasing, escaping, etc). Hyper focus – 600 – Ranged proficiency, Enchanced Senses, Telepathy By concentrating for 1 second, Leo can overclock his eyes, allowing him to gain full vision over the range his Enchanced Senses work over. Instead of only seeing perfectly at point blank, the "clarity zone" extends to his whole range of vision. Any fast movement will break the effect, be it turning his head too fast, a sudden noise that involuntarly shifts his eyes, running, etc. He can walk and turn his head or eyes normally, but he needs to be careful to not overdo it. Breaking his concentration will stop the effect too. He can safely maintain it up to 15 seconds. Beyond that, keeping at it will start provoking headaches and dizziness, which intensify the longer he uses it, with an absolute maximum of 30s. More than that will hurt him, and he won't be able to use any of his other powers until he rests. This move has an offensive use, in which, after the inicial 1s of concentration, Leo surprises others by making them see what he does. Because of the intense stress of the overclocking, making someone process what Leo does can cause inmediate pain and damage. It doesn't hurt much, but the intense and sudden shift in vision can disorient anyone. Leo only keeps the effect for half a second: more than that and the target would start getting used to it, losing the surprise factor and, thus, the intended effect. Leo can target anyone on his field of view, including multiple people, as long as they have eyes (or the equivalent). The exact limit as to how many he can affect at the same time is fuzzy, but the more targets, the more energy he needs to perform the move. At peak stamina, 10 targets is when it starts tiring him after using it once. For the purposes of this move, Leo can't activate the self-buff version and use what he sees in that mode to target and attack someone. It's one effect or the other, not both. As any telepathic move, the effect will depend on the difference between Leo's TEC stat and his target/s: having full effect on a target with lower TEC than Leo's, dimished effect on equal TEC, and little to no effect over one TEC point onwards. How much it'll hurt is a matter of Leo's AKT vs his target/s' DEF. I confirm that I have read and agreed to the Rules of Conduct. of course. And if i accidentally break anything, let me know and i'll do my best to fix it/not do it again in the future Where did you find us? I Was Already Here, but before that: Google TOTAL OM SPENT: 4500 Shared vision CAN buff others by allowing them to use Leo's Enchanced senses, so i restricted it to non-fighting situations becasue i don't want to buy the buffing proficiency (yet). If this proves to be a problem, i'll take away the "sharing enchanced senses" and leave only the sharing vision thing, and properly upgrade it once i buy the needed stuff. And yes, i'm aware that Leo is a non-fighting character, but that's kind of the point: he already comes from a world where superhumans, kaiju, and terrorist attacks are a normal occurence. It'll be fun to see him deal with the Omniverse's crazyness without his superpowered friends to save his ass. There's too little of Leo being badass on his own in canon, so i want to explore that Lastly, is it too much to ask to have my name changed to Leonardo Watch? Or else i'll just ask on the proper place after i get him aproved tho, so no worries RE: switching to Leonardo Watch - Mark - 11-30-2017 Welcome back! For Shared Vision, I'd say you're free to keep it as a fodder move as long as you like you said it's non-combat/non-competition until you buy the proficiency. Hyper Focus: Roughly how damaging is this? Like are we talking potentially debilitating pain or just a sharp stabbing pain? Stats will determine the actual damage like you said, but just looking for a baseline on the average person. Can you clarify on the stamina drain somewhat? The first part just mentions the maximum time he can hold it before it hurts but it doesn't mention what happens if he just doesn't go over that time period. Also with the offensive version, how tiring are we talking? Being able to potentially stagger an entire army of 10 Primes without much effort isn't going to be doable, so something like that should specifically say that the higher end will be costly. Lastly, it seems like for what you're trying to accomplish here you'll need Area Attack proficiency. Ranged Prof would give you stuff like projectiles that you have to fire off, but this seems more like a wave of telepathic energy to me. If I'm misunderstanding let me know. As for your name, I can do that here after we settle your move. RE: switching to Leonardo Watch - Leonardo Watch - 12-01-2017 i knew this move would be a pain to get it right Ok, i clarified the moves (i think?). Your questios made me realize that the limits of his powers were too vague, so i added the specifics in one of the fodder moves - that is, what happens with overuse. Using it as a baseline, i defined the exact limits of (for now) his only real move. In canon, using his powers don't seem to have an effect on Leo's stamina, so i tried to stay true to that (with a few adds here and there for better rp'ing), while still defining balanceable limits. So, asume anything less than the "cap" have no effect on him. Mark Wrote:Lastly, it seems like for what you're trying to accomplish here you'll need Area Attack proficiency. Ranged Prof would give you stuff like projectiles that you have to fire off, but this seems more like a wave of telepathic energy to me. If I'm misunderstanding let me know. The Telepathy description says you don't need the Homing proficiency for targeting people. Do i really need Area attack to target more than one enemy? And no, it's not a wave of energy or anything. There's no "travel time"; he automatically targets who he wants, telepathy style. And i have the Ranged prof because it's required. If it was by me, i would have started with Debuff and make some other moves. (This version of Hyper Focus is the only one that doesn't use Debuff - at first, i would leave aside Enchanced Senses to have enough OM for the move. I called his powers "The All-Seeing Eyes of God that Don't See Shit" because of the absurdity of not starting with enchanced senses on a character defined by vision powers LOL) Here's a gif of the move [spoiler] ![]() [/spoiler] Now, the updated move set: The All-Seeing Eyes of God – fodder – Enchanced Senses Leo's special power, granted by a godlike being for purposes unknown to him. With his eyes, he can see through matter, detect illusions, see the invisible, follow movements too fast for normal eyes, see other people's aura, detect micro details on stuff (like textures), etc. His vision it's weaker than how he remembers it though, but still useful nonetheless. Using his powers won't tire him in the slightest. However, there's still limits on how much time he can use them and/or how much stress his eyes can stand: Soft limit: after a certain amount of use, Leo will start feeling the first simptoms of overuse. Crossing the soft limit will make Leo feel pain and dizziness while using his powers from that moment onwards. The more he uses them after crossing it, the stronger the negative side effects. Hard limit: he's in pain, bleeding, shaking, and can barely stand. He can't use his powers anymore until proper rest. These effects are acumulative throughout his whole move set, but how much they "add to the cap" will depend on the specific move in question. Here's what happens when he crosses what i call "the hard limit" [spoiler] ![]() It was more dramatic with the sudden glass crack sound, i have to admit... [/spoiler] Hyper focus – 600 – Ranged proficiency, Enchanced Senses, Telepathy By concentrating for 1 second, Leo can overclock his eyes, allowing him to gain full vision over the range his Enchanced Senses work over. Instead of only seeing perfectly at point blank, the "clarity zone" extends to his whole range of vision. Any fast movement will break the effect, be it turning his head too fast, a sudden noise that involuntarly shifts his eyes, running, etc. He can walk and turn his head or eyes normally, but he needs to be careful to not overdo it. Breaking his concentration will stop the effect too. He can safely maintain it up to 15 seconds, which is the soft limit of this move. 30s is the hard limit. This move has an offensive use, in which, after the inicial 1s of concentration, Leo surprises others by making them see what he does. Because of the intense stress of the overclocking, suddenly making someone process what Leo does can cause inmediate, almost debilitating pain. It doesn't do much damage, and the effects wear out quickly after use (15s max for someone without DEF), but the intense and sudden shift in vision can disorient anyone. Leo only keeps the effect for half a second: more than that and the target would start getting used to it, losing the surprise factor and, thus, the intended effect. Leo can target anyone on his field of view, including multiple people, as long as they have eyes (or the equivalent). The exact limit as to how many he can affect at the same time is 10 targets, which will inmediately make him cross the soft limit after one use; two uses on 10 targets is the hard limit. For the purposes of this move, Leo can't activate the self-buff version and use what he sees in that mode to target and attack someone. It's one effect or the other, not both. As any telepathic move, the effect will depend on the difference between Leo's TEC stat and his target/s: having full effect on a target with lower TEC than Leo's, dimished effect on equal TEC, and little to no effect over one TEC point onwards. How much it'll hurt is a matter of Leo's AKT vs his target/s' DEF. RE: switching to Leonardo Watch - Mark - 12-07-2017 Ah, I gotcha. That makes perfect sense. Not sure what you mean when you mention Homing but the gif cleared up my confusion. I mentioned Area instead of Ranged because I thought it was like a Telepathic EMP kind of thing. If it’s just him repeatedly targeting people you’re absolutely right. You Roster is below and I’ll get your Log and OM all set up momentarily. Also just as an aside I’m deeply sorry for the wait. I know that waiting to write when you have a new character is excruciating and I hugely appreciate how patient you’ve been. Name: Leonardo Watch Spent OM: 4500 Consumed OM (0); (for consumed items or OM permanently lost from respecs, etc) Proficiencies (1000); Ranged proficiency (1000) Powers (2900/8000); Enhanced Senses - Basic (1400), Telepathy (1500) Moves (600); The All-Seeing Eyes of God (0), Shared Vision (0), Hyper Focus (600) Super Moves (0); Transformations (0); Assists (0); Items (0); Artefacts: None Bases (0); Unlocks (0); Base stats: ATK: 1 DEF: 2 SPD: 2 TEC: 5 |