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Switch to Raven - Printable Version +- Omni Archive (https://omni.zulenka.com) +-- Forum: Administration Forums (https://omni.zulenka.com/forumdisplay.php?fid=5) +--- Forum: Joining (https://omni.zulenka.com/forumdisplay.php?fid=7) +--- Thread: Switch to Raven (/showthread.php?tid=6408) |
Switch to Raven - Broly - 06-21-2017 Character name: Rachel "Raven" Roth Character source: DC Comics Character history: Taking Raven from after the Trinity War. Physical Description: ![]() Stats: ATK: 4 DEF: 2 SPD: 1 TEC: 3 Starting Proficiencies: Ranged Proficiency (1000), Area Attack Proficiency (600) Area Defense Proficiency (400), Ranged Materialize Proficiency (600), Remote Control Proficiency (600), Starting Powers: Starting Moves: Metal Binding (???) - (Requires all listed Proficienies above) Raven's powers in the Omniverse are inherently different than that of her original universe. Due to some unknown cause her once Black Magic based abilities are now fueled entirely by liquid metal. The metal can be used offensively, defensively, and as a utility. It is summoned using her latent Omnilium or by manipulating the metal around her. Basic weapons and defensive armaments are a staple of this technique. It cannot produce mechanical parts or things requiring mechanical movement. At the choice of the user, the liquid can be superheated to create a thermal weapon. While this is a pretty streamlined ability and does not cause Raven to exert much effort to perform, the more liquid metal she controls at once the more of a toll it takes on her. This increases exponentially because of the weight inherent to metallic substances. I confirm that I have read and agreed to the Rules of Conduct. Si. Where did you find us? В советской России, Omniverse найдет вас.[/b] Creation Notes: 1800 OM left over. When trying to imagine Metal Binding, think Gaara, but with liquid steel. RE: Switch to Raven - Greg - 06-21-2017 Cooldown for switching got upped from 6 to 12 weeks. pls don't hate, i'm just the messenger, i didn't make the rule up RE: Switch to Raven - Trixie - 06-21-2017 Tomorrow is the literally the 12th week from April 7th. I'll just bump this at midnight. RE: Switch to Raven - Greg - 06-21-2017 11th week, at my count. RE: Switch to Raven - Trixie - 06-21-2017 Figures. RE: Switch to Raven - Trixie - 06-22-2017 Your post about the 12-week update, which was posted literally yesterday, mentions extenuating circumstances about switching. That it can be waived. Evidence: A) I barely switch. B) I'm literally one week away. Next week is the 12th week since I went BACK to Broly. C) I went from Broly to Temari back in July of last year. I kept Temari until April 2017 when I switched back to Broly. See point A. D) The reason why Broly isn't a fit is that the ideas I had for him were not motivating me enough to write. E) The ideas I have for Raven are quite different and I plan to make her my own iteration of the DC hero. RE: Switch to Raven - Omni - 06-22-2017 I'll grant you exception on the basis that the rule was only changed yesterday and you're a week away. But in future it'll be 12 weeks always (hell, I think 12 weeks might even be too short), so are you -sure- you wanna give up Broly and go Raven? RE: Switch to Raven - Broly - 06-22-2017 100% sure captain. RE: Switch to Raven - Mark - 06-23-2017 Alrighty, so for Metal Binding, can you elaborate on what exactly you'd be trying to do with it in combat? I see that you want to make weapons and thermal versions of the same weapons, which would each be their own cost. You'll need to delineate the dimensions of these weapons, since something like a dagger would be a different cost than a spear would be. Also for the defensive armaments, something like a buckler would be a different cost compared to a 6-foot wall, etc. You can of course instead purchase this move with 1 or 2 effects for now and then get additional functions approved later on if you'd like. I don't mind hashing out as much or as little as you'd like for now to get you writing faster. RE: Switch to Raven - Trixie - 06-23-2017 (06-23-2017, 11:11 AM)Mark Wrote: Alrighty, so for Metal Binding, can you elaborate on what exactly you'd be trying to do with it in combat? I see that you want to make weapons and thermal versions of the same weapons, which would each be their own cost. You'll need to delineate the dimensions of these weapons, since something like a dagger would be a different cost than a spear would be. Also for the defensive armaments, something like a buckler would be a different cost compared to a 6-foot wall, etc. You can of course instead purchase this move with 1 or 2 effects for now and then get additional functions approved later on if you'd like. I don't mind hashing out as much or as little as you'd like for now to get you writing faster. Exactly what Gaara does with sand. I'd be launching liquid metal around and superheating it to melt through people/objects. The Defense side would be shields only. No walls. Generally, the biggest one would be a tower shield, which measures the same height as a Roman scutum. So 41 inches. It would also come with the ability to encase Raven in a liquid steel tomb for desperate measures. As for blades? Swords and daggers are pretty much the limits. She isn't a sword fighter, but she can use the metal to cut by forming a blade edge across one side and slicing with it. Almost like razor leaf in Pokemon. RE: Switch to Raven - Trixie - 06-23-2017 Sidenote: I forgot the Utility portion. This is for things like creating ball bearings, caltrops, or things like grappling wire. RE: Switch to Raven - Karl Jak - 06-23-2017 I'd go look at Shang and Sinestro's Power Rings, Trixie, for some clarity on the specifics that Mark might be hinting toward. Proto Man also has a move where he manipulates metal (albeit not on the micro scale you might be looking for). RE: Switch to Raven - Trixie - 06-23-2017 Let's just strike the move from the join form for now. I'll develop it tonight. RE: Switch to Raven - Mark - 06-23-2017 Alright, one barebones Roster coming up! Name: Raven Spent OM: 3200 Proficiencies (3200); Ranged Proficiency (1000), Area Attack Proficiency (600) Area Defense Proficiency (400), Ranged Materialize Proficiency (600), Remote Control Proficiency (600) Powers (0/8000); Moves (0); Super Moves (0); Transformations (0); Assists (0); Items (0); Artefacts: None Consumed OM (0); (for consumed items or OM permanently lost from respecs, etc) Bases (0); Unlocks (0); Base stats: ATK: 4 DEF: 2 SPD: 1 TEC: 2 |