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Fink - Printable Version +- Omni Archive (https://omni.zulenka.com) +-- Forum: Administration Forums (https://omni.zulenka.com/forumdisplay.php?fid=5) +--- Forum: Joining (https://omni.zulenka.com/forumdisplay.php?fid=7) +--- Thread: Fink (/showthread.php?tid=640) |
Fink - 00 - 10-15-2014 Character name: Fink Character source: Chasing Aurora (<!-- m --><a class="postlink" href="http://www.chasing-aurora.com/">http://www.chasing-aurora.com/</a><!-- m -->); Secrets of Rætikon (<!-- m --><a class="postlink" href="http://www.secrets-of-raetikon.com/">http://www.secrets-of-raetikon.com/</a><!-- m -->) Character history: <!-- m --><a class="postlink" href="http://blog.brokenrul.es/post/53769513015/the-backstory-of-fink-then-loki-flew-and-the">http://blog.brokenrul.es/post/537695130 ... ew-and-the</a><!-- m --> The original canon at the end of the game Secrets of Rætikon, where the player basically ends up activating an apparently sacrificial machine that kills all of the animal life in Forst (the bottom of the mountain); Fink is summoned by Omni sometime afterwards. Physical Description: <!-- m --><a class="postlink" href="http://blog.brokenrul.es/image/53769513015">http://blog.brokenrul.es/image/53769513015</a><!-- m --> Fink is essentially a hoopoe with a humanoid stance and gait on land, and an avian appearance in the air and water; what the image above doesn't show are its two arms, which are easily concealed, and easy to mistake for normal bird legs whenever they are extended in flight (but, as is visible in the image, the bird's actual legs are also what appear to be its tail feathers during flight). Stats: ATK: 1 DEF: 2 SPD: 3 TEC: 4 Starting Proficiencies: Physical Strength – 1000 OM Ranged Proficiency – 1000 OM Area Attack Proficiency – 600 OM Starting Powers: Flight – 1800 OM Starting Moves: Gravity Gun – 600 OM Gravity Gun is a ranged sound-based move that forces things in the direction of (inhalation) the user. As it is produced by the hoopoe's voice, the move is highly dependant upon sound waves in order to work: anything blocking sound or muffling the hoopoe will have an immediate obvious effect on the affect; a louder call gives rise to higher power and a wider area of influence, while a quieter call does just the opposite. Concerns that come with freqency and severity of use span breathlessness, voice loss, loss of consciousness, and other similar consequences. I confirm that I have read and agreed to the Rules of Conduct. Re: Fink - Omni - 10-15-2014 Hi there! Only one problem I can see here, and that's that I'm gonna be pricing your move Gravity Gun at 900 OM. That's cause it two modes of actions and each can be changed in power. It's similar enough that I opted for 900 over 1200 ![]() So you'll need to find 300 OM somewhere. Re: Fink - 00 - 10-16-2014 So should I go ahead and suspend the move until I retrieve the required Omnilium from roleplays? --(Although I was also wondering whether or not it is required for a bird to purchase the flight power; otherwise, I'll simply wait until I gather up that 300 OM.) Re: Fink - Omni - 10-16-2014 No, you don't need the flight power. Flightless birds and all. You can either cut the move in half and just use one part of it for now (inhaling OR exhaling), or maybe cut Flight back to Advanced Super Jumping, or take away Physical Strength ... whatever you decide, it's not a huge deal since you'll be able to buy it once you've earned another 300 OM. Re: Fink - 00 - 10-16-2014 All right, thank you; I edited it and took away exhalation. Re: Fink - Omni - 10-17-2014 In that case, you're set to go. Sorry for the long wait, didn't see that you'd replied so soon. Here's your roster, please post it to a new topic in the rosters forum, then add a reply with your move description and see here for what to do next! Welcome to the Omniverse and have fun ![]() Name: Fink Level: 1 Spent OM: 5000 Proficiencies: (2600); Physical Strength (1000), Ranged (1000), Area Attack (600) Powers: (1800); Flight (1800) Moves: (600); Gravity Gun (600) Super Moves: Transformations: Summons: Items: Bases: Unlocks: Base stats: ATK: 1 DEF: 2 SPD: 3 TEC: 4 |