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Moves and secondaries - Blue - 04-03-2017

So, I was thinking of making a character that is a Pokemon trainer. The only problem is that she would probably have 0-2 moves that she actually does on her own. Her moveset would be her Pokemon doing moves/actions.

Is this alright, to have mostly/only creatures come out, do a move, and go away again?

Or could they be secondaries, but they can only attack with purchased moves, one at a time, and with Blue controlling when they attack and their target?


I know this crosses into assist territory and definitely into super moves but I want to know if a dumbed-down, cheaper alternative is possible.


Thanks, and I'm sorry if this was mentioned somewhere I didn't notice.


RE: Moves and secondaries - Mark - 04-03-2017

Yup, all of those things you listed are fine within the rules. You could even use more than one attack at the same time if you'd like, you'd just have to come up with some way of explaining it in terms of fatigue and concentration and such so that it doesn't get silly. You'd only need an assist if they can smartly choose their own targets and do stuff without your character's input (I.e. Blue is punching a dude and Eevee chooses to run over and distract another guy). I could see this working well with having some of your stronger Pokemon being full Assists and having moves like Diglet popping up below someone's feet to trip them or Spearow kicking sand in the enemy's face, etc.


RE: Moves and secondaries - Guest - 04-03-2017

Alright, thanks for responding so quickly, this opens up a lot of options.