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Augmented power attacks relative to damage - Printable Version +- Omni Archive (https://omni.zulenka.com) +-- Forum: Administration Forums (https://omni.zulenka.com/forumdisplay.php?fid=5) +--- Forum: Help Desk (https://omni.zulenka.com/forumdisplay.php?fid=8) +--- Thread: Augmented power attacks relative to damage (/showthread.php?tid=5559) |
Augmented power attacks relative to damage - Dawnika Snow - 12-16-2016 Is it doable to make a super move that does more damage the more my character is injured? Like for example, for each 2-3 hp I lose in battle my weapon gains in strength like 1 more ATK in damage? If not, is there any way I can possibly do this? RE: Augmented power attacks relative to damage - Amaterasu - 12-16-2016 The way you are intending to do it, no. There's two solutions that I can see though: -You could either have several tiers of the same move, and play it out as that it's the same move, but getting more powerful as your character is injured. -Or you could play as fluff that the move does less damage than what a regular T1 (or T2/T3) does but gradually climbs to its full strength as your character gets damaged. RE: Augmented power attacks relative to damage - Dawnika Snow - 12-16-2016 Okay, I like the idea of the second one. |