The following warnings occurred:
Warning [2] Undefined array key 5 - Line: 4027 - File: inc/functions.php PHP 8.3.28 (Linux)
File Line Function
/inc/class_error.php 153 errorHandler->error
/inc/functions.php 4027 errorHandler->error_callback
/printthread.php 38 build_prefixes



Omni Archive
Augmented power attacks relative to damage - Printable Version

+- Omni Archive (https://omni.zulenka.com)
+-- Forum: Administration Forums (https://omni.zulenka.com/forumdisplay.php?fid=5)
+--- Forum: Help Desk (https://omni.zulenka.com/forumdisplay.php?fid=8)
+--- Thread: Augmented power attacks relative to damage (/showthread.php?tid=5559)



Augmented power attacks relative to damage - Dawnika Snow - 12-16-2016

Is it doable to make a super move that does more damage the more my character is injured? Like for example, for each 2-3 hp I lose in battle my weapon gains in strength like 1 more ATK in damage? If not, is there any way I can possibly do this?


RE: Augmented power attacks relative to damage - Amaterasu - 12-16-2016

The way you are intending to do it, no. There's two solutions that I can see though:

-You could either have several tiers of the same move, and play it out as that it's the same move, but getting more powerful as your character is injured.
-Or you could play as fluff that the move does less damage than what a regular T1 (or T2/T3) does but gradually climbs to its full strength as your character gets damaged.


RE: Augmented power attacks relative to damage - Dawnika Snow - 12-16-2016

Okay, I like the idea of the second one.