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Smoke gernade? - Printable Version +- Omni Archive (https://omni.zulenka.com) +-- Forum: Administration Forums (https://omni.zulenka.com/forumdisplay.php?fid=5) +--- Forum: Help Desk (https://omni.zulenka.com/forumdisplay.php?fid=8) +--- Thread: Smoke gernade? (/showthread.php?tid=3862) |
Smoke gernade? - Marcus Wright - 02-20-2016 Trying to create a realistic smoke gernade for Luger to throw for moves, and there's not much research out there on how to use one. I need a little help here. Re: Smoke gernade? - Link - 02-20-2016 Essentially, you're looking at a regular grenade, but instead of an explosion there's a cloud of smoke. What exactly are you looking for help with? Re: Smoke gernade? - Marcus Wright - 02-20-2016 well essentially how to make the move as realistic as possible. Re: Smoke gernade? - Link - 02-20-2016 Hokay, so I'll go with a near enough complete run down of a smoke grenade. Much the same as a regular grenade, a smoke grenade has a pin, rather than an external fuse (that would make it a smoke bomb, not quite the same). They're cylindrical and hold a certain amount of smoke composition. The smoke composition ignites and let's off a large amount of smoke. You'll need to figure the radius out for yourself, it depends on how strong or weak you want it. To make the move as realistic as possible, that's about as much of a description you'll need. Unpin, throw and after a certain amount of time it'll erupt into a pillar of smoke, or a smoke screen. Re: Smoke gernade? - Marcus Wright - 02-20-2016 Sorry. Thanks Link. I finally figured out what i wanted. Re: Smoke gernade? - Link - 02-20-2016 S'all gravy. |