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Proficiencies Update - Printable Version +- Omni Archive (https://omni.zulenka.com) +-- Forum: Discussion Forums (https://omni.zulenka.com/forumdisplay.php?fid=3) +--- Forum: Omniverse Discussion (https://omni.zulenka.com/forumdisplay.php?fid=22) +--- Thread: Proficiencies Update (/showthread.php?tid=305) |
Proficiencies Update - Omni - 02-13-2014 I'm giving this its own topic since it's pretty significant. The idea behind the proficiencies system is that some characters tend to focus on particular types of moves. Whether it's ranged, or shielding, or whatever. It makes sense that if you make similar moves, it shouldn't cost you as much. I decided to just make general proficiencies which you buy once, then you can buy as many moves of that type as you want. Currently, the proficiencies are: Physical Strength - 1000 Ranged Proficiency - 1000 Damage Over Time Proficiency - 600 Wide Proficiency - 1000 Remote Control Proficiency - 1200 Lock-On Proficiency - 1200 Debilitate Proficiency - 1400 Starting today, the proficiencies will be as such: Physical Strength (unchanged) Ranged Proficiency (unchanged) And introducing .... Quote:Area Attack Proficiency – 600 Some of the differences are fairly obvious. For example, Wide Proficiency has been split cleanly into Offensive and Defensive components at 600 and 400, respectively. The rest require a little explanation. Buff is the only new proficiency. It's now required for buff-type moves. This doesn't affect anybody since we don't have many support characters. It's cheap since it's quite situational. Debuff encompasses the old DoT and Debilitate proficiencies. However! It only counts for moves which linger after their use, as described. Before now there's been a bit of iffyness about what comes under Debilitate and what is simply grabbing and holding an opponent. Anything which is a manually-controllable construct that simply grabs and holds now comes under Remote Control, and simply requires a move for said appendage/construct. Elasticity and Physical Shapeshifting moves may well need the Remote Control Proficiency if they do this. Anything else comes under Debuff. Homing is much as it was before the previous proficiencies rejig. It allows you to home in on stuff. Previously, moves which materialised, for example, magical bindings at ranged would have required Lock-On. Now they only require Ranged Materialise which also counts for any move that summons something at range, such as a fireball below an opponent (this is what you'll need, Shang). However they must still be 'aimed'. But they can be combined with homing to make it the old Lock-On functionality (the price, in that case, is identical). There is one additional major change linked to this, which is that Telekinesis now requires both Ranged, Ranged Materialise and Remote Control Proficiencies. The price will be drastically reduced though, likely to the same price as a move. This is because there's essentially a lot of weirdness with the similarity between it and visible constructs that do essentially the same thing as Telekinesis with the aforementioned proficiencies. Why ze change? The idea behind these changes is to make it easier to just focus on buying the actual proficiency you need. A good obvious example is the new wide proficiencies - if you're never going to use a wide shield, you don't need Area Shield Proficiency, just buy the Attack component. With proficiencies being split up and much cheaper, it's less of a drag to save up and buy a new one for a new move - you can buy 'em piecemeal. Nobody should be really negatively affected by this, and several characters will now actually have some freed-up OM. Ganon is going to update this for me. Essentially if you don't need a proficiency for your current moves (ex: you previously had Wide but so far have only purchased attack moves) we'll assume you don't want unneeded proficiency, and give you the OM back. If you want both proficiencies, all you then have to do is repurchase it. If you feel this change does change how you would've purchased proficiencies (for example, if Ranged Materialize now seems to suit your move ideas more than Remote Control) make your case here and I'll be happy to make any changes for you. I'm actually one of the very few folks I believe is affected by this - Samus's Block Beam now requires Ranged Materialize, which would force me to buy the new proficiency. What I'll be doing is just removing the ranged aspect from the move so she materializes them in front of her, until I purchase the new proficiency. Hopefully everyone's happy with these new changes and if not, I'll do my best to accommodate any changes you want made. These will not be updated instantly, as I'm currently in the midst of completely updating the rules pages to a new format. These new pages will have the new proficiencies included. Re: Proficiencies Update - Ganondorf - 02-13-2014 This is how I'm about to go about updating everyone. If you have an issue with what I'm about to do, let me know. Harry Dresden: Debilitate -> Ranged Materialize Dark Link: Wide Prof -> Wide Attack Soldier Blue: Advanced Telekinesis -> Refund Porphyr: Debilitate -> Debuff Lightning: Lock-on -> Homing Nightwing: Debilitate -> Refund Whirda: Debiltate -> Ranged Materialize Thaal: Debilitate -> Refund Ganondorf: Lock-On -> Homing, Wide -> Wide Defense Samus: Wide Prof -> Wide Attack Batman: Wide Prof -> Refund Magus: Debilitate -> Debuff, Wide -> Wide Attack Nanoha: Wide Prof -> Wide Attack & Wide Defense Re: Proficiencies Update - Harry Dresden - 02-13-2014 Harry's Soulfire Forzare needs Ranged Materialize and Remote Control to work right, rather than Debilitate. I'd need to change Debilitate (1400) to Ranged Materialize (600) and Remote Control (600), which leaves an odd amount of 200 OM left over. What do I do? Re: Proficiencies Update - Ganondorf - 02-13-2014 You'd only need Ranged Materialize for it, since you don't "control" it after it grabs someone. You don't do anything. If you're OK with this happening, you just say so. Re: Proficiencies Update - Harry Dresden - 02-13-2014 Alright. Seems legit. Time to make wonderful, terrible plans with the OM this frees up.. Re: Proficiencies Update - Ganondorf - 02-13-2014 And done. Re: Proficiencies Update - Omni - 02-13-2014 Forzare would need either Remote Control or Debuff. It can operate on either. It sounds more like Debuff though, as a fire-and-forget type thing. If he's actually holding it and controlling it himself, RC. It wouldn't necessarily need Materialize, if he throws the hand from himself. If it just appears, it needs Materialize. Re: Proficiencies Update - Ganondorf - 02-13-2014 I assumed it just appeared on the guy and held him, so I figured ranged and materialize would be fine. You're welcome to fix my update, in that case. Re: Proficiencies Update - Omni - 02-13-2014 Well, it's up to Dresden, or anyone else who wants to possibly rewrite things with the new proficiencies in mind. Re: Proficiencies Update - Harry Dresden - 02-13-2014 Just made the proficiency purchase after Ganon's rewrite, for simplicity's sake. |