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Khlas, the Brave - Printable Version +- Omni Archive (https://omni.zulenka.com) +-- Forum: Administration Forums (https://omni.zulenka.com/forumdisplay.php?fid=5) +--- Forum: Joining (https://omni.zulenka.com/forumdisplay.php?fid=7) +--- Thread: Khlas, the Brave (/showthread.php?tid=2764) |
Khlas, the Brave - Khlas, the Brave - 10-10-2015 Character name: Khlas, the Brave Character source: Destiny Original Character history: Khlas is a ancient Fallen, one that survived a long time with as his kind call, Dreg strength. He hid among the strong, being taught by the Vandals above him while surviving under horrible circumstances compared to years upon years ago. His species was a noble one, the Eliksni, that had a god known as the Great Machine. The Great Machine produced a substance akin to water for Humans known as Ether, and in a infinite amount. This was all the fallen needed, and the more they had, the bigger and stronger they get. The Hive, a ancient race of Darkness came, and caused the Great Whirlwind. The very sky fell away, and with it the entire species went into a civil war trying to survive. The Light had turned to the Darkness, and as such the Hive just went on chasing after The Great Machine, leaving the Eliksni alone. Khlas and his kind became Houses, just like a Human Clan. Khlas was in the House of Winter, and as such went throughout the galaxy hunting the Traveler with a few other Houses. They wanted the Traveler, their Great Machine, to rebuild the glory they lost. They had to build Servitors in the shape of the Traveler that ripped apart matter and energy, transmuting it into Ether. The biggest, Prime Servitors, were their form of worship. They produced smaller Servitors, which could also produce Ether, so it was in their best interest to protect and let them grow. If they grow, Eleksni grow, Eleksni grow, some greatest gained, yes? That is how they saw things, and Khlas went along for as long as he could stomach. Khlas was a lucky Dreg, one that was able to shoot a Wire Rifle well. When one of the Vandals that taught him in his youth was shot down by one of those living machines, the Vex, he went into action. The House of Winter fought for control over the planet Venus, fighting the Vex for their own technology which might offer them another way of life. So far, it was just a losing war of attrition. They were endless, no matter how many shots they put into them. Another would always take it's place. Khlas ripped through Vex Mind Cores with ease, landing precision shots against the pattern driven foes. Machines of hate, who controlled time and space! How did they have hope? Khlas still does not know to this day, but it was hope none the less. He had earn the right of more Ether, and as such became a Vandal. He grew his second pair of arms, showing that he was of normal status. He taught Dregs in the art of firing a weapon, and how to use their shock knives. He lived in fear that his Captains might see him as a Dreg, and amputate his arms off again. Cut off his Ether, cut off his arms... the fear of a Vandal of becoming a Dreg. It never came, for he was summoned during the time of war. Guardians came and slaughtered paths through Venus, breaking the Vault of Glass and killing the "Kell of Kells" Skolas from House Wolves. He was trapped with his Captain, two other Vandals, and eight Dregs between a flaming Guardian and a Vex assault group near the Citadel. The lonely one was taken not by Oryx or death, but to a new realm. He had hope again, one that he would become a Kell. Physical Description: ![]() Khlas is almost never seen without his armor, but without his armor he is a four armed human-like organism. His skin is a light teal, with many sub-dermal white flesh hooks on his legs and hands that allow him to perch on any material able to support his weight. His four eyes are a reddish purple hue just like his blood. Khlas is thin, tough and nimble. Khlas's main armor is colored in his own way, mostly pitch black as a base. His cloth material is a reddish purple and tends to be ripped near the edges and/or have holes in it. His helm has spikes embedded in his forehead, shaped like talons that occasionally spark with teal electricity between them. His helmet has a build in respirator that provides him with Ether, with the tubes going down into a chest compartment hidden by his cloth scarf. His armor has thin glowing crimson lines that help give him a somewhat intimidating appearance, but for most it's just some decent coloring. His armor is crude quality, but was build in a way that it still good enough to use. Stats: ATK: 3 DEF: 2 SPD: 2 TEC: 3 Starting Proficiencies: Physical Strength (1000), Ranged Proficiency (1000) Starting Powers: Master Acrobat (400), Stealth (1200) Starting Moves: Shock Blade - (Melee) 300 OM Khlas pulls out the ornate hilt of a blade similar to that of a fencing sword with a slender hybrid of a katana and a longsword. The thin sword holds shock cores inside it that generates electricity, vibrating and sharpening the blade's cutting power into dense material. The blades can go through a few inches of muscle-dense material, but the electricity will quickly let it keep on going if not removed. Takes a few moments to build up the swing, but there is normally two blades attacking at the same time. Wire Rifle (Ranged) - 300 OM Khlas pulls out a sniper-like rifle with a shock core that takes three seconds to charge up a shot. The electricity charges into a plasma that leaves a thin trail the size of a bullet with decent puncturing power. The blast hits a target with all of it's energy unlike a bullet, being only slightly more lethal then a sniper round. The laser is as fast as a lightning bolt, though not as lethal. Kell Strength (Tier 1 Super) - 600 OM (Physical Strength) Khlas taps into himself to find the strength of his species, of the glorious Eliksni that once were. It takes him five seconds to tense up all of his muscles, gathering all of his strength before charging his foe, holding his Shock Swords backwards. He spins and slashes in circles at his foe with such ferocity a physical ring of electricity forms between his blades. The attack hits several times while the person is trapped in the vortex of blades and Arc energy. 200 OM not spent I confirm that I have read and agreed to the Rules of Conduct. I can not find a hidden code if there is one, but yes I have read it. Re: Khlas, the Brave - Sasuke Uchiha - 10-11-2015 You're approved! Make a new thread in the Roster section and copy paste the below form to the first post. You should also make subsequent posts in that thread providing further details regarding your character. I also highly recommend giving this a read before you do anything else. You can make any future purchases Here. Once all that is done, go here to get your account approved for chat box use. Finally, welcome to the Omniverse! Enjoy your stay, I hope you will have a good time here! ![]() Name: Khlas, The Brave Level: 1 Spent OM: 4800 Proficiencies (2000): Physical Strength (1000), Ranged Proficiency (1000) Powers (1600): Master Acrobat (400), Stealth (1200) Moves (600): Shock Blade (300), Wire Rifle (300) Super Moves(600): Kell Strength (Tier 1 Super)(600), Transformations: Assists: Items: Bases: Unlocks: Base stats: ATK: 3 DEF: 2 SPD: 2 TEC: 3 |