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Alt Character: Enzo Matrix - Printable Version

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Alt Character: Enzo Matrix - Zack Fair - 07-16-2015

I know I said I was going OC with my second character...but the more I plotted, the less it worked. Instead, this one has been in my head for awhile, and I like him more as I keep thinking on it.

Character name: Enzo Matrix

Character source: ReBoot

Character history: Born and raised in the system of Mainframe, Enzo Matrix always aspired to be a guardian...to mend and defend his home from viruses and the Games. He idolized the guardian assigned to Mainframe, Bob, and wanted to be just like him. While his sister Dot was constantly helping Bob, young Enzo was unfortunately mostly in the way and a liability. He continued to try and help, and even managed to befriend a game AI, something completely unheard of even to the guardians. However, after a fateful battle with the Web, Bob was cast into the depths and Enzo was the only one left with guardian coding. Enzo was forced to contend with the virus Megabyte, as well as the Games. Eventually, it was too much, and he was defeated and nearly nullified by a fighting game. Instead of letting themselves lose completely, Enzo, AndrAIa, and Frisket switched their icons to Game AI mode, and were taken away.

Enzo grew quickly and changed drastically in the games. He faced challenge after challenge as he battled his way back to Mainframe, gaining many unique experiences and skills. He replaced his broken eye with a robotic one, became an expert shot with a gun, and super strong from all his experiences. Now fully grown, he no longer used his first name, he simply went by "Matrix". He was no longer the energetic young child, but instead a jaded and angry adult. Eventually they made it back to Mainframe, alongside Bob and a handful of new allies, and were able to defeat Megabyte for good and restore the system.

Peace was no longer something Matrix understood, so he kept himself occupied by battling in the Games. To his surprise, one day he would enter a game and instead appear in a world beyond his comprehension: the Omniverse.

((Matrix is taken from the end of Season 3 of ReBoot, after the showdown with Megabyte and the system restore, but before the TV movie involving Daemon.))

Physical Description:

[Image: latest?cb=20080116224051]

Stats:
ATK: 4
DEF: 2
SPD: 1
TEC: 3

Starting Proficiencies: Physical Strength (1000), Ranged Proficiency (1000)

Starting Powers: Basic Enhanced Senses (1400)

Starting Moves:

Gun (300) - Matrix uses a firearm simply named "Gun". It is a handgun that somewhat resembles a small SMG in appearance. When not in use, it is attached to his upper right leg, not requiring a holster. The gun is energy maintained, and does not require reloads. Several different modes and options are available for it, and more can be upgraded in as they re designed. These modes are switched between with verbal commands, or by adjusting settings on the weapon itself if this is not feasible. Gun is linked to Matrix's neural implant in his right eye, allowing him to sync the targeting system directly to his vision and essentially making this firearm an extension of himself.

Single Shot Mode: Gun fires powerful shots in semi-automatic fire with a small explosive impact. The rate of fire is one shot every two seconds. While it does not need reloading, it can overheat from extended use (15 or more consecutive shots), which requires a cool down of over a minute.

Total: 3700 OM

I confirm that I have read and agreed to the Rules of Conduct. Again.


Re: Alt Character: Enzo Matrix - Dark Link - 07-16-2015

Most of this looks fine. But just to clarify, is the Single Shot mode the only one the Gun currently possesses?


Re: Alt Character: Enzo Matrix - Enzo Matrix - 07-16-2015

Yea. I'll be upgrading the move later with additional fire modes.


Re: Alt Character: Enzo Matrix - Dark Link - 07-16-2015

Name: Erzo Matrix
Level: 1
Spent OM: 3700
Proficiencies: (2000); Physical Strength (1000), Ranged Proficiency (1000)
Powers: (1400); Basic Enhanced Senses (1400)
Moves: (300); Gun (300)
Super Moves:
Transformations:
Assists:
Items:
Bases:
Unlocks:
Base stats:
ATK: 4
DEF: 2
SPD: 1
TEC: 3

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