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Galel Baraz - Printable Version

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Galel Baraz - Guest - 05-11-2015

As a foreword, I became aware of this RP site because of a friend who plays here as Sivo Sigma-3177 and Okor.

Character name: Galel Baraz

Character source: Warhammer 40k, Original Character

Character history: Originating in a universe of unrelenting war and brutality, Galel Baraz was born on Holy Terra in the waning days of the Emperor of Mankind's Unification Wars. A man of strong will and sound body, he was selected as one of the founding members of the Thousand Sons Legion of the Adeptus Astartes. Transformed by sciences beyond his understanding, Galel went from fit young man to superhuman warrior, and over the course of decades his skills were honed as a soldier. Even as his comrades succumbed to the rampant mutation so common among the Legionairres of the Thousand Sons, Galel persevered, his purpose clear; to unify mankind under the banner of the Emperor.

All of this changed nearly a century after his induction into the Thousand Sons. Their numbers low due to the crippling mutations their gene-seed had been afflicted with, the Thousand Sons were finally given hope. Their gene-father, the Primarch Magnus the Red, was found on the desolate world of Prospero. As their gene-father despaired at the fate that had befallen them, he used his Psychic power to seek answers, and soon healed the Thousand Sons of their affliction. Galel swore utter loyalty to Magnus upon that day, believing Magnus to have done something that even the Emperor could not.

As the Emperor's Great Crusade progressed, the Thousand Sons and their Primarch brought many worlds into the Imperial fold, and Galel served with utter devotion. Though he lacked the Psychic powers so prevalent among the legion, he distinguished himself as a capable warrior and fine soldier many times over. Galel's devotion was unquestioned, and he took pride in every day he served his Primarch and the Emperor, though this would not last. Too soon, the Council of Nikea was convened, a trial to determine the place of Psykers in the Imperium. Though his beloved Primarch argued valiantly, the Emperor's fury at the use of sorcery was too great. The Librarians of the Legiones Astartes were banned, and Magnus and the Thousand Sons were forced to swear to never again use Sorcery. Though Magnus swore to his father, the Emperor, that he and his legion would not use sorcery, it was a lie.

Within secluded halls, the Thousand Sons continued to practice sorcery. Magnus, the powerful Psyker that he was, foresaw the events that would come to pass, the fracturing of the Great Crusade, the fall of his brother Primarchs to chaos, and the near-death of the Emperor himself. Using powerful Sorcery, he breached the Psychic defenses of the Imperial palace and contacted the Emperor, revealing to him that Horus would betray him. The Emperor, outraged at Magnus's use of Sorcery, did not believe him, and sent the Space Wolves legion of Astartes to purge the Thousand Sons from Prospero.

The battle raged for days, the capital city of Tizca protected by a Psychic barrier while the rest of the planet was reduced to rubble by orbital bombardment. Finally, the Space Wolves descended to the ground, and the Legions fought each other on the field of battle. Hundreds died as Sorcery unlike any before was unleashed upon the invaders, but it was not enough. One by one, the great white spires of Tizca fell to the Space Wolves' onslaught, and one by one, the Thousand Sons died. Finally, Magnus himself appeared on the field of battle, and fought his brother, Leman Russ.

The clash of two Primarchs was a legendary battle, and sorcery beyond even that which had been unleashed in the defense of Prospero was brought to bear on the Space Wolves' Primarch. Alas, it was not enough, and slowly but surely, Magnus began to lose ground. Forced to accept the aid of the dark god Tzeentch, Magnus and the remaining members of his Legion were whisked away through the warp and to the Planet of Sorcerers. Safe for the time being, the Legion mourned the loss of it's brethren, and devoted themselves to the service of their new god and master.

Even as his brothers began their work on a spell to bring their Legion's power to new heights, the trip through the warp had changed Galel. His mind was open, and his soul was connected to the Warp like never before. Scant weeks before the Rubric of Ahriman was cast, Galel's Psychic powers awakened, and he began his training as an acolyte of sorcery.

Soon, the Rubric was cast, and those Thousand Sons who did not possess the power of the Psyker were turned to dust, their souls fused to their armour. Both horrified and awed, Galel's power grew as the effects of the Rubric took hold on the Psykers of the Legion. His development accelerated by the Rubric, Galel pledged himself anew to Tzeentch, forsaking his great reverence of Magnus to better understand the Lord of Change.

Since those dark days, Galel had wandered the galaxy, searching for scraps of lost lore and honing his Psychic abilities. His collection of dark artefacts and Psychic powers had grown large indeed when he stumbled across a ritual he had not yet encountered. Mysteriously compelled to perform it, Galel gathered the materials necessary and cast the sorceries involved. At the culmination of the ritual, energy coursed through him as reality warped and he vanished from the universe.

Physical Description: Galel is a large man, as is typical of Astartes. His head is shaved bald, including his facial hair. Standing nearly seven and a half feet tall in his Power Armour, he has a light brown complexion and a pair of dark brown eyes. His teeth are sharp and pointed, the result of a mutation given to him by his dark god, and he has a third eye squarely in the middle of his forehead. This third eye is a light blue orb with a lizard-like yellow pupil, and acts as a focus for some of his Psychic powers.

Galel's Power Armour is a scavenged amalgam of parts, only the helmet and pauldrons of which dates back to the days of the Great Crusade. His helmet is a battered MK V Heresy-Pattern Power Helmet, while his Pauldrons are MK III Iron-Pattern. The left Pauldron proudly displays the symbol of Tzeentch, while the right displays the symbol of the pre-heresy Thousand Sons. His armour is painted in the iridescent blue and gold of the post-heresy Thousand Sons, and tattered robe bottoms are worn over top of his greaves.

Stats:
ATK: 2
DEF: 3
SPD: 1
TEC: 4

Starting Proficiencies:
Ranged Proficiency (1000 OM)
Area Attack Proficiency (600 OM)
Physical Proficiency (1000 OM)
Area Shield Proficiency (600 OM)
Remote Control Proficiency (600 OM)

Starting Powers:

Starting Moves:
Phobos-Pattern Plasma Pistol (300 OM) (Requires Ranged Proficiency, Area Attack Proficiency)
An ancient weapon dating back to the days of the Great Crusade, this weapon has been with Galel for ten thousand standard years. It uses magnetic coils to accelerate a bolt of superheated plasma to high speeds, which upon impact flood the surrounding area with high levels of thermal radiation. The accuracy and damage of the weapon are unmatched by contemporary versions, but the massive energy draw and heat generation necessitates a cooling and recharge time of several seconds before it can be fired again. In addition, most energy packs can only provide power for three or four shots before needing to be replaced.

Titan-Pattern Force Sword (600 OM) (Requires Physical Proficiency)
An incredibly rare and useful piece of technology, Force Swords are weapons made of Psychically resonant material and circuits that amplify psychic energy, allowing a Psyker to channel their power through the weapon. It can be used in two ways, the first is as a normal sword, albeit an extremely durable one. The second is as a focus for psychic power. When used in this way, the weapon crackles with energy and is significantly stronger. When struck by a Force Sword used as a focus, the victim will experience waves of wracking pain as Psychic energy ravages their body and mind. Though channeling Psychic energy into a Force Sword is no more tiring than any other low-level Psychic power, striking someone with it and sending that Psychic energy into them is taxing, and thus cannot be done often without fatiguing or even injuring the Psyker.

Warp-Energy Barrier (300 OM) (Requires Area Shield Proficiency)
Calling upon the power of the warp, a Psyker can project barriers of force around themselves to provide protection from attacks and dangers. It takes a few seconds to conjure up the energy, but once a barrier has been manifested it is difficult to break.

I confirm that I have read and agreed to the Rules of Conduct.


Re: Galel Baraz - Monkey D. Luffy - 05-11-2015

Looks good! I'll have you setup here soon enough.

Phobos-Pattern Plasma Pistol: Approved at 300 OM

Titan-Pattern Force Sword: Does the mental and physical trauma cause any sort of paralysis or similar hindrance? If so, it'll require Debuff Proficiency, if not: Approved at 600 OM.

Warp-Energy Barrier: Just need you to clarify in the description how large/wide these barriers are and of what shape? Keep in mind the more barriers you erect the weaker they will be individually, to keep it balanced.


Re: Galel Baraz - Guest - 05-11-2015

Awesome! I'm really looking forward to roleplaying here.

Titan-Pattern Force Sword: It doesn't hinder the victim, only causes injury.

Warp-Energy Barrier: Whoops, my bad! It's a single shield that clings to Galel like an extra layer of armour.


Re: Galel Baraz - Monkey D. Luffy - 05-11-2015

Okay great! Just include that in the barrier description. Give me a couple minutes and I'll set up your Roster and Log.


Re: Galel Baraz - Monkey D. Luffy - 05-11-2015

Name: Galel Baraz
Level: 1
Spent OM: 4800
Proficiencies: (3600); Physical Strength (1000), Ranged Proficiency (1000), Area Attack Proficiency (600), Area Shield Proficiency (400), Remote Control Proficiency (600)
Powers:
Moves: (1200); Photon-Pattern Plasma Pistol (300), Titan-Pattern Force Sword (600), Warp-Energy Barrier (300)
Super Moves:
Transformations:
Assists:
Items:
Bases:
Unlocks:
Base stats:
ATK: 2
DEF: 3
SPD: 1
TEC: 4

Create a topic titled Galel Baraz in the Roster Forum. Make certain you copy and paste the above information exactly and make that the first post of your new Roster. After that you may reply with a post containing all necessary information about your character. (See current rosters for examples).

After that, check out the What To Do Once You're Approved topic to make a game plan.

Your personal log for future purchases is Here!

Lastly, welcome to the Omniverse!


Re: Galel Baraz - Guest - 05-11-2015

Wonderful! I'm glad you caught my error with the pricing on the Area Shield Proficiency, because I just realized it myself. As soon as my account gets approved by Omni, I'll get right to posting my Roster and working on an introductory post! Can't wait to get to know you all and have some good old fun on the dungeon floor. Confusedcience:


Re: Galel Baraz - Monkey D. Luffy - 05-12-2015

You should be good to go Big Grin