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Omni Archive
Rules Q/A - Printable Version

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+---- Thread: Rules Q/A (/showthread.php?tid=4412)

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RE: Rules Q/A - Karl Jak - 06-24-2016

Doesn't bother me. Obviously the nicer people in your group might be sad, but they're all expendable.


RE: Rules Q/A - Mark - 06-26-2016

It's safe to assume Karl will just be spectating in fights, right?


RE: Rules Q/A - Karl Jak - 06-28-2016

He'd probably find some means to be a non-participant.

(if I ever don't answer these, make sure to skype me -- I always check that but I don't always double-check the boards)


RE: Rules Q/A - Amaterasu - 06-30-2016

Is there anything left where the sign-up booths used to be, like exit portals or even just Syntech employees packing up? And if not is there some publicly known "exit portal" for the survivors to leave when DA is over?


RE: Rules Q/A - Karl Jak - 06-30-2016

Those places have been packaged up by now.

During the last DA, participants were dumped out into the Fountain of Infinity.


RE: Rules Q/A - Amber Veritz - 07-04-2016

I was wondering if Amber's sickness has progressed any? If you already made mention of it somewhere I missed it. Tongue


RE: Rules Q/A - Karl Jak - 07-04-2016

No change.


RE: Rules Q/A - Deadpool - 07-09-2016

Forgive me if this was already touched on somewhere else, but:

does my fight get judged when the rest of the fight gets judged, regardless of when i post, or will I get a faster update if i post before the deadline


RE: Rules Q/A - Karl Jak - 07-09-2016

I'll update you once you post.


RE: Rules Q/A - Deadpool - 07-09-2016

Looking over the stat descriptions n all, if I were to transform tier 1 (5 DEF + 6 TEC) would I be able to deflect desert eagle rounds? >_>

Below is what the stat descriptions say:

Quote:DEFENSE:
0: Basic. The resilience of a high school nerd. Better hope you’re good at dodging.
1: Healthy human resilience.
2: Very resilient. Either works out or is naturally more resilient than the average person.
3: Astoundingly resilient, the kind of person who would make doctors marvel.
4: Inhumanly resilient, as though wearing armor all over.
5: Mega resilient, most-calibur bullets will not break skin with just one bullet.
10: Monstrous defense. Being hit by a real-life ballistic missile wouldn't kill them.
20: Nearly impossible to kill through conventional methods.

Quote:TECHNIQUE:
0: Basic. Really bad at fighting.
1: Neither terrible nor particularly skilled.
2: Skilled fighter. Required for effective debilitating moves.
3: Very skilled. Can intentionally deflect projectiles back to their attacker with a degree of luck and the right move.
4: Extremely skilled. Has a noticeable advantage in melee combat, and can bullseye targets from afar.
5: Unbelievably skilled. Can reliably block most attacks from an unskilled fighter, although they still might get hurt with low DEF.
10: Transcendant skills. Able to reliably bullseye moving targets from afar without having to use sights.
20: Godlike skills.



RE: Rules Q/A - Karl Jak - 07-09-2016

-_-

You're not fighting unskilled fighters.


RE: Rules Q/A - Deadpool - 07-09-2016

yeah, but the DEF part had me wonder, seeing as it said mega resilient to most caliber bullets