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Omni Archive
Characters, graphically. - Printable Version

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+--- Thread: Characters, graphically. (/showthread.php?tid=1556)

Pages: 1 2


Re: Characters, graphically. - Thaal Sinestro - 05-27-2015

[Image: f43d0cf5fbc7dd533d52916a544bcd5d.jpg]


Stats, graphically - Kenpachi Zaraki - 06-14-2015

In case anyone else is wondering how we spend our stat points:

[Image: QJUzx8Y.png]

I included permanent increases but not alternate forms or power-ups. Kinda cool how all measures of center agree on the 3-2-2-3 formula that seems to be so popular. I also like how narrow the attack stat graph is; very few extreme values. The defense graph on the other hand looks pretty normal, but skewed slightly to the left. The opposite seems to happen with tech, interestingly. Speed is just a bit skewed left.

/boring


Re: Characters, graphically. - Zack Fair - 06-14-2015

Huh. I have the most statistically common stat layout. Talk about boring!


Re: Characters, graphically. - Tearen Wover - 06-14-2015

TEC 5 brotherhood is strong.


Re: Characters, graphically. - Kenpachi Zaraki - 06-14-2015

I'd like to point out that Protoman is the only reason the '6' category exists. =P


Re: Characters, graphically. - Erza Scarlet - 06-14-2015

I find it hilarious that we have a "6" attack and not a single "0" attack.


Re: Characters, graphically. - Kenpachi Zaraki - 06-14-2015

Erza Scarlet Wrote:I find it hilarious that we have a "6" attack and not a single "0" attack.

It's even better when you notice that it's the only stat that has that trend. xD


Re: Characters, graphically. - Monkey D. Luffy - 06-14-2015

I can tell you put quite a bit of work into making those graphs, nice work Vincent! Maybe we can utilize those somehow!


Re: Characters, graphically. - Cloud Strife - 06-14-2015

Monkey D. Luffy Wrote:I can tell you put quite a bit of work into making those graphs, nice work Vincent! Maybe we can utilize those somehow!

You could take both graphs and place them in the rules section (as a bit of background information on what people generally choose for stats and where characters come from). This could help people decide on how best to chose who they want to play and what their stats may or may not be.


Re: Characters, graphically. - Proto Man - 06-14-2015

ATK 6 is love. ATK 6 is life.


Re: Characters, graphically. - Thaal Sinestro - 06-14-2015

Proto Man Wrote:ATK 6 is love. ATK 6 is life.
We all aspire to such great heights


Re: Characters, graphically. - Mickey Mouse - 06-14-2015

One day I'll have TEC 6. >.>


Re: Characters, graphically. - Thaal Sinestro - 06-14-2015

Sinestro will be too busy buying every power in the game to make his ring comics-accurate.


Re: Characters, graphically. - Thaal Sinestro - 06-14-2015

Because, you know, a mcgufgin machine is good writing, guys. Ask DC.


Re: Characters, graphically. - Kenpachi Zaraki - 06-14-2015

Monkey D. Luffy Wrote:I can tell you put quite a bit of work into making those graphs, nice work Vincent! Maybe we can utilize those somehow!

Thanks, Luffy! I'm glad they're appreciated. I hope they're useful to people.