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Omni Archive
Legacy & War [Base Assault; LAW vs. New Babylon] Discussion - Printable Version

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Re: Legacy & War [Base Assault; LAW vs. New Babylon] Discuss - Demetri Malius - 11-30-2015

Yo thaal, how far were tom and demetri thrown? And how far is it from the group?


Re: Legacy & War [Base Assault; LAW vs. New Babylon] Discuss - Thaal Sinestro - 11-30-2015

I figured I'd leave that up to you guys, whatever works for you best!


Re: Legacy & War [Base Assault; LAW vs. New Babylon] Discuss - Thaal Sinestro - 11-30-2015

It only took Sinestro a couple of seconds to fly there with Super Speed, and I figure we didn't knock you THAT far. So probably pretty close.


Re: Legacy & War [Base Assault; LAW vs. New Babylon] Discuss - Demetri Malius - 11-30-2015

-is thrown to next town over-


Nah, but alright, we'll probably just get thrown behind some buildings. Probably take a minute or so to get there.


Re: Legacy & War [Base Assault; LAW vs. New Babylon] Discuss - Thaal Sinestro - 11-30-2015

Sweeeet. We gonna have a big ol' party now.


Re: Legacy & War [Base Assault; LAW vs. New Babylon] Discuss - Tom Marvolo Riddle - 11-30-2015

Going to have to do a minor flash back to earlier in the fight for Tom surviving the killing curse just so he can be thrown away, but given that there won't be anyone near by to fight *Glare* not much to do about it.


Re: Legacy & War [Base Assault; LAW vs. New Babylon] Discuss - Thaal Sinestro - 11-30-2015

You could always just skim it. We KNOW he survived, so don't feel obligated to show us how if you don't WANT to.

And you can totally join us in the MAIN BRAWWWWLLLLLL :p


Re: Legacy & War [Base Assault; LAW vs. New Babylon] Discuss - Tom Marvolo Riddle - 11-30-2015

Thaal Sinestro Wrote:You could always just skim it. We KNOW he survived, so don't feel obligated to show us how if you don't WANT to.

And you can totally join us in the MAIN BRAWWWWLLLLLL :p
Stop it, stop trying to bribe me with promises of violence. It'll work.


Re: Legacy & War [Base Assault; LAW vs. New Babylon] Discuss - Thaal Sinestro - 11-30-2015

You do you buy we all having a blast over here in THE PIT


Re: Legacy & War [Base Assault; LAW vs. New Babylon] Discuss - Ganondorf - 12-01-2015

About 16 hours. (For real this time)


Re: Legacy & War [Base Assault; LAW vs. New Babylon] Discuss - Thaal Sinestro - 12-01-2015

FOR REALS THIS TIME


Re: Legacy & War [Base Assault; LAW vs. New Babylon] Discuss - Yu Kanda - 12-01-2015

Only a couple left....lets get ready to ruuuumblleeee


Re: Legacy & War: Hey Adam Bro - Thaal Sinestro - 12-01-2015

I keep asking about Damage because it's kinda important if we decide to bail. Like, if we're getting super fucked up, and we decide to peace out, it'd be cool to know that before we were actually dead and shit.

Same goes for the other side, if any NB members wanna peace out, knowing how hurt they are is probably a factor.

Also, if we're acquiring damage between rounds, that's gonna effect the available writer pool when/if people die.

So what's the deal with damage?

Thanks man! I know it's a stupid amount to keep up with <3


Re: Legacy & War: Hey Adam Bro - Victor Wolfe - 12-01-2015

Thaal Sinestro Wrote:I keep asking about Damage because it's kinda important if we decide to bail. Like, if we're getting super fucked up, and we decide to peace out, it'd be cool to know that before we were actually dead and shit.

Same goes for the other side, if any NB members wanna peace out, knowing how hurt they are is probably a factor.

Also, if we're acquiring damage between rounds, that's gonna effect the available writer pool when/if people die.

So what's the deal with damage?

Thanks man! I know it's a stupid amount to keep up with <3

I agree, I already have a significant amount of damage so it would be useful to know this.


Re: Legacy & War [Base Assault; LAW vs. New Babylon] Discuss - Proto Man - 12-01-2015

I support this.


Re: Legacy & War: Hey Adam Bro - Tom Marvolo Riddle - 12-01-2015

Thaal Sinestro Wrote:I keep asking about Damage because it's kinda important if we decide to bail. Like, if we're getting super fucked up, and we decide to peace out, it'd be cool to know that before we were actually dead and shit.

Same goes for the other side, if any NB members wanna peace out, knowing how hurt they are is probably a factor.

Also, if we're acquiring damage between rounds, that's gonna effect the available writer pool when/if people die.

So what's the deal with damage?

Thanks man! I know it's a stupid amount to keep up with <3
Agreed.
Tom isn't one to risk his eternal existence though he may be looking for a quick way back to the Nexus when this is all over as well. Either way this information would be valuable.


Re: Legacy & War [Base Assault; LAW vs. New Babylon] Discuss - Roger Smith - 12-01-2015

Apologies. I haven't been too clear of mind lately.

The initial plan was to just hand out damage at the end of the fight like normal, or at least that was my personal plan. If people would prefer that damage be dished out between rounds to give people an idea of how things are going for them...that can be done. Just might cause a bit of a lull between rounds.


Re: Legacy & War [Base Assault; LAW vs. New Babylon] Discuss - Yu Kanda - 12-01-2015

I agree with dmg being dealt each round


Re: Legacy & War [Base Assault; LAW vs. New Babylon] Discuss - Gilgamesh - 12-01-2015

I'm against it because it would take longer and I assume people would already know how they are doing since it's a writing fight. I feel like it's cheesy to back out if you know the judge thinks one side is doing better.

Buuuuuut I see how people would want it that way.

Edit: Also if someone accumulates enough damage and dies it would make it pretty unfair


Re: Legacy & War [Base Assault; LAW vs. New Babylon] Discuss - Yu Kanda - 12-01-2015

Can i change my vote to : really dont mind, will join the majority vote xD