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Quick and Easy Questions (please read the OP) - Printable Version +- Omni Archive (https://omni.zulenka.com) +-- Forum: Administration Forums (https://omni.zulenka.com/forumdisplay.php?fid=5) +--- Forum: Help Desk (https://omni.zulenka.com/forumdisplay.php?fid=8) +--- Thread: Quick and Easy Questions (please read the OP) (/showthread.php?tid=498) Pages:
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RE: Quick and Easy Questions (please read the OP) - Marisa Kirisame - 07-19-2018 I believe that any body (such as a tail or claws) needs a move to be used in a combat situation. RE: Quick and Easy Questions (please read the OP) - Marisa Kirisame - 07-19-2018 What is the general response time for the EPD? RE: Quick and Easy Questions (please read the OP) - Marisa Kirisame - 07-19-2018 (07-19-2018, 01:03 PM)Marisa Kirisame Wrote: What is the general response time for the EPD?Talking about tier 4 specifically RE: Quick and Easy Questions (please read the OP) - Ebonywood Hellscythe - 07-19-2018 (07-19-2018, 11:54 AM)Marisa Kirisame Wrote: I believe that any body (such as a tail or claws) needs a move to be used in a combat situation. Either that's somewhat incorrect, or I'm simply not following due to a missing word or something. You don't need moves to use your arms and legs in combat situations, for example. Just physical attack prof. (07-19-2018, 01:03 PM)Marisa Kirisame Wrote: What is the general response time for the EPD? Depends. On Tier 1/2, almost instant - there are guards near pretty much every street - but it might take a couple of minutes or longer for appropriate backup to arrive so they can take on a stronger target. The time will naturally increase a bit as you go down the tiers. On Tier 4, I'd still expect you to not be waiting longer than a few minutes for some response if you're actually committing a very high-profile crime. With additional reinforcements arriving later if needed. If not, it'll probably take a while unless you're doing something against a gang that helps fund their payroll. And, naturally, if you're doing gang activities with a major gang, the Stormtroopers will probably just turn a blind eye. RE: Quick and Easy Questions (please read the OP) - Marisa Kirisame - 07-19-2018 (07-19-2018, 01:23 PM)Ebonywood Hellscythe Wrote:China the ceramic beast is a great example, plus I'd assume things like biting would be allowed without a move just it wouldn't do the same damage as say a move made specifically so you could bite in a combat situation.(07-19-2018, 11:54 AM)Marisa Kirisame Wrote: I believe that any body (such as a tail or claws) needs a move to be used in a combat situation. RE: Quick and Easy Questions (please read the OP) - Ebonywood Hellscythe - 07-19-2018 (07-19-2018, 01:32 PM)Marisa Kirisame Wrote: China the ceramic beast is a great example, plus I'd assume things like biting would be allowed without a move just it wouldn't do the same damage as say a move made specifically so you could bite in a combat situation. You need moves for extra arms (and other limbs) - but you don't need moves for arms themselves. And you need moves for large fangs or spiky teeth - things which normal humans don't have. But, normal teeth are something available to every human. Hence my question: are they included in physical attack prof? RE: Quick and Easy Questions (please read the OP) - Marisa Kirisame - 07-19-2018 Unless biting is apart of Hand to hand combat (as said in the Physical strength proficiency description) I'm going to say biting needs a move, though I'm not positive and the staff would be better off giving a solid answer. RE: Quick and Easy Questions (please read the OP) - Link - 07-20-2018 As far as I know, biting with standard teeth would be covered by physical. You’d need a move if you want the biting to be substantially more damaging/you wanted to grow fangs or something for the duration of the bite. RE: Quick and Easy Questions (please read the OP) - The Humble Sage - 07-20-2018 Looks like this has mostly been agreed on, but just to put an official mod word in on it. In my view you have the ability to bit with physical strength, with all the power of a person of your ATK biting. I would argue that isn't especially much compared to a sword or a kick, but it would certainly catch people by surprise. If you want the bit to be stronger than expected however I would suggest making it a move. RE: Quick and Easy Questions (please read the OP) - Revan Noctis - 07-21-2018 Asking for a friend. Can he roleplay having an undead army just for story writing and not pvp? RE: Quick and Easy Questions (please read the OP) - Dane Regan - 07-21-2018 (07-21-2018, 12:30 AM)Revan Noctis Wrote: Asking for a friend. Depends on the "army" size. 100s of skeletons/zombies? No. Not at the moment. (Although maybe after the forces update, or under some other fancy conditions) You can summon 5 secondaries per level of your prime, so use that as a rough baseline (you can still have other secondary NPCs, that's just the limit of what you can summon without approval). So a 10-20 strong gang of undead, sure. Have it grow over time. Also, if he did want something for combat, he could get a move like this: https://omniverse-rpg.com/showthread.php?tid=10534 Quote:Raise Dead (requires Ranged Proficiency, Remote Control Proficiency) – 1200 OM RE: Quick and Easy Questions (please read the OP) - Little Ghost - 07-22-2018 It's 6:21 AM and I didn't sleep well, so that might explain things if I missed something obvious, but I seem to remember that the standard bump-time limit of once every 48 hours is lowered once every 24 hours after the first bump? RE: Quick and Easy Questions (please read the OP) - Ebonywood Hellscythe - 07-22-2018 (07-22-2018, 11:21 PM)Little Ghost Wrote: It's 6:21 AM and I didn't sleep well, so that might explain things if I missed something obvious, but I seem to remember that the standard bump-time limit of once every 48 hours is lowered once every 24 hours after the first bump? No. That's not a thing. Also: Join app bump time: 48 hours. Move approval bump time: 72 hours. Bumps for other stuff: No "official" time. RE: Quick and Easy Questions (please read the OP) - Kuzuru - 07-23-2018 If I wanted to do a thread that took place in the past so I can write as a character I've killed off is that okay? More specifically, I want to continue Ameara's story and write mlre of Charlie's backstory, but Ameara is dead and I have no intentions on bringing her back. Essentially a prequel to my thread, would that be alright? RE: Quick and Easy Questions (please read the OP) - Retane - 07-24-2018 Coruscant gate is in T1? Didn't it use to be like T2 or T3? I could be wrong. Making sure its not a Typo RE: Quick and Easy Questions (please read the OP) - Ebonywood Hellscythe - 07-24-2018 @Kuzuru: Yep, flashback threads are fine, so long as you tag it as a flashback and whatnot. @Retane: The Coruscant gate is in Tier 1. As noted in the verse description. RE: Quick and Easy Questions (please read the OP) - James Knight - 07-29-2018 If an element is already canon to the Omnvierse and has been used in a Plot Arc, is it off limits for moves? In this case, Dark Chips / Dark Cards, as it were? I'm asking because some of the things I have planned for the Omniverse with James Knight require such. RE: Quick and Easy Questions (please read the OP) - Ebonywood Hellscythe - 07-29-2018 (07-29-2018, 01:55 PM)James Knight Wrote: If an element is already canon to the Omnvierse and has been used in a Plot Arc, is it off limits for moves? In this case, Dark Chips / Dark Cards, as it were? You cannot obtain an actual dark chip without doing Dark Data and getting one. You can call your moves whatever you want, however. So if you wanna say some move is a Dark Card, you can do that. "Elements" are not disallowed, they just don't come with the perceived advantages (so water doesn't "beat" fire, etc.). RE: Quick and Easy Questions (please read the OP) - James Knight - 07-30-2018 May I change the name of my character even though he has already been approved / my username? Also, would Dark Mega from MMBN 5 be allowed as a character or not? Just curious. RE: Quick and Easy Questions (please read the OP) - Karl Jak - 08-01-2018 Sure and sure (seeing as how we don't have a Megaman.exe) |